Update on other teams:
- 2800BC we were last in culture, this means we moved longer than anyone else did so we might be the only ones who settled Moscow on the production spot
- from ~1500BC-700BC Murky Waters gained almost 300 culture, which can't be a religion...it has to be either Stonehenge or Oracle, most likely stonehenge and from ~700BC-550BC they gained about 130 culture which could be from either a religion, another wonder(Lighthouse?), or from lots of cities having obelisks from stonehenge
- from ~1000BC-700BC Real Ms. Beyond gained around 170 culture, due most likely to a Metal Casting Slingshot with the Oracle(not enough culture to have done a CoL or CS Slingshot)
- those compare to us where from ~1300BC-700BC a little under 100 culture just from a palace and 2 obelisks, yet that put us in 3rd place in culture in 700BC
- At 700BC, we are #2 in score. Real Ms Beyond is #1 and likely declared war(and started taking cities) on someone at around the time I proposed a worker steal from Alex
- Also note that until we lost that warrior to Alex after the worker steal, we were #1 out of the teams in power!
Shame about the warrior.
Simon is right that we cannot build warriors any more once the copper is connected.
) which talked about what culture can and can not do over water. If I knew how to try it in worldbuilder I think I would test it. At the very least take our settler to the spot first and see if it is blocked. I don't know if it is smart (or maybe even against the rules) to go into one of the forums and ask for info on the subject. It might tip other teams as to intentions.
As a result I thought I had more time to comment. Sorry about that. As far as the city on Lodestone goes I agree with settling on the jungle to the east of the iron.

And we were talking about Barbarians hiding in the woods
Silly me.
I just don't like the idea of delaying for a number of turns to get military over there when it is very unlikely there is one there. As CFR seems to say, high risk, high reward. I'd personally move the galley straight there and save a turn or two that way to get it there and minimize the chances of either Julius or barbs getting there.
So, although it will take longer I support DynamicSpirit's proposal to take some military across to Lodestone.