Need some input guys. It's turn 94 (1180 BC). Pop rushed both cities turn 80. Both cities grew on Turn 81. Then got granaries in each. Then made a Settler in Moscow, heading north. Both cities unhappy.
We are suffering the zero garrison unhappiness. Since we need to keep the fogbusting in place, my thought is to switch Moscow to warrior (3 turns, then back to worker) and also move the settler to chop the forest 1 N of St Pete right away (stop mining) to speed up that warrior. We can't afford idle citizens. Putting those citizens back to work on 1F 2C coast will speed research without overpopulating us into unhappiness. Wait to hear from the others first, though.
Edit: on second thought ... We currently have one whipping unhappiness in each city. A pop rush in St. Pete says cost 1 citizen, 1 unhappy for 16 turns. Since the usual unhappy interval is 15, does that mean that the whip unhappy goes away next turn anyway? Seems right from the turn count. If that is true, we don't need the warriors to be built, at least not yet. May need one in Moscow soon, as number of improved tiles is matching happy limit. Maybe in Moscow we finish worker (send to Novgorod), make warrior, then pop rush a library?
Finished Animal Husbandry and started Writing. Done Turn 99. Then what? Iron Working (24), Sailing (12), Alphabet (42)? Agriculture is 9 and Horseback Riding 30.
I think we have to get IW next to chop jungle. Need the gems for happiness.
Horses appeared NE of Copper. It will take 10 more turns for the Settler to get to the square 1N of the Horses, straddling the Fish, Copper, Horses and two of the Gems. Only one turn to the designated settlement spot north of Moscow. Which do you want me to do first? Do you want me to start another Settler right away? Could switch to Settler in Moscow and Worker in St Pete, for instance.
I think we have to walk to the horse-copper site in the 10 turns. There are no hammers in the north of moscow site until we pasture the cows, and all resources except the rice have to wait for the fat cross, which could take a while with no hammers (and can't be developed until IW). So the north of Moscow site will be pretty dead for a while. I might consider an obelisk in Novgorod to get to the fat cross ASAP (fish, copper) and get a worker to it after the warrior chop in St Pete. We can pasture the horses right away, which also favors settling west first.
Rome is close by (praetorians). We need axes, the sooner, the better.
Take care moving settler past the fogged gems in the north as an untimely barb spawn could kill him. Move through the grassland cows to save a move and stay 2 tiles away from the fog.
We will need a consensus about open borders, as we do look vulnerable at present.
Long term, maybe Alex is a target for expansion by war. Close to our capital for less maintenance, weakest of the AI we know.
But let's see what the rest think.
dV