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- Aug 15, 2001
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- 20,061
http://gotm.civfanatics.net/saves/civ4sgotm3//The_Real_Ms_Beyond_SG003_BC0250_01.Civ4SavedGame
400 BC
After a really long pause our GE decides against the Parthenon. He offers us the wisdom of metal casting, and it is accepted. I swap Moscow to forge. I will hold off in the other cities for the moment.
(IT) China comes offering open borders. Tough call, but I will decline. I don't want him scouting out our land.
Rostov is a tough call for the next build. I go with forge, as it will be awhile before this town has much production. We should be able to whip out a forge in 15 turns.
370 BC
I get to open borders sooner then expected, as Gandhi just finished writing. We have another eastern friend.
340 BC
I play binary silliness, and turn science down to 0% for one turn.
325 BC
Science is back to 100%, and agriculture is due in three turns.
St. Pete starts our first library. We need some science boosting help.
(IT) Now Greece wants open borders. With being a two city dud, I see no reason to be friendly.
280 BC
I reconfigure Moscow to zero growth.
(IT) Christianity has already been founded! Are we sure this monarch? I am use to this happening in the AD time frame.
=======================
Summary:
Our biggest problem is still military. I didn't get anymore units build even though our infrastructure is a lot more powerful. Moscow completes the forge in 2 turns, with a partially completed barracks after that. I would like to propose we put Moscow in pure military mode with maybe throwing in a couple of exploring ships. Don't forget to hire an engineer in two turns.
We have $94 in the bank. I shut off science for the last couple of turns so that we can debate the tech path again.
Yaroslavl finishes the work boat in one turn, and a forge it queued up. If we want the Colossus we need the forge ASAP. The workboat may want to explore a bit while we wait for the borders to expand.
Here is your Session Turn Log from 430 BC to 250 BC:
Turn 139, 415 BC: You have discovered Polytheism!
Turn 139, 415 BC: The Parthenon has been built in a far away land!
Turn 140, 400 BC: You have discovered Metal Casting!
Turn 142, 370 BC: Mahavira has been born in a far away land!
Turn 143, 355 BC: You have discovered Writing!
Turn 143, 355 BC: The Temple of Solomon has been built in a far away land!
Turn 144, 340 BC: You have trained a Worker in St. Petersburg. Work has now begun on a Axeman.
Turn 147, 295 BC: You have discovered Agriculture!
Turn 147, 295 BC: Nabu-rimanni has been born in a far away land!
Turn 147, 295 BC: Zoroaster has been born in a far away land!
Turn 148, 280 BC: You have constructed a Obelisk in Yaroslavl'. Work has now begun on a Work Boat.
Turn 148, 280 BC: Christianity has been founded in a distant land!
Turn 149, 265 BC: Clearing a Forest has created 30 ? for Novgorod.
Turn 149, 265 BC: St. Petersburg will grow to size 3 on the next turn
Turn 149, 265 BC: Rostov will grow to size 3 on the next turn
Turn 150, 250 BC: Clearing a Forest has created 30 ? for Yaroslavl'.
You may wish to copy it to Notepad for reference when you write your turn set post. It includes any entries you added with the in-game Chat facility
400 BC
After a really long pause our GE decides against the Parthenon. He offers us the wisdom of metal casting, and it is accepted. I swap Moscow to forge. I will hold off in the other cities for the moment.
(IT) China comes offering open borders. Tough call, but I will decline. I don't want him scouting out our land.
Rostov is a tough call for the next build. I go with forge, as it will be awhile before this town has much production. We should be able to whip out a forge in 15 turns.
370 BC
I get to open borders sooner then expected, as Gandhi just finished writing. We have another eastern friend.
340 BC
I play binary silliness, and turn science down to 0% for one turn.
325 BC
Science is back to 100%, and agriculture is due in three turns.
St. Pete starts our first library. We need some science boosting help.
(IT) Now Greece wants open borders. With being a two city dud, I see no reason to be friendly.
280 BC
I reconfigure Moscow to zero growth.
(IT) Christianity has already been founded! Are we sure this monarch? I am use to this happening in the AD time frame.
=======================
Summary:
Our biggest problem is still military. I didn't get anymore units build even though our infrastructure is a lot more powerful. Moscow completes the forge in 2 turns, with a partially completed barracks after that. I would like to propose we put Moscow in pure military mode with maybe throwing in a couple of exploring ships. Don't forget to hire an engineer in two turns.
We have $94 in the bank. I shut off science for the last couple of turns so that we can debate the tech path again.
Yaroslavl finishes the work boat in one turn, and a forge it queued up. If we want the Colossus we need the forge ASAP. The workboat may want to explore a bit while we wait for the borders to expand.
Spoiler :
Here is your Session Turn Log from 430 BC to 250 BC:
Turn 139, 415 BC: You have discovered Polytheism!
Turn 139, 415 BC: The Parthenon has been built in a far away land!
Turn 140, 400 BC: You have discovered Metal Casting!
Turn 142, 370 BC: Mahavira has been born in a far away land!
Turn 143, 355 BC: You have discovered Writing!
Turn 143, 355 BC: The Temple of Solomon has been built in a far away land!
Turn 144, 340 BC: You have trained a Worker in St. Petersburg. Work has now begun on a Axeman.
Turn 147, 295 BC: You have discovered Agriculture!
Turn 147, 295 BC: Nabu-rimanni has been born in a far away land!
Turn 147, 295 BC: Zoroaster has been born in a far away land!
Turn 148, 280 BC: You have constructed a Obelisk in Yaroslavl'. Work has now begun on a Work Boat.
Turn 148, 280 BC: Christianity has been founded in a distant land!
Turn 149, 265 BC: Clearing a Forest has created 30 ? for Novgorod.
Turn 149, 265 BC: St. Petersburg will grow to size 3 on the next turn
Turn 149, 265 BC: Rostov will grow to size 3 on the next turn
Turn 150, 250 BC: Clearing a Forest has created 30 ? for Yaroslavl'.
You may wish to copy it to Notepad for reference when you write your turn set post. It includes any entries you added with the in-game Chat facility