That looks like this:
I like this better. And it's simpler.
That looks like this:
As an alternative to Medic III, how about taking a melee unit from MW (7xp + combat I), and promoting to combat III, Medic I/II, and March?!?I also see the need for a medic III unit, usually very handy to have during an invasion like this. Will put the GG on this unless you object...
BUt don't forget, after Gnejs comes JERFit, our expert city builder, renowned far and wide for choosing the location for GC that is easier for G to capture (hopefully).I like this better. And it's simpler.
Raze Bagacum, Durocortorum, Isca. Keep the rest.
The caravel to the west is on the way to spy on Brennus coastal cities.
These leaves out a big chunk of his most fertile soil in the mid-section.
Sorry, Erkon, now I get what you were asking. Yes, I was assuming we razed the cities you suggested.I'm sorry but I don't understand if this was an acknowledgement or not![]()
Yes, but hopefully G won't be capturing any cities on our new continent....BUt don't forget, after Gnejs comes JERFit, our expert city builder, renowned far and wide for choosing the location for GC that is easier for G to capture (hopefully).
Ideally, our super medic will be a non-combatantAs an alternative to Medic III, how about taking a melee unit from MW (7xp + combat I), and promoting to combat III, Medic I/II, and March?!?
If we do that, then we should at least raze Vienne and rebuild it 2EThat looks like this:
Sorry, Erkon, now I get what you were asking. Yes, I was assuming we razed the cities you suggested.
It is only that unit - and is therefore a fairly useless promotion (except when combining a stach of Mech Inf with a Medic)Does the March promotion affect only that unit or all units moving in the same stack?
Now, that would be something! To do that, he must be really, REALLY angryYes, but hopefully G won't be capturing any cities on our new continent....![]()
If we do that, then we should at least raze Vienne and rebuild it 2E
4E is an attraction location.How about keeping Vienne and build New Vienne 4E? We will then get the fish.
4E is an attraction location.
What was really driving my dot map was those two ugly desert cities in the SE. Doubling up Vienne was just looking for a nice hammer location for our HE.
Did you retire?![]()
I have taken a breath of fresh air to think this over and these are what I think are the relevant factors in our decisio:I finished my WOTM7 game instead of playing this one.I think BP would agree that you are now a fully qualified
WASTER!!!
I have taken a breath of fresh air to think this over and these are what I think are the relevant factors in our decisio:
With this in mind, I think Erkon is right. We keep the poorly placed cities we want (raze those really lousy cities that Erkon suggested.
- Overall game speed
- Quickly spreading G's religion to at least one city in BrennusLand and spreading Brennus' religion to CC, MW and any other cities on the Old Land if possible.
- Leaving GandhiLand entirely, asap
The only possible exception might be to raze Vienne because Vienne W is really a nice hammer city. I'm not keen on Erkon's idea to keep Vienne if we decide to build Vienne West, but I do find Vienne and 4E Vienne East acceptable.
Madrid is an awesome commerce city (did anyone notice she has built cottages onhers hills!!!).
I think the military operations should start withVarmillionVerlanion to the SW and proceed clockwise around to Bibracte. Then onward and down around to Isabella.
... I think current cities + 4E Vienne would serve us fine...
I like a city 3W of Vienne. We can build NE there, and build units. All other cities can focus on research.
In other words, leave Vienne and build 2 new cities: 3W and 4E?I like a city 3W of Vienne. We can build NE there, and build units. All other cities can focus on research.