Do I hear that we should go after Washington as soon as we have a force of Tanks and Bombers built?Washington is our biggest threat as a competitor to Gandhi, yet trading him Flight for Radio and cash is a good deal, unless Rocketry allows him jets, I've forgotten, as jet fighters will eat our bombers.

Jet Fighters require Composites Tech, Flight, Oil and Aluminum. Fighters require Oil in addition to Flight. Near as I can see, W's only Oil source is near Philadelphia and is out of range of any Bombers that we could currently station. I recommend we build a Carrier and have 3 Fighters to man it. Pillaging that Oil will save us a lot of grief!
Glad to hear this. Bombers can sure ruin a stack when used in mass!The AI does not make good use of bombers, preferring to use them as pillaging tools rather than striking at units so I have little concern that way. They will build lots of jet fighters though, if they can, and those weasels will tear up a bomber fleet.
Must have been a beautiful sight?Nice piece of business, there, Fred! The last thing I would have expected is Hannibal going on bended knee to the Queen!
The great Hannibal having to suck up to Izzie.
I wish I could say this. Been spending too much time here because I can't win my games fast enough...I will be able to play, though slowly. Modern technologies and especially warfare are unfamiliar to me. Haven't used aircraft or tanks since CivII, and I doubt I'll remember much of that. I am going to have a long look at the save and come back with questions and suggestions to elicit feedback and recommendations.
I'm glad you asked this because I learned something from the Civilopedia this evening reading up on this, although I don't have a full answer to your question.Would like to understand . . . " Carthage is now filled with our troops and chance of revolt is zero." Do troops prevent revolts, or are the two unrelated?
There are 3 ways that your city can be incapacitated, so to speak.
1. When you are not Spiritual, you must revolt to change civics.
2. When your city revolts because of cultural conversion. The city must revolt twice. The first time is a warning and the second time it will "flip" to the other culture. Here is the surprise for me, that a city that is captured militarily will never "flip" back to the original owner no matter how much cultural pressure is applied. It may be useless as it will constantly be in resistance, but it will not "flip".
3. When your city is in resistance after it is captured by you. The amount of time spent in resistance is determined by how similar you are to the civ you captured the city from. If the city is of the same religion, resistance is much shorter. (Should we look at the religion of our cities that we want to "give" to Gandhi? Would cities with his state religion make the transition to him quicker?) Having Temples of that religion also help.
Very interesting stuff!
The civilopedia does recommend that you garrison captured cities with at least one unit, preferably two. Not sure of the effect.


Nice set CP, looks like a good set up!