Conquistador 63
Deity
HW: what are your ideas on where to settle and what to tech? Propose them and maybe you'll get enough support to complete your turnset.
City3 (or 4) could go W of copper, it would be coastal, get copper + 3 hills. It'd have banana, dyes, riverside grass to farm. Also is close to capital for low maintenance. How bad is this?
In fact as we won't get stone before SH is ready and we intend to go axe-rush (Lehm's suggestion), why don't we settle it first instead?
About tech: if the axe rush is supported by the team, we tech towards sailing now?
it's 11pm here (East European time)
And yes the main question is sailing or IW now.
And can i play till the henge is ready or not(16 turn more)?
Exept founding 2nd city nothing will happend in this 16 turns anyway.(And we need to decide where).
And for the second city i prefer e of the stone because we will get the gold sonner and this is important(research and +1 happy face)
OK, if you are saying E of stone for city #2 now, forget hw#4 (the canal), found #3 W of copper later ... then I can support that.it's 11pm here (East European time)
Can i play till the henge is ready or not(16 turn more)?
Exept founding 2nd city nothing will happend in this 16 turns anyway.(And we need to decide where).
And for the second city i prefer E of the stone because we will get the gold sonner and this is important(research and +1 happy face)
And yea C63 is right that W of the copper get the 3 hills + bananas and it is a costal. We will get this 3rd city soon anyway.
So IMO: 2nd E of the stone the third W of the copper. And i think IW> beline for cats is the best way as we will get sailing for free till Construction is ready.
I dont think axe rush will be good because Medina is on hill and already has 40% cutrure diff. Saladin's second town looks like on hill too.
And one more thing - for these 13 turn so many barbs die that we will get the -1for WW very soon.
I agree 100% here. There is no reason to found in the jungle without IW and a couple workers to start clearing.We need IW to develop the W of copper city, don't we? Need to chop jungle. I like the copper +3 hills there as much as my east of copper, but I would not settle it next, wait until after we get IW.
I agree here also. There is no reason to rush through turnsets. We have not even heard from 1/2 of the team.Let's pause, collect our thoughts, get a consensus and then move forward.
Regarding city decisions, it is not just a one city decision, it is a question of what the set of cities will look like. Founding one changes where you can / want to found the others. So as we make city proposals, propose and advocate for an entire city set.
Issues to balance (or ignore I suppose) besides city placement...
WW and the role of the barbs?
Diplomacy and tech trading?
Speed of tech acquisition overall (do we need astro?)?
Particular tech paths?
Wonders?
Things to address in the coming discussion.
dV
This makes me nervous ... no guarantee that the AI does not come it at turn 78 with henge.About the Henge - make only one chop and after 16 turn when the capitol goes to 4pop(set the new pop 3 on forest) wimp 2pop to finish it - thats all ive made the calcs 3 times and this timing is absolutely sure. My point is to save the sesond forest for now as we don't have many hammer sources in the capitol
Stone answer is no ... we are 8 turns from masonry, then the quarry takes what, about 8 turns? There is our 16 turn window. I am thinking that if I work the forest right away, and chop two forests, I get henge in 14 for sure, maybe as early as 10 with a final whip for one! I think henge in 10 to 12 will happen with my plan. So we can settle where it is best long term.If we settle city #2 1E of the stone, will we be able to get a quarry up and roaded to help with Henge?
If no, I kind of like the security of city #2 1E of the Gold using the Rice to grow and whip.
I'll be off to buy Bts this afternoon, hopefully I'll be able to view an actual save by tomorrow.