Here is your Session Turn Log from 100 BC to 50 AD:
Turn 160, 100 BC: inserted granaries to delay axes for 2x promotions
Turn 161, 85 BC: You have discovered Monotheism!
Turn 162, 70 BC: Sal landed archer/settler S of Ning
Turn 162, 70 BC: Temujin's Axeman (5.50) vs Saladin's Archer (2.22)
Turn 162, 70 BC: Combat Odds: 99.8%
Turn 162, 70 BC: (Extra Combat: -10%)
Turn 162, 70 BC: Temujin's Axeman is hit for 13 (87/100HP)
Turn 162, 70 BC: Saladin's Archer is hit for 28 (46/100HP)
Turn 162, 70 BC: Saladin's Archer is hit for 28 (18/100HP)
Turn 162, 70 BC: Saladin's Archer is hit for 28 (0/100HP)
Turn 162, 70 BC: Temujin's Axeman has defeated Saladin's Archer!
Turn 162, 70 BC: free worker from Sal
Turn 162, 70 BC: karak supports 3 pop
Turn 162, 70 BC: Christianity has been founded in Ning-hsia!
Turn 162, 70 BC: You have discovered Theology!
Turn 162, 70 BC: The revolution has begun!!!
Turn 162, 70 BC: Temujin converts to Christianity!
Turn 162, 70 BC: The anarchy is over! Your government is re-established.
Turn 163, 55 BC: The revolution has begun!!!
Turn 163, 55 BC: Temujin adopts Theocracy!
Turn 163, 55 BC: The anarchy is over! Your government is re-established.
Turn 164, 40 BC: You have constructed a Library in Beshbalik. Work has now begun on a Granary.
Turn 165, 25 BC: Christianity has spread in Turfan.
Turn 167, 5 AD: The enemy has been spotted near Ning-hsia!
Turn 167, 5 AD: Temujin's Axeman (5.76) vs Saladin's Chariot (4.40)
Turn 167, 5 AD: Combat Odds: 77.3%
Turn 167, 5 AD: (Extra Combat: -20%)
Turn 167, 5 AD: (Extra Combat: +10%)
Turn 167, 5 AD: Saladin's Chariot is hit for 23 (77/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (79/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (62/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (45/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (28/100HP)
Turn 167, 5 AD: Saladin's Chariot is hit for 23 (54/100HP)
Turn 167, 5 AD: Saladin's Chariot is hit for 23 (31/100HP)
Turn 167, 5 AD: Saladin's Chariot is hit for 23 (8/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (11/100HP)
Turn 167, 5 AD: Saladin's Chariot is hit for 23 (0/100HP)
Turn 167, 5 AD: Temujin's Axeman has defeated Saladin's Chariot!
Turn 167, 5 AD: Temujin's Axeman (6.00) vs Saladin's Archer (4.50)
Turn 167, 5 AD: Combat Odds: 73.6%
Turn 167, 5 AD: (Extra Combat: -20%)
Turn 167, 5 AD: (Plot Defense: +25%)
Turn 167, 5 AD: (Hills: +25%)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (83/100HP)
Turn 167, 5 AD: Saladin's Archer is hit for 23 (77/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (66/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (49/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (32/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (15/100HP)
Turn 167, 5 AD: Temujin's Axeman is hit for 17 (0/100HP)
Turn 167, 5 AD: Saladin's Archer has defeated Temujin's Axeman!
Turn 167, 5 AD: Temujin's Spearman (4.80) vs Saladin's Archer (3.46)
Turn 167, 5 AD: Combat Odds: 84.5%
Turn 167, 5 AD: (Extra Combat: -20%)
Turn 167, 5 AD: (Plot Defense: +25%)
Turn 167, 5 AD: (Hills: +25%)
Turn 167, 5 AD: Temujin's Spearman is hit for 18 (82/100HP)
Turn 167, 5 AD: Saladin's Archer is hit for 21 (56/100HP)
Turn 167, 5 AD: Saladin's Archer is hit for 21 (35/100HP)
Turn 167, 5 AD: Saladin's Archer is hit for 21 (14/100HP)
Turn 167, 5 AD: Saladin's Archer is hit for 21 (0/100HP)
Turn 167, 5 AD: Temujin's Spearman has defeated Saladin's Archer!
Turn 167, 5 AD: You have constructed a Granary in Karakorum. Work has now begun on a Axeman.
Turn 167, 5 AD: You have constructed a Granary in Turfan. Work has now begun on a Axeman.
Turn 168, 20 AD: You have trained a Axeman in Karakorum. Work has now begun on a Axeman.
Turn 168, 20 AD: You have trained a Axeman in Turfan. Work has now begun on a Axeman.