Looks good, R1!
I want to know what is in hellwitch's stock portfolio, because I'm switching to that!

Maybe we let him tell us what to do, and we just do it?
So folks, how bad do we want mids? Bad enough to go for Alex right off? That would mean settling the eastern bridge city ... which gets us the iron, so maybe that's OK? I am tempted to do that.
Sailing is still 64 beakers away ... any idea how many free ones per turn we are getting? If just three, its still 20 turns off. Two if we go finish it. Can we please go get it after math, and start making some galleys? This is a race, after all.
Then I am for getting the religious techs to bulb theol for founding Christianity. Found the iron city, make swords, axes and spears, so they are ready when we can start to make cats.
I see that Edo fell ... stupid barbs.
We are still pretty much where the other teams are, so our chances are still good, I think.
Some MM issues:
Ning-hsia ... not sure why we are making roads and not farming the rice? And while my natural instinct is also to make libraries soon, with no cottages, not sure there is a point to that in Ning-hsia ... looks like a production city to me, a place to make a navy after we mine some hills.
So maybe kill the library, get a barracks and then galleys?
I see we are chopping jungle on the dye ... wouldn't chopping jungle hill for another mine make more sense?
dV