MoA said:
Also, I sent the axe/chariot combo east of MM. He has a coastal city.
Why did you leave that farm in his capitol behind??
Mansa seems to be asettling on Hill tops
I know I am a bit of a nitpicker... I hope I am not comming down to hard on you... but ...
- Yes why indeed take a Chariot away from Sparta when you know a C2 Axe is around, that is what Chariots are for. Losing this Axe could have been prevented.
IIRC the HNC rading party was intended for 2 Axemen + 2 from the south? To take into account there could have been 2 Archers there. Why did you leave the second Axe in Sparta?
The spear take down of the Axe at 88% was a good choice tho.
- I agree with CfL dont attack untill you are ready, if you had taken the western farm of Hannibal instead of the northern one, you could have arrived west of HNC -aka hadrumetum- on the same turn as the first one. Ready for attack.
Turn 119, 715 BC: Churchill's Axeman (5.50) vs Hannibal's Archer
(5.25)
Turn 119, 715 BC: Combat Odds:
59.2%
Turn 119, 715 BC: (Extra Combat: -10%)
Turn 119, 715 BC: (Fortify: +25%)
Turn 119, 715 BC: (
City Defense: +50%)
Turn 120, 700 BC: The enemy has been spotted near Sparta!
Turn 120, 700 BC: Churchill's Axeman (5.50) vs Hannibal's Archer
(5.85)
Turn 120, 700 BC: Combat Odds:
28.1%
Turn 120, 700 BC: (Extra Combat: -10%)
Turn 120, 700 BC: (Fortify: +25%)
Turn 120, 700 BC: (
City Defense: +70%)
Notice the difference for city defense %, the difference in power and the noticable diffence in Combat Odds.
Had you waited this would only have cost us 1 Axe like it did in your second attack.
- The road you build to complete the road should have been NOT on the hill, but on the grass fields south of there. By moving it to the Hill you lost one turn in stepping onto the hill. Also the road on the grass would eventually have made the route south shorter... A road on the Forrest east of london would make Horico => London a 3 turn trip, while now it is a 3.5 turn trip
- The second gold reasoning:
Now you are roading to the first gold, this takes 3 turns on the grass road, 1 turn to climb the hill and 3 more for the road on the gold (which we should now finish).
This road will serve us (near) NO purpose in the future (except maybe to connect that Western city sometime in the future). With the road allready going SouthEast from London, connecting it with that second river. The MINE of that second gold would have auto connected the gold to London, same as Sparta is connected to London. The mine also takes 7 turns but can be used by City C to the east of London.
Where the road is just the road, costing 7 turns. The mine can be mined for $$$.
- The warrior North of Horico
Why did it not:
Explore the north?
Atleast fogbust on the Forrest west of the Horses, this would have prevented the barb city that is now up there

The peak inside the Horico Culture should cover the first 2 tiles from fog, where the warrior would take care of the next 3.
- The Skirmishers
They are unpromoted, when they are attacking our units I am not that worried. The C1 (the proper promotion I think

) Spear SHOULD hold his own. It is currently on HEAL instead of FORTIFY, change that to build defensive strength!
The battles should atleast be 50% for the Chariot (no defensive bonus for him) and 50+% for the Spear (3 + Healing + 10% C1 + 10% Defense + 5% per turn Fortification).
Even if they are both 50% change of winning, that results in 75% chance of wining one or the other and the Axe arriving just in time.
- The Barb city
Why havent you looked at the barb city yet?
There may only be warriors and a Chariot can tackle warriors no problem.
- London
Finish the Library => Turn on Research ! Lets get to Construction...
Road the gold, mine the (roaded) hill
Road the second gold and Rice due SE (atleast) to shorten London => Sparta Transit by 1 turn.
I think we have to make a choice pretty soon, we cannot keep building units only and working the hammer tiles. We need Commerce soon too!
To this point I think Horico is much better suited to be a commerce city than the (fronline) city of Sparta.
So I suggest building a Library in Horico soon and maybe even run two scientists there for a GS/Academy in London.
Meanwhile London builds our Army, and Sparta should join in after building a Barracks?
We should then start by building Cottages behind the mountains, eventually jumping over. With the Rice + Cows + Horses beeing base tiles we can work 4 cottages at size 7. Or really focus when the time comes changing the Horses to a cottage too.
Roster (update) :
ChrisFromLux
Mastiff_of_Ar => Now having Axe nightmares
ArcadicGamer => UP, we will wait untill the new year I think...
namliaM => Still want more discussion, come on guys join in! and On deck
I cannot take it untill new years anyway

, so unless Chris or MoA is dying to get their hands on Alex/MM... lets wait for AG.
CNWJR => Out of this for a while,
Unable to load the save
MaroWaker => Out of this till
Januari 18th