SGOTM 07 - Xteam

Looks like Murky Waters signed their PA around turn 135. The race is on for the :trophy:
 
Looks like Murky Waters signed their PA around turn 135. The race is on for the :trophy:
Yes, it does. They seem to be ahead of us in power by about 15 or 16 turns? It is hard to tell with only the power graph on where they are, or what they are doing. I suspect they will go for domination as well.

Save looks good!
Seem like we could be waiting for Asoka for a spell at Madrid. Would be nice to divert another Artillery over there and then send the healthiest ones on to Rome as soon as we can. :)
It would require 4 turns via Frigate to see what is in Rome. Should we send one ahead?

After Tiwanaku, on to Karakorum?

Nice trade for Sheep with Cyrus. :) :deal:

I see several SAM Inf in the queue. Shouldn't we go back to Artillery?

Playing through turn 180 is fine. :cheers:
 
DJMGator13 said:
I've traded our cow and sheep to Asoka and then managed to get sheep right back from Cyrus, so this will let us free up the rice or corn later to give back to Asoka to aid his growth.

The best policy is to keep health resources that give 2 health with granary because we have a granary in Beijing while there are no granaries in Asoka's cities. So by trading for Asoka's rice and corn and giving him 4 other health resources in return we are optimizing the the overall health.

leif erikson said:
I see several SAM Inf in the queue. Shouldn't we go back to Artillery?

Probably. The main idea of researching Rocketry was to provide Asoka an option to upgrade. Artillery has the sam strength as SAM's and they are better for attacking. A single SAM per stack could make sense to provide extra stack defense. Maybe we can upgrade a gren somewhere?
 
leif erikson said:
They seem to be ahead of us in power by about 15 or 16 turns? It is hard to tell with only the power graph on where they are, or what they are doing. I suspect they will go for domination as well.

No doubt they are going for domination. It seems like we are many turns behind but we probably have a decent shot at a laurel of some sort. Misfits and CRC also look like dangerous competition.
 
Had a look at the save and it looks good :goodjob:.

Maybe we should switch to building artillery rather than SAM's as leif suggests. I think we only need a few of them to cover our stacks and we can upgrade our grenadiers for 170 gold per unit.

Maybe we should let the stack near Madrid heal for 1-2 turns before it moves against Rome. Thats also the time it will take for Asoka's nearest artillery to reach Madrid. If Fred advances on Tiwanaku we may have to bribe him into peace with HC in order to prevent him from capturing before Asoka.

We can sell our marble to Cathy for 4 gpt. Instead of building mines on hills it's much better to build work shops on grassland - or even better - on the grassland oil tile near Athens. Water mills are also cool and so are grassland farms since Biology is not far away. Improving the cow tile outside Cuzco should have some priority - maybe stop the worker building mine outside Athens.

When Tiwanaku is down to one defender we can move the stack there to the grassland hill outside Karakorum using our galleons. The attack on Antium can start with the first artillery bombarding as soon as it reaches the Roman border.

Should we build a work boat for Sparta? I'm still a little worried about the pop limit.

How about if Gator plays 4 more turns so that we also know the type of GP we get? Might have some influence on the strategy.
 
Probably. The main idea of researching Rocketry was to provide Asoka an option to upgrade. Artillery has the sam strength as SAM's and they are better for attacking. A single SAM per stack could make sense to provide extra stack defense. Maybe we can upgrade a gren somewhere?

The current SAM build will be the second SAM we produce. I placed another in the que ahead of Apollo just to keep overflow hammer from accidentally going to Apollo. I was planning on switching back to artillery after this turn.

Gator, please confirm that you've asked Asoka to attack Madrid.

Done immediately after we delared on JC during turn 176.

BTW, we also got the silver back from JC which I was able to trade to Salad for 6gpt. Every little bit will help.

I'm getting ready to play the last few turns of my set.
 
Had a look at the save and it looks good :goodjob:.

Maybe we should switch to building artillery rather than SAM's as leif suggests. I think we only need a few of them to cover our stacks and we can upgrade our grenadiers for 170 gold per unit. We currently have only 1 SAM, but 4 gren. Gold is tight right now, it takes 3 to 4 turns of begging from Asoka to upgrade 1 gren.

Maybe we should let the stack near Madrid heal for 1-2 turns before it moves against Rome. Thats also the time it will take for Asoka's nearest artillery to reach Madrid. If Fred advances on Tiwanaku we may have to bribe him into peace with HC in order to prevent him from capturing before Asoka. Some are already healing this turn.

We can sell our marble to Cathy for 4 gpt. Instead of building mines on hills it's much better to build work shops on grassland - or even better - on the grassland oil tile near Athens. Water mills are also cool and so are grassland farms since Biology is not far away. Improving the cow tile outside Cuzco should have some priority - maybe stop the worker building mine outside Athens. Asoka has convert 1 farm I built for him into a cottage, so I stopped farming. I have gone for some workshops and watermills. I could try farming again.

When Tiwanaku is down to one defender we can move the stack there to the grassland hill outside Karakorum using our galleons. The attack on Antium can start with the first artillery bombarding as soon as it reaches the Roman border. Is the single artillery okay by itself at Antium? Other units are following behind but will take a few more turns to reach the city.

Should we build a work boat for Sparta? I'm still a little worried about the pop limit. Workboat is good idea, Asoka hasn't replaced his water resources by Dehli so anything we can do to help on the West Coast is good.

How about if Gator plays 4 more turns so that we also know the type of GP we get? Might have some influence on the strategy.

Playing to the GP is more important than playing to an even turn number.
 
Cathy is about to attack someone - better keep an eye on her.

Probably Louis. Mansa declared on Louis during the IBT to turn 176. That puts Louis at war with Cyrus, Salad & Mansa.
 
Appreciate the efforts team! Keep it up.

I wonder what opportunity we have to speed things up now that it's clear Murky and Misfits are heading down the same path? Our choke point is getting Asoka's forces to the cities, isn't it?

On a side note: Anyone going to play the deity vanilla gotm for July? There is also a deity WOTM game going at the moment.
 
Quick question: want to confirm order of AI play

Is it the order as shown on the "technologies" tab when trading? Does Freddy move before Asoka? Freddy moved a unit next to Tiwanku, both Freddy and Asoka only have 1 unit next to the city so if I leave 1 unit will Freddy get first shot at the city? I think that will happen, so if I leave 2 units then Freddy should kill 1 and Asoka should take the city.
 
Quick question: want to confirm order of AI play

Is it the order as shown on the "technologies" tab when trading? Does Freddy move before Asoka? Freddy moved a unit next to Tiwanku, both Freddy and Asoka only have 1 unit next to the city so if I leave 1 unit will Freddy get first shot at the city? I think that will happen, so if I leave 2 units then Freddy should kill 1 and Asoka should take the city.

Can't help you there Gator - but we need to know before you decide to leave one or two. Hope someone else has this info.

Jimmy Thunder said:
On a side note: Anyone going to play the deity vanilla gotm for July? There is also a deity WOTM game going at the moment.

Since I'll probably have time ofr it in July I'll probably give it a go. Haven't played a GOTM for several months. Also never won any deity game in which there was not severe crowding - like this SGOTM!
 
I think the play order is the order listed in lower right corner, but don't know how a PA interacts with that. Suggest you look at a pre-PA save and, if Fred is listed before Asoka, then we better test or be conservative.

I am going to try to play the Diety game, though my lack of discretionary time may thwart the effort.

JC does not have Open Borders with Fred, so you can move artillery to Antium without risk if you stay in Germany.

Suggest you move one of our galleons toward Rome this turn with intention to set up chain. Unless artillery reveals powerful defenses in Antium, put two or three wounded artillery pieces in third galleon nest turn and proceed towards Rome. Rome expansion is probably going to be the last piece of the puzzle.

Once HC is eliminated, lets gift one of our longbows to Asoka to make him a bit more adventuresome (perhaps moving him to Madrid first).
 
The Freddy problem by Tiwanaku is actually 3 units not 1. I'm going to be forced to give him either Printing Press or Steel to make peace with HC. Printing Press doesn't lead directly to unit upgrades like Steel does but it would bring him closer to rifles.

I've already reduced Tiwanaku down to 3 units before I realized Freddy had 2 units mixed in the stack with ours and Asoka troops. So we MUST bribe him to make peace or he will take the city.

Actually we were forced into the peace deal once Freddy had more units by Tiwanaku than Asoka did. Problem is I just didn't see it at the beginning of the turn.
 
An option to trading PPress is I could trade Cyrus SciMethod for MilTradition and then use MilTradition to get Freddy to make peace. But this makes Cyrus stronger with a tech that is already known on his continent.
 
Does Freddy have horses? Calvary could reek havok with our troops .... picking off Asoka's stragglers and our reinforcements on the way to the frong.
 
An option to trading PPress is I could trade Cyrus SciMethod for MilTradition and then use MilTradition to get Freddy to make peace. But this makes Cyrus stronger with a tech that is already known on his continent.
I think I would trade Printing Press. Even if he gets Rifles, they are no match for Artillery. ;)
 
I think I would trade Printing Press. Even if he gets Rifles, they are no match for Artillery. ;)

I was thinking more this way but wanted to check. BTW there are no horses on our continent at all so that is why the MilTradition option was possible. Downside of the MT trade is Asoka could possible sink 800 hammers into West Point instead of into units, so I've been staying away from trading MT.

Be back soon (hopefully with the last couple of turns done).
 
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