Unclethrill makes good sense with his idea for Archery. Teching BW is not necessary since we do not need to war early on nor chop forests. Archers can defend our cities until we get to the mid game and expand with our Paratroopers. Proposed Tech Path:
Archery
Agriculture
Masonry
Wheel
Mysticism
Meditation
Priesthood
Writing
Mathematics
Code of Laws
Civil Service (Oracle)
Alphabet...we don't need to research, AI will trade.
Philosophy
Paper
Education
There is no need to get BW, IW, or MC at all. It is a waste of time to research these tech when we can trade for them or demand them from AI players when our Paratroopers take out their Swordsmen and Longbowmen at about turn 120.
We also don't need to get Asthetics or anything it opens up early on. The Great Library is already obsolete from free techs. We will have happiness from Forest Preserves. We can trade for those techs later on to build the National Epic in the National Forest city.
Winning this challenge is all about beelining for Biology and then getting the necessary late game techs for SS components.
Archery
Agriculture
Masonry
Wheel
Mysticism
Meditation
Priesthood
Writing
Mathematics
Code of Laws
Civil Service (Oracle)
Philosophy
Paper
Education
There is no need to get BW, IW, or MC at all. It is a waste of time to research these tech when we can trade for them or demand them from AI players when our Paratroopers take out their Swordsmen and Longbowmen at about turn 120.
We also don't need to get Asthetics or anything it opens up early on. The Great Library is already obsolete from free techs. We will have happiness from Forest Preserves. We can trade for those techs later on to build the National Epic in the National Forest city.
Winning this challenge is all about beelining for Biology and then getting the necessary late game techs for SS components.