Frederiksberg
Deity
PaulisKhan said:But I don't know how I would do the calculation to compare the benefits of early radio (Christo) vs an extra golden age or two.
My guess is that very early Radio is not optimal because we don't have the hammers required to build Christo and we don't have all the civic options that make Christo powerful. Lib sling to Radio is thus my preference with the facts I have right now.
Cactus Pete said:Really like starting settler at pop2, using 2 chops (improving to a windmill and water wheel where the two forests were) while growing city (producing warrior but switching to settler as chops come in) and then quickly completing the settler after the chops.
PaulisKhan said:I aimed for that too but I found myself growing so quickly while trying to get the warrior fogbusters/escorts out that I ended up at a much higher pop than planned.
Starting settler at pop2 certainly seems reasonable. The important thing is to get the first settler out fast, it's less important what the pop count in our capital is when we start building him. I guess we could still accept some delay if we are settling in a spot that has better long term perspectives or if we can produce settler 3 and 4 faster to compensate for a delay in settler 1. We have to look ahead, 1st settler is not all important but the principle of getting the first few settlers out ASAP probably is.
PaulisKhan said:I'm a bit unsure what the barbs will be like in this game and didn't want to take any chances with losing an early settler, how aggressive do you think we can be in settling that first city?
escort optional?
Good question since Gyathaar didn't reveal the barb setting. As far as I know it takes a while before barbs even start to spawn so if first city is founded fast the escort could be optional - particularly if he only has to travel a short distance outside our cultural borders. I think we need an estimate of when barbs in general start spawning and also when barb xbows start spawning because they will certainly be threatening.
Cactus Pete said:Early in the game, GAs are not so valuable. Doubt that holding early GPs for later GAs is optimal.
I suppose that early GS's are best used for Academies and early GM's can either be settled or sent on a trade mission.