shyuhe
Deity
Do we want to spam some cities since we have state property now? I'd trade for astronomy and see if we can get some AI out of mercantilism...
The above plan doesn't take that into account, it's a "build everything everywhere" version... we could go with the skeleton version...
, but our base commerce is quite low. Harbors I generally like as they are cheap to build, and I imagine AIs will start switching to FM soon. I'll try and do some calcs for this tonight... My general feeling is that there is not enough tech tree left for binary research fueled by wealth multipliers to work.I find that it is normally better to have the ironworks and heroic epic in different cities to give 2 good production cities instead of one excellent one. Moscow looks like it will have our highest raw hammer output which suggests one should go there (probably ironworks for research bonus). There are no other wonders which would be useful there so the presence of Oxford should not be a problem.St Pet -> HE, Novgorod -> IW? Globe doesn't look so hot without drafting, but maybe we want to put IW in Moscow, though with Oxford already there, I would put it in another city.
That island (fish/oil) east of Moscow is only worth some commerce... we could squeeze a settler in Moscow
Do we need to grow Yaro? We max out at 8 specs. Maybe growing one more so we can work the workshop, but I'd start running the specialists otherwise.
I find that it is normally better to have the ironworks and heroic epic in different cities to give 2 good production cities instead of one excellent one.
Moscow looks like it will have our highest raw hammer output which suggests one should go there (probably ironworks for research bonus). There are no other wonders which would be useful there so the presence of Oxford should not be a problem.
We will want a source of oil so that island would be worth settling, though we can probably delay it till after the Taj. If we start it right after the grocer is finished we should be able to build it before any AI we sell nationalism too. Would there be any disadvantage in delaying selling it for a few turns anyway?
could be more, could be less. If it also works the fish being used by St Pete we could get another two.
Are we planning on trading for economics at any point?
)If it also works the fish being used by St Pete we could get another two.
Grow to size 15, then. We'll need a happy fix, though. We could complete that market timed with growth to 15, together with the silk trade, for now. Hopefully, emancipation doesn't hit us too hard. If we start it right after the grocer is finished we should be able to build it before any AI we sell nationalism too.
). Keep the good ideas coming 
I vote you play further than that, if you're up for it. Electricity maybe, or even closer to Fission? We only have 10 days to go... Roughly Fission now, close in on Rocketry this weekend, than a week for the war? Who rocks the most at warring?



![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)


We did get Taj! 
Everyone has uranium, except for Roos.It's unfortunate we're not running any scientists in Moscow, since they are worth 18bpt there. Maybe we can switch a couple of farms from St. Pete and Yeka as they complete their growth?
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at Gandhi indeed 
What does it do exactly? What sort of land army do we need? Ideally we can get 3 solid production cities (Moscow, HE and IW), but the costs of nukes are quite serious. Maybe Moscow does need IW so it can pump them out efficiently. We're looking at 50-60 cities that need to be taken...
