Andronicus
Emperor
- Joined
- Feb 18, 2005
- Messages
- 1,672
re further war with Gil - WW will hit as has not worn off, so I suggest waiting till we have cavs so it will be short and sweet
You misunderstand meAbegweit said:I have no worry at all about beating Constantinople to Leo's. Don't even worry. We are far ahead. They have barely started it. There's a reason why the city is defended by vet pikes. Even if they, by some amazing happenstance. managed to win the race, who cares? Just take it from them.
I don't see any problem with with waiting for MoWs. The barb seas are swarming with galleys so our transports will require escorts. The caravel they took out was jumped by 5 galleys. The RNG wasn't very good so the second got the kill - but it never had a chance.Andronicus said:If we take Constantinople after we build Leo's we will not get our GA until MoW's. Building Leo's ourselves after capturing Constantinople's Colossus will give us a perfectly timed GA for lots of cavs quickly
Ahhh. That explains it.I dont know why barb galleys are ending turn on sea tiles unless TT also has GLH effects
There's a lot of irrigation to remove, especially around Cuzco. Very important to getting value out of our GA.Andronicus said:With respect to London
note it is 26spt and by swapping forest for hill currently being used by Canterbury it reaches the magical 27spt for 3 turn cavs. Even better in GA (if my calculations are correct) it gains 13 shields giving it 40spt and 2 turn cavs![]()
We have five. Three are in the north though.Paul#42 said:To take Constantople: How many MIs and LBs do we have available? With 6+ I'd say, try again, with 5-
cavs could also be made with pre-builds.upgrade 4-5 to cavs in Varna (though it hurts without Leo's - but our GA will pay back soon).![]()
Then it's a clear decision imo.Abegweit said:We have five. Three are in the north though.
But not too far away from Constantinopel - It should be able to strike the second turn, that makes the longest distance 14 tiles on the road to the border (2x9 minus 1 tile Byzanz and 1/3 move to attack).Abegweit said:cavs could also be made with pre-builds.
Is there a problem with this?Andronicus said:you assume we will be at war with Bill since one site is in Dutch teritory
Yep. Slight mistake in the map. Sorry. Is there not a problem with happiness at size 11?Your site W of Chicken Itza needs moving NE as current site adjacent Ipswich. There is an alternative to moving Chicken Itza and that is growing to size 11 where it can support 5 specialists using 6 tiles - I favour this option.
Good point about Varna. I agree. Smyrna also needs to move.I agree with moving Bath and Yaxchilan, but wouldnt make an issue on moving Varna as again it can grow bigger.