Agree with the need to discuss the next phase of the game. I am travelling for the next couple of days and forgot to transfer the save to my laptop so cannot continue playing until I am back on wednesday anyway.
A) Waiting for Cav is probably too long. We should make a landing in the next turnset I guess. The AI have a tendency to react pretty stupidly to aggressive action so a strong landing with Knights and a few settlers. Take a bridgehead and settle it. I would prefer it to be in the NE of their continent since it is probably close to their core and we want to disable teir productive capacity if possible. We do not want to keep Barb locations unless a really juicy GW in them. They have so high culture we will almost never keep capured cities for any extended period of time.
B) Might be an alternative. Send a small force of 10 Knights or so against one of their southern locations and allow some time for them to move forces south. OTOH they will surely move them north again when we land for real and can we afford to divert 10 Knights? Could they be put to better use in the north?
C) Maybe this will amost coincide with the time of attack, in 15 turns time or so?
D) Have limited experience with naval actions. The idea seems good though.
E) I am not sure you can even open the diploscreen when "targetting" a unit? Since it is unavaliable in F4 I would assume it to be unavailable "on map" too.
A) Waiting for Cav is probably too long. We should make a landing in the next turnset I guess. The AI have a tendency to react pretty stupidly to aggressive action so a strong landing with Knights and a few settlers. Take a bridgehead and settle it. I would prefer it to be in the NE of their continent since it is probably close to their core and we want to disable teir productive capacity if possible. We do not want to keep Barb locations unless a really juicy GW in them. They have so high culture we will almost never keep capured cities for any extended period of time.
B) Might be an alternative. Send a small force of 10 Knights or so against one of their southern locations and allow some time for them to move forces south. OTOH they will surely move them north again when we land for real and can we afford to divert 10 Knights? Could they be put to better use in the north?
C) Maybe this will amost coincide with the time of attack, in 15 turns time or so?
D) Have limited experience with naval actions. The idea seems good though.
E) I am not sure you can even open the diploscreen when "targetting" a unit? Since it is unavaliable in F4 I would assume it to be unavailable "on map" too.