haphazard1
Dancing Bear
Sorry for being absent -- I have been ill. 
Trading stone for gold is a big opportunity -- more happiness obviously, but as ianw1610 pointed out this gives us the multiplier for Shwedagon Paya.
Building it ourselves removes a risk from our plans, as well as giving us options on the religious civics. Plus culture and GPP.
We may still want to skip it, as it will cost quite a few hammers even with gold. But we should consider this choice carefully.
I agree we should grab all the available techs from the AIs. We might get some "trade with worst enemy" penalties with civs we have not yet met. But I think the techs are worth the risk, especially IW. If we are fortunate, we will have iron somewhere useful -- maybe even boosting production in one of our cities.
Location for the Great Library...tough question. Ideally we would want it in our GP farm, but time to construct it there is probably prohibitive. Although creative use of whip overflow could get it done with about 5 max-overflow whips, once marble is hooked up, the happiness impact would cripple the city for a long time.
So our choice really comes down to capital or non-capital.
In capital pro:
- Fast to build with capital in hammer mode
- More GPP in capital means more GP over time than spreading GPP among more cities
- More beakers with academy, Oxford than we would get in another city
- More culture in capital if we have to fall back to culture victory
In capital con:
- Dilution of capital's GPP pool risks not getting any GE -- more GP generated but less chance for GE with each one
So just how lucky do we feel about getting a GE? What is the timing of a GE from the capital if we do not build (or do not complete) the Great Library there?
I like the plan to get chariots/axes exploring the other land masses. We need more info about possible city sites, and to find more AIs and resources.
Tech path...I am still a bit unsure about Theo. We know 4 AIs who are all going to put significant priority on researching this tech, so it will almost certainly become available in trade. There may be some delay due to the Apostolic Palace, but once it is built the AIs will certainly trade Theo. We could be spending our beakers getting Currency, CoL, and CS -- all of which we need to get our costs under control and get our economy in order. Worst case, we are beaten to Theo and end up spending a lot of beakers to get something we can not trade for much (if anything at all).
Theo does open Paper and on to Education, but trying to tech Education while still lacking Currency, CoL, or CS is going to be tough, even with a bulb or two.

Trading stone for gold is a big opportunity -- more happiness obviously, but as ianw1610 pointed out this gives us the multiplier for Shwedagon Paya.

We may still want to skip it, as it will cost quite a few hammers even with gold. But we should consider this choice carefully.
I agree we should grab all the available techs from the AIs. We might get some "trade with worst enemy" penalties with civs we have not yet met. But I think the techs are worth the risk, especially IW. If we are fortunate, we will have iron somewhere useful -- maybe even boosting production in one of our cities.
Location for the Great Library...tough question. Ideally we would want it in our GP farm, but time to construct it there is probably prohibitive. Although creative use of whip overflow could get it done with about 5 max-overflow whips, once marble is hooked up, the happiness impact would cripple the city for a long time.

In capital pro:
- Fast to build with capital in hammer mode
- More GPP in capital means more GP over time than spreading GPP among more cities
- More beakers with academy, Oxford than we would get in another city
- More culture in capital if we have to fall back to culture victory
In capital con:
- Dilution of capital's GPP pool risks not getting any GE -- more GP generated but less chance for GE with each one
So just how lucky do we feel about getting a GE? What is the timing of a GE from the capital if we do not build (or do not complete) the Great Library there?
I like the plan to get chariots/axes exploring the other land masses. We need more info about possible city sites, and to find more AIs and resources.
Tech path...I am still a bit unsure about Theo. We know 4 AIs who are all going to put significant priority on researching this tech, so it will almost certainly become available in trade. There may be some delay due to the Apostolic Palace, but once it is built the AIs will certainly trade Theo. We could be spending our beakers getting Currency, CoL, and CS -- all of which we need to get our costs under control and get our economy in order. Worst case, we are beaten to Theo and end up spending a lot of beakers to get something we can not trade for much (if anything at all).
Theo does open Paper and on to Education, but trying to tech Education while still lacking Currency, CoL, or CS is going to be tough, even with a bulb or two.