Here is your Session Turn Log from 1075 BC to 775 BC:
Turn 123, 925 BC: RiceMarble has been founded.
Turn 127, 825 BC: OasisWheat can hurry Settler for 2? with 19? overflow and +1? for 21 turns.
Turn 127, 825 BC: PigFish will grow to size 2 on the next turn.
Turn 128, 800 BC: PigFish has grown to size 2.
Turn 128, 800 BC: PigFish can hurry Work Boat for 1? with 45? overflow, 1? added to the treasury, and +1? for 15 turns.
Turn 128, 800 BC: St. Peter (Great Prophet) has been born in a far away land!
Turn 129, 775 BC: Zara Yaqob will trade Alphabet, Hunting, Iron Working, Meditation
Well as you can see from the turnset log very little happened. I did have my computer shut down on turn 120 due to too much dust in the fan/overheating then had to save and start again in 950BC although no crash this time but comp was making a weird noise. Managed to sort that out though. AlanH informed by pm about the need to reload from the autosave/crash.
I played until Zara had alpha. Due to settling rice marble we are still 2 turns from Aesth and are only up Math on Zara. Lets hope he doesn't go for that next.
Started by trading corn for clam with Zara. I whipped the OW settler for 2 pop with a small overflow into a library then when back to size 4 started a settler again. I would let the settler finish (perhaps go back to lib and finishthe settler before decay sets in) although I think we need to delay any more cities till we can run some rep scientists as our tech rate has fallen badly.
3 pop whipped the aquaduct in Capital with a big overflow into the HG. Currently starving the capital as we need the commerce. There is an unmoved worker and I recommend we put a chop into the HG. Especially if we trade Math. Just have to decide where.
Horse/Bronze. I slow finished the worker currently farming a fp for it. Went to build a barracks but changed to a Lib as it gives us the possibility of running a couple of scientists there.
Pig/Fish. Slow built the wb and when it got to 2 pop whipped it with enough overflow for a monument which will build next turn.
Rice marble. Chopped the monument and currently building a granary. Built a farm on the rice only because we need it to road towards the marble. About 11 turns till the border pop.
I moved a couple of the warriors to fogbust some of the coast hoping to avoid barb galleys spawning. The wb from PFish is currently heading East to see if we can find some more AI. Although it still has a long way to go.

Note there is sugar on the little island to the North as well.
Save is uploaded.
Getting a bit late for me so will come up with some thoughts tomorrow.