OK, took a look at the save. The undebatable things:
1. WBs continue to explore
2. OB with Mehmed. We can cancel after 10 turns if he ends up going a religion that we don't want but for the time being, I don't think there's anything to lose from it and we may get some nice trade routes soon.
3. Continue growing Delhi (how is up for debate though)
4. Continue farming GPP in 2fish
5. Continue improving tiles (how discussed below)
6. Trade for monarchy with Saladin. He is no one's worst enemy right now (although he hates Toku). The two possible options are: monarchy for alphabet + 185 gold (ew), alphabet + sailing + 125 gold (still ew), math + alphabet (he won't take math + sailing + gold) - maybe, and code of laws + sailling + 45 gold. The only reason why I'd hesitate to give code of laws is that it opens up the philosophy bulb (as it has for Toku).
Big picture pressing questions (at least for me):
1. I think we should build more farms than cottages outside of Delhi and maybe Rice. We have representation so we might as well take advantage of it (and the whip of course). With oversea trade routes and a good bureau capital, Delhi should be able to pay for most of our bills.
2. Do we bulb philosophy? Toku can bulb it if he gets a scientist (slightly dangerous) whereas 2fish will crankout out another scientist in approximately 15-20 turns (haven't done the exact math yet). I think we had generally agreed to a yes but I wanted to confirm this point before I start making plans.
3. Do we want to consider adopting OR once our WBs make it past Toku's borders? This may imperil our Izzy relations though, so I'm not sure.
4. Tile improvement choices (outside of Delhi) - I think we should use more farms than cottages for the remaining cities. Dlehi + trade routes should take care of most of our bills, and we want to maximize our use of representation and the whip. Rice can get some cottages on the flood plains but I think every other non-special tile should get a farm from here on out.
5. Overall diplo - theocracy will win us lots of votes but it will kick us out of pacifism. I think this emphasizes the need for the NE in 2fish eventually, as we will want to stay in theocracy towards the end of the game to cultivate the necessary votes (I think). This isn't really a pressing issue but it's more something to keep in mind for now.
6. Dyes - I think they're gone. If Barcelona whipped a settler, then it's almost certainly heading to go settle the dyes. We should try to have some resources we can trade with Izzy in anticipation of when she gets calendar. Fish may actually work
7. Worker distribution. I count the following workers right now: Delhi 1, Bombay 2, Oasis 1, Marble 2, Ivory 1. The ivory, marble (at least one), and oasis workers are pretty much locked into their respective areas. 2fish doesn't need a worker for a long time, so that just leaves the question of dividing the workers between Bombay and Delhi. Once Bombay chops its settler, it can borrow the corn from Delhi so Delhi will slow down its growth a bit (it can work a scientist for the few turns it doesn't have a cottage available, or maybe it should whip?). So I think Delhi 1, Bombay 2 will be fine for now. But this segways into...
8. Other cities. I am assuming that the Bombay settler is going to settle sugar. And I think we all agreed that we're going to need a worker for sugar. Which worker are we going to send? The two candidates are the extra Bombay worker, the marble worker, or have Delhi build another worker (ew). Also, what if any other cities are we considering in the short term? The more I look at the gold, the less inclined I am to settle it. It'll put us in close contact with Saladin, possibly provoking a war (against a protective leader no less). While we may be able to grab cities from him, I'm not sure it's optimal. Also, the crab/gold site just doesn't look like a very good spot. I'd rather go settle the three northern gold to take the fish and just sell the resources for money instead, and settle the crab via the mainland.
Also, I have one additional slightly crazy thought - what about a filler city 3W of Delhi so that it can work some of Delhi's cottages? That will allow Delhi to focus more on production when necessary.
9. Giving in to demands. Who are we going to give in to demands from? Tentatively, I'd like to put Toku up as our competition for the UN as it looks like he'll be big, backwards, and disliked. So that would mean we should give in to demands from Izzy (I want your dyes!), Zara (hopefully peace vassal), and Mehmed (?). I don't know what we should do if we get demands from Justinian. Also, what will our philosophy be on giving away monopoly techs from a demand? We won't be able to consult with the team when these situations come up so I think we should set a general policy on them in line with our overall diplo goal (butter up everyone but Toku?). Also, unless Izzy sends a WB west, she won't make contact with the western continent which is really good for us since it simplifies her diplo demands.
I think that's all the questions I have for now... Sorry if this ends up going back over some of our previous posts

I may have missed some things here or there...
Also, in case people are wondering, we can top 150 bpt if we crank 100% science
