That sounds fine to me. Even if you do nothing but field the occasional request for technical consult, that's invaluable. And, knowing you, I'm sure you'll still participate much more than that. Honestly, I couldn't possibly care less who plays the turns (I have yet to play a single one in fact). We have plenty of capable players for the actual execution, and that's only a small part of this game. It's not as if some small bit of suboptimal micro or a misclick will even matter in the big picture.I agree with all of this 100%, couldn't have said it better myselfThere's a lot of the MMM already done thus far, and with GREAT results, so it feels kinda dumb to start "just" playing because some players in the rotation (like me) don't want to bother doing the legwork. But since it felt there are enough people willing (wanting) to do that, I thought it could work to not "drop out" but just act as an advisor of sorts
I don't see why we would change anything in the way we're working. The results are clearly great so far, and I thought we originally recruited Silu, mysty and Mut exactly so as to induce a more diverse discussion and, ultimately, get a better result. If anything, I think the overly complicated scenario is largely to blame for the excess of this thread. On top of the typical complexity of the game, we have a million what-ifs to deal with.
I'll have a look at the save and comment on that later tonight...