On second thoughts I agree with LC about not building anything in 2 fish that can be built anywhere else. Unless we want to risk the incense/horse spot however I think we are gong to have to delay either the clams or the rice city by a few turns.
As it is very unlikely that we will beat Zara to any site on the eastern island I am tempted to send the first workboat to the 2 fish city instead, the second explores to the north, and the third explore to the east. We should also be able to combine a chop with a 1 pop whip to get the Galley built there after the third workboat. The last forest there I would be tempted to combine with a 1 pop whip for the granary.
The horse/incense city could also be treated as a workboat factory in the short term, providing the workboats for the clams city. (and maybe for exploring to the west to avoid building workboats in the rice city.
Revised plan:
Immediately open borders with Justinian, Revolt to slavery, Equalise espionage points, convert to Confunicism.
Two fish keeps working cows as that will allow us to do a 1 pop whip on the granary on T+7 (T+10 if we work pigs first)
T+1: workboat built in Oasis, sent to 2 fish city.
T+1: order Delhi worker to chop forest 1S of capital. Order 2 fish workers to forest 2W NW of capital, then chop this forest.
T+3: Delhi grows to size 6, works 2F 1H. Start settler.
T+4: Delhi whips settler for 3 pop. Works corn and two scientists. Bombay works other corn instead of horses. Forest 2W NW is chopped, order 1 worker to cottage for 1T 2N of capital.
T+5: workboat built by chopping forest 2W of Oasis city, explores to north. Worker moves to chop forest W SW of oasis city. Start workboat.
T+5: GS born in Delhi. Found academy. Fire scientists and work 2 corn and silver. Bombay goes back to working horses. Settler built, send to found city between horses and incense. Worker 2N of Delhi moves to forested grass hill. worker 2W NW cottages 1W of capital for 1 turn.
T+6: Pyramids built T117. Start aquaduct. Worker S of Delhi goes to improve Incense city. worker on hill chops, worker W of capital chops plains forest NW of capital. Worker S of Delhi goes to chop incense/horses city, road 1N of Delhi for 1 turn .
Warrior in Askum stays fortified where it is to spy on Zara.
Keep slider at 0%.
Play until Pyramids is built in 6 turns, or till something unexpected happens.
The settler for our seventh city could be built in the capital on T123 with 2 chops with this plan.