Could we use Coordinate notation for Locations? Not to be confused with blue, purple, red, orange? It is so simple e.g. Zimbabwe ->(0, 0), Orange dot ->(4, -5)
The advantage of your positioning of purple/violet dot is conservation of forest allowing chop to speed a build (eg curragh) The advantage of my positioning is it can share cow when Z not using it (with current 3spt surplus in Z, takes 4 turns to grow so can give cows to purple dot 2 of those 4 turns) thus allowing purple dot to grow in 4 with granary or 8 without. It has access to 2 2fpt tiles - oysters and lake plus plains can be irrigated. Its main use could be a 4 turn worker factory with a granary..
I see your reasons. Also it will be less corrupted. So your point (-2, 3) is a good choice. And I think it is next City. Look, who knows, when Construction will come? But we may have near this lake 2 large low corrupted cities. Also, they are relatively “save”. But I think we may build curragh straight away. Information is important, and without approximate map it is difficult to build plans. With proper M-management Settler will be ready in 5 turns, not in 10 as picture shows. It’s a pity, that road will not be ready, but nevertheless…
Re worker activities
My preference would be to work only grasss and plains tiles whilst our worker numbers are so low, mountains and hills take up a lot of worker turns and I believe can wait for later. Having started gem mountain obviously we finish it and gain 2 benefits - a lux (although we do have 3 warriors avail for mp duty) and more importantly - a road through to NW region.
Preparing road network to red dot will speed settlement and getting irrigation to the sheep will speed growth. These 2 tasks are highest on my list of priorities.
You are right in general, but when I make a decision to road gems I count that Ulundi will grow at only 9 turns. Nothing more as road Gem or Goats I could not invent. Obviously, Gems much better. Difficult question where to send him next. Cut forest near Zimbabwe? Or irrigate (-2, 3) City?
With Indians beyond the NE desert peninsula it would appear likely that our starting continent is large (large enough for several other AI on same continent as Indians perhaps?).
Agree we should not need contacts to get a discount on writing as likely none exists, but I would be keen to have contacts once we research writing so we can judge the research rate to determine whether to go straight for phil or not..
Because India have all bunch of techs it is likely that they contacted with 4-5 Civs, Japan included, (the only civ that knows wheel from the start). Probably (from common sense) it is China, and Korea and they are locked in alliance. But who use common sense?? It might happened that they will research writing before us. Defenetly Ulundi will return to Granary, but (-2, 3) City will build Curragh first.
Other point is do we require GLH? Not going to benefit getting to Egyptian continent and Indians are on our continent. Presumably there is a 3rd (and ? 4th) continent which may or may not benefit from GLH..
I think we have to build military instead of lighthouse. Or decide next after Curragh’s scouting.
@Abeweit: The curragh needs to be changed to a granary. Furthermore, our curraghs should come out of towns to the east and west, not one in the heart of the bay.
You are right, commander…
At this point REX is more important than contacts. All the latter would give us is a discount on Writing - and I really don't want to discover that we have one. Furthermore, I don't think we will.
What is Rex? Republic? Do you mean, that our “monopoly” on writing will give to other civs discount on the research? So, you want to research CoL and Philo “in blind”?? You are brave man… Why scout waiting Egyptians then? Also may help following risky procedure: Borrow money from Indians and put back 100% research. (they may give 33 for 2 gpt, say. When money will over, borrow again, and again until Republic. That will slow down their research and in the case of aggression we gain something…
When Gems will be connected optimal size of Zimbawe will be 4-5, and Ulundi 4. After settler we may build barracks and after next Archer…
Finally I’d like to find out why blue (0, -6) and yellow (3, -9) are on the forest? Why not (0, -7) and (2, -10)?