SGOTM 11 - Shaka, not stirred

I. Larkin said:
Nopt = 20 * (.8 + 3/8*Nwe + 0.25*Ni ) (1)

Cd = (0.5^Ni * Gd) / 50 (2)


Cr = Max{R / (2 * Nopt), R / ( Nopt)-1/2} (3)


C = Min( Cd + Cr, .9 ) (4)

Where:
Gd = distance from nearest corruption-reducing building
Nwe = 1 if FP, 0 otherwise
Ni = 1 if court, 0 otherwise
Cd = Corruption from distance
Cr = Corruption from rank
C = Total corruption

With FP, no court, Nopt = 20 * (.8 + .375 ) = 23
W/O FP, no court, Nopt = 20 *.8 = 16
With FP, court, Nopt = 20 * (.8 + .375 + .25 ) = 28
W/O FP, court, Nopt = 20 *(.8 + .25 ) = 21
Yep. Now you know where I got the constants in my post about corruption.
 
Abegweit said:
Yep. Now you know where I got the constants in my post about corruption.
Yes, but 4 qusetions:
1) standart map is 100X100, small 60X60, Large?, Huge?
2) Rank starts from 0 or 1?
3) What do you think about text itself?
4) What to do with our land? You see, cor is small for Palace, but too large for FP.
 
1. Dunno, but you can find the values in the editor.
2. My understanding is that it goes 1-1-2-3 but it makes little practical difference anyway.
3. No real disagreement
4. I think we should wait until we see what's on the continent but, if you want my opinion ATM, I think that we will want to abandon this region altogether.
 
Take off
Yes, I'm still with you... :crazyeye:
Sorry for the delay and especially for not posting inbetween.
We were trying to hold a conference in the same hotel the team of FC Barcelona (Ronaldinho & Co) were hosted for their Championsleague trip to Bremen and this really caught all my concentration from using the internet. :ack:
Somehow at least I managed to play my turnset... I hope it did not affect its quality :rolleyes:

Spoiler :
0) 1000
switch Bapedi to galley and rush (40g). Switch U to Impi, Z to settler.
switch Hlobane from galley to barracks. Won't need that galley soon.
Switch Isa to barracks. Switch Hlobane scientist to taxman.
archer jumps out of galley.
Settler to yellow dot.

IBT
Russia dows Japan.
Bapedi galley --> granary.
Massive barbs near Mpondo.
Korea, India know construction, CoL. They entered middle ages. We might get some barb uprisings... :scared:

1) 975
declare war on Gandhi.
vet archer (3/4) defeats reg spear [1-0]. No ally declares... Andro, you were right, alliance only fires if you are on ally's soil... :(
galley dumps archer on Indian mountain. Hope we can strike first...
vet Impi (3/4) defeats barb horse.
Korea offers Cons, CoL, 20gpt, 71g for monarchy... Okay, I do it! Korea has got Engineering.
rush another galley in Intombe (88g)

IBT
Korea boots our curragh - we leave.
Ulundi worker --> Impi
Intombe galley --> worker
Korea dows us :D - Japan also.
China has worker for sale - we still have 8 turns alliance against them left...

2) 950
2 workers start chops.

IBT
our archer on desert escapes barb horses redlined - lots of horses around there.
Z Impi --> settler
Isa, Mpondo barracks --> Impi
Ottomans revolt - to monarchy. :(

3) 925
Draw some units to Isa, Mpondo to fight barbs. lux (9.0.1)
1/4-archer jumps on galley

IBT
3/4-Impi in Isa kills 4 barb horses --> (3/5).
Z settler --> horse
U Impi --> horse
Mpondo barracks --> horse
galleys reach chocke point, safe travel is possible there! c-o-s-o-c.

4) 900
new settler heads for brown dot (barb free area).

IBT
barb galley loses to our explorer galley

5) 875
found Swazi on yellow dot.
galley reaches western continent, meet Germans. Behind Math, Phil, HBR(!), MM, Poly... 55g. 7 towns.

IBT
two chops for U and Isa.
Egypt and Korea sign peace.
China and Russia sign peace :argh:
Japan and Russia sign peace.
India and Egypt, China and Egypt, Japan and Egypt...

6) 850
e-archer kills barb horse E-NE of Z. warrior (1/4) kills barb horse on desert.
change Z to settler.

IBT
Z settler --> horse
Hlobane worker --> worker
Isa Impi --> horse
Intombe worker --> worker

7) 825
some minor movements

IBT
Ulundi horseman --> worker
Japan entered MA.

8) 800
curraghs meet. sent one curragh on suicide mission east.

IBT
suicide curragh sunk.
Chinese found town on desert bridge.

9) 775
archer clears barb camp, promotes (2/5)
Tugela founded on brown dot.
meet french. 40g, behind Phil, CoL, Curr, Const. 10 towns.

IBT
forbidden palace message.
U worker --> worker
H worker --> horse.

10) 750
horse kills barb horse, promotes (5/5)

After flight check
We are in the Middle Ages. Not a single beaker invested this turnset.
We survived the main barb uprisings without major problems. Drawing MPs from inner towns kept our lux rate at 10-20%.
Three most valuable spots are (almost) settled. I would not know where to settle next.
All local civs are in peace :(. We might want to seed some trouble there :evil:
We need some more horses and to be ready for our GA before we can start a serious attack.

EDIT: Sorry for not building the road to India. The barb uprising there was tough to control and I did not want to risk losing a worker. So I found different tasks for them...
EDIT 2: Comparing to other teams' graphs I'm not too excited about my / our progress. We should try some special trick others don't do. Any ideas? :dunno:

Here is the save
 

Attachments

  • 750 BC wm.JPG
    750 BC wm.JPG
    4.9 KB · Views: 101
  • 750 BC.JPG
    750 BC.JPG
    141.7 KB · Views: 62
Looks good. Only comment I have is that Ngome is working the wrong square and we need more barracks.

Good to see that the other continent is backwards. Do not feed their research.
 
Have a few comments on where we go from here.
We need to decide whether we develop our core further (ie cont granary in Bapedi) or not
We have only 1 horseman and are in no position to wage a real war now.
We can get peace straight up with Korea (others req gold). I recommend we do so then use artificial money (ie all set to taxmen exc 2 Z citizens on gems) to get techs as they become avail. Then re dow an alliance partner - rinse and repeat. Getting MAs ensures continuing war on our continent.
I agree we should not hasten tech on other continent, Germany and France are in MPP, we need to find more alliances so we can hopefully foster wars there as well.

If Germany and France remain backward I suggest we should
1) get horse army ASAP -> India / Japan / China until chivalry researched.
2) Then switch to knights and ship to Germany to take advantage of knights v spears.
3) Research (? with science farms) to MT as soon as we have been able to obtain engineering and feud.
4) Take over our continent with cavs

Current research of AI
Egypt lacks curr + const, Russia lacks CoL, likely they will trade and Russia gets its freebie soon
Otto remain backward, its freebie might be a while longer

Do we need another galley in east (Swazi)? I think we need horsemen first

We have a problem with unit costs that is only going to get worse. Currently paying 10gpt, but with science at zero we only make a smidge over 10gpt - we need at least 10 horses for real war effort, an extra 10gpt. Any suggestions? (another reason not to build granary in Bapedi)
edit - didnt have time to give my suggestions for managing this situation this morning. I believe the ways to solve this are:
1) build more cities -> min 1 commerce +/- specialists, increase unit support by 2.
2) buy AI gold with gpt immed before dow ally.
Bigger cities give increased unit support but req increased mp +/- lux slider and will cost shields to build duct + gpt to maintain duct. We need more luxuries, but I dont see any easily avail.
 
Andronicus said:
We need to decide whether we develop our core further (ie cont granary in Bapedi) or not
As this is related to the whole core discussion - I think we should keep our core and build science (/ tax) farms in Egypt asap. These flood plains allow a lot of beakers / taxman... This could make up for a second core which seems really too tough to establish.
Andronicus said:
We have only 1 horseman and are in no position to wage a real war now.
Yes, horses are highest prioroty.
Andronicus said:
We can get peace straight up with Korea (others req gold). I recommend we do so then use artificial money (ie all set to taxmen exc 2 Z citizens on gems) to get techs as they become avail. Then re dow an alliance partner - rinse and repeat. Getting MAs ensures continuing war on our continent.
Problem could be, a single tech is not enough in most cases (tested a few) to sign a MA. :( Given situation, Egypt and Russia should be our partner to prevent them from trading. Prefer Russia, keep Egypt behind. Maybe we should add gpt for a MA.
Andronicus said:
Do we need another galley in east (Swazi)? I think we need horsemen first
Some long term productions I did not plan too much, they would be subject to change anyway.
Andronicus said:
We have a problem with unit costs...
I do not see any other lux at all :(
We should keep founding specialist towns with settlers from our high-food towns - even in desert areas. First we shoudl settle those fairly productive towns north of Z. And maybe the white dot on desert.
EDIT: Not building anything but settlers, workers, barracks and horses is the right thing now. Galley and granary should be switched. Horses should be shortrushed in 5spt-towns.

I think we should risk our GA as soon as we have 5 horses to get some space in India to settle first. We definetely could use a little push now.
 
Regarding luxury resources, Egypt should be our next aim. Three new luxes could help a lot.

Also I see two Iron resources on the coast, ideal to drop some Impis for pillaging missions.

And Cleo is behind in tech so we won't face pikes too soon.

Should we wait for Cathy and Osman getting their freebies before we march against that block?
 
"Korea dows us - Japan also."
Do you understand why?
What's good about it?
Hlobane worker --> worker. H worker --> horse.
Do we have Granary in Hlobane? And barracks?
two chops for U and Isa.
Egypt and Korea sign peace.
China and Russia sign peace :argh:
Japan and Russia sign peace.
India and Egypt, China and Egypt, Japan and Egypt...
Otto remain backward, its freebie might be a while longer

Are Ottos in war? May be put embassy and again and brig them for tech?
Z settler --> horse How many turns?
I want feedback on my "Corruption draft"
 
I. Larkin said:
"Korea dows us - Japan also."
Do you understand why?
What's good about it?
Japan is in India's locked alliance.
Good is only the Korean dow - it spare's us 4gpt.
I. Larkin said:
Hlobane worker --> worker
Do we have Granary in Hlobane?
No, but it grew too fast, we had a luxury problem there...
and we could still employ some workers...
 
Paul#42 said:
1) Japan is in India's locked alliance.
Good is only the Korean dow - it spare's us 4gpt.

2) No, but it grew too fast, we had a luxury problem there...
and we could still employ some workers...
1) So we enter China (or India ) Land? Well, we gain 4 gpt, but have lost 60gold (But it is OK, becauce it is remote future)
2) OK
 
I. Larkin said:
1) So we enter China (or India ) Land? Well, we gain 4 gpt, but have lost 60gold (But it is OK, becauce it is remote future)
Those 60 would have costed us like 17t x 4gpt = 68g (slightly less, don't know when the 1gpt deals were signed) before we get them - if we get them. ;)

At least it would have been not too ugly if our 2nd archer had failed to trigger the alliance.

A problem with the current peaceful situation might be: We have war with the advanced nations, they might bribe some of our friends and cause to fire that alliance, too... But we would get war happiness by that, right?

I second Andro's suggestion to make peace where it's for free.

Mark, you're up. What's your plans? :hmm:
 
Paul#42 said:
1) Those 60 would have costed us like 17t x 4gpt = 68g (slightly less, don't know when the 1gpt deals were signed) before we get them - if we get them. ;)

2) A problem with the current peaceful situation might be: We have war with the advanced nations, they might bribe some of our friends and cause to fire that alliance, too... But we would get war happiness by that, right?

3) I second Andro's suggestion to make peace where it's for free.

4) Mark, you're up. What's your plans? :hmm:
1) OK, OK...
2) Otto remain backward, its freebie might be a while longer
Repeat again:
Are Ottos in war? May be put embassy and again and brig them for tech?
With India? I think after China lose first City they will talk nicer...
War happinies will help, but...
3) I think war better.
4) Yes...
 
Paul#42 said:
Mark, you're up. What's your plans? :hmm:

Andronicus is up if he wants to play. He stated that he would be away from 30th, so he still has 2 days, otherwise I will take it tomorrow.
 
Quote:
Originally Posted by Andronicus
We can get peace straight up with Korea (others req gold). I recommend we do so then use artificial money (ie all set to taxmen exc 2 Z citizens on gems) to get techs as they become avail. Then re dow an alliance partner - rinse and repeat. Getting MAs ensures continuing war on our continent.
Originally Posted by Paul
Problem could be, a single tech is not enough in most cases (tested a few) to sign a MA. Given situation, Egypt and Russia should be our partner to prevent them from trading. Prefer Russia, keep Egypt behind. Maybe we should add gpt for a MA. "
Problem is that 42 gpt will not be enough for MA tech If Korea have monopoly. Even if 2-3 civ wil have it, not sure. Again, when we damage them, may be for peace they will agree.
 
Paul#42[B said:
After flight check[/B]
1) Three most valuable spots are (almost) settled. I would not know where to settle next.
2) All local civs are in peace. We need some more horses and to be ready for our GA before we can start a serious attack.

3) EDIT 2: Comparing to other teams' graphs I'm not too excited about my / our progress. We should try some special trick others don't do. Any ideas? :dunno:
1) Grey and green dot may be OK.
2) Fire must continue.
3) The only idea I have in mind to settel very well. And beat all in Maraphon run.
I will apply my ideas (about corruption) to our situation and will write more.
In first instance dm may look as: (I thik we will use this core "forever")
 
Ah, you are right. I had to go back to page 10 to find a line-up.
We should have a roster in every first post of a page (or on a post-it on the screen...:hmm: )

Roster:
Abegweit
I.Larkin
Paul#42 just played
Andronicus at bat
markh on deck

Good luck Andro!
 
I. Larkin said:
2) Otto remain backward, its freebie might be a while longer
Repeat again:
Are Ottos in war? May be put embassy and again and brig them for tech?
Ottomans are peaceful. They cannot be bribed as they know only us and their Allies.
 
"Ottomans are peaceful. They cannot be bribed as they know only us and their Allies."
I cant belive it! We may make embassy and check!
Another thing come to me: AllanH wrote, that peace will be "altogether".
E.G. if we make peace with Korea we will get peace with all others.
I don't know, but probably we will have 20 turn "peace deal" with all Block members. Do we want it?
 
An embassy is probably a good idea. Sooner or later someone else is going to cross the gap. It doesn't really need to be said but anyway... In the meantime, keep those galleys moving!
 
Back
Top Bottom