BLubmuz said:
Fact is that Moscow can't grow and work the gold, not speaking of working 2 gold.
And it cannot work both gold and keep 2 Sci: you need to switch to refill the food.
You should not state something as a fact when I have done the very thing

I got Oracle T79 that way.
If we don't worry about delaying the academy until ~T95. Which I am saying is almost as good as an academy at roughly the same time as Oracle, due to binary research. I have not seen any convincing argument that it needs to be earlier. The science gained by an earlier academy is just plain less than we gain by working the golds (both) early and continuously.
I think we should make some more precise comparisons now, and I'll attach my best results at T79:
Builds:
Moscow -> Worker- wb- worker (working pasture+fish)- warrior- library- settler (size4 with 2x gold, pasture, fish)- wb-> stuff; Stuff for me was wb (scout)- warrior(MP for StP)- SH (incomplete - 114

= 114

)- warrior (9

)
StP -> Oracle (working mined PH- except one turn of silk to delay it)
Worker tasks:
Worker1 -> scrub/pasture/road E cows-> scrub/mine riverside gold-> scrub/mine/road 2nd gold-> road to PH-mine PH. Then clear grass fallout for health, then chop forest for StP, then whatever.
Worker2 -> scrub/mine/road 2nd gold (joint with 1)-> road to PH (can save a turn by moving ahead of the other)-> mine PH-> Return to improve other cow.
Tech:
AH->Fishing->Wheel->Writing->Myst->Medi->PH->BW->Math->CoL
Notes:
-This build works really well on timing. Growth happens to match improvement of tiles, and StP gets settled the same turn the PH-Mine completes, with the road in place.
-On T79, we are 1T from growing to size 7 in Moscow. We have accumulated 24/100 GPP, and can work 2 scientists when growing if we switch to confu (without stopping working both gold). With two turns lost to revolutions (confu+bur/sla), we will have the academy on T95.
-Moscow will almost stagnate at size 7 while running specs, so this is a good time to begin spamming settlers+workers. Expansion should be easy with bureau in place to allow a large cash flow.
-Of course, this builds main strength is the great production, allowing failure gold from SH, an early wb scout, and warriors/chariots/axes if needed.