Wow. This variant requires quite a balance between military and economy. I think we'll need to sell techs and resources just to keep our military intact. We may even have to consider disbanding at some point if it becomes too onerous. I'm going to add a lot of pictures to give you a sense of the mass of troops the Aztecs and Japanese have. It's considerable so I waited and we may want to continue waiting till they gas each other.
Here's the log.
Pre-turn: check to see what's in Teohituhcan. I see a vet spear. We're 68% win and 16% draw with our ACs and 69% win with swords vs. spears. It goes to 80% and 8% and 81% with swords if a hp is knocked off the spear. There's one spear outside the city and a reg jag along with vet archer and spear two tiles away without a road where we'd land. I think I'd like to have two cats available for bombard since it's double that of dromons. Four dromons with 4 ACs and 2 swords should do the trick. They have zero iron and no boats (lack philo, MM, poly and construction) so we should be in good shape. The embassy will cost 33g to see what they have in the capital.
The Japanese have a stack of units on their borders and lack horses and iron)They also are down writing, maths and poly. Our dromons would take nearly 7 turns to reach Portugal but I don't anticipate that war will last very long. An embassy will cost 47g when it's time. We may want to sign a MA to keep their units out of our hair. I'm not sure.
IT a couple Aztecs move onto the worker. Japanese move forward. I wonder if they're thinking what we're thinking. If so we may have to whack them instead.
1475 BC Sell a harmless tech with myst to Germans 30g and Shaka 14g since they are ancient and have a little coin. Meet the Carths and they are ancient with 3g and no luxs. See the Greek borders and will meet them next. That completes the field. France is monopoly on lit and currency still. Notice the Scans have an elite Spear on the French border.
IT
1450 BC dromon finishes and start a cat due in 1. Bump up science for the lost beakerheads. Meet the Greeks and we're up philo and MM. They're missing iron and have 24g furs.
IT some units move into Teotihuacan. Dang.
1425 BC French have CoL now. Another AC comes in with the cat. Start a cat. Send out units since our unit support is crushing us. Move lux to 10% for the time being.
IT units move out of Teotihuacan.
1400 BC Another cat finishes and start a sword. The Ports are willing to talk but it's expensive. They still don't have MM so they are zero threat. Babs and Scans get CoL. We're only up lit on Scans and they won't deal straight up. Babs require cash for their missing techs(lit, poly and MM) except construction. I'd like to do poly but we could use the cash since we're running -7gpt and we need a embassy with the Aztecs. Sell construction for 23g and CoL to the Babs.
Establish embassies with Aztecs and Japanese.
Aztec embassy already posted. Here's the Japanese.
Japanese embassy
Declare on the Aztecs and buy the Japanese in. It's quite expensive but we still have 36g at -2gpt.
MA with Japan
IT Crap. The Indians come asking for lit. I give it since we can't really afford another war.
1375 BC Wow that's quite a stack. I'm going to wait two turns so it all moves towards the Japanese. Bombard and hit 2 spears to help the Japanese a bit. Poly is getting cheap so I sell it to the Egyptians for 29g.
Aztec stack
The Japanese stack
IT See some thinning of the herd on both sides.
1350 BC Finish a sword and start a lib but at 3 turns instead of 2.
I have a feeling the Aztecs will get the upperhand with horsemen. We have a trade route with the Indians. It looks very safe since there's no one inbetween us. They'll give spices and gold but no gpt (can someone get currency other than France!) for ivory but we're not in huge need yet so I wait.
Stacks
IT Back and forth with Aztecs and Japanese.
1325 BC I think the vast majority of Aztec units are nearing the Japanese front. I will move next turn. Try to pillage a road inbetween cities without success.
Stacks
IT the Japanese look like they had some positive RNG so this is good.
1300 BC I'll leave the dromons unmoved for Beorn. I think we should pillage the ivory road first(will the worker who is going home stop that?)
Stacks
SummaryI'm not sure the lib was a great idea. We may want to abandon this build unless we think running deficit for awhile will be ok once we attack. Weird set for me to say the least. I hope I didn't mess up too much.
A view of the diplo picture
The Save