I've seen explicit aggreement for LC to play forward to T103 per his PPP from bbp and myself (sorry if I missed anyone else who has already agreed). At least mdy, shyuhe and Dhoomstriker have been active lately and others are welcome to chime in as well.
How much longer do we give for additional comments/questions before LC can play?
I think that we need slightly clearer communication than that.
For example, we've thrown around a lot of ideas, but I'm not sure which ones we're exactly using.
For example, is the following tech path the current plan?
Mysticism -> Masonry -> Mediation -> Priesthood -> Writing -> Animal Husbandry -> Code of Laws (but stop if someone founds Confucianism) -> Alphabet (stop for certain)?
Are we still building a Monument in Paris? The idea was raised to skip it and LC said that he *thought* that it was needed, but then the conversation kind of died, so I'm not sure of the final outcome there.
I'm still uncertain about the level of detail versus the level of correctness in the "PPP oracle-MC-pyramids" spreadsheet for managing citizens. For example, on Turns 111, 115, and 119, we seem to have discussed citizen assignments for Gold City, particularly in regards to hiring an firing Scientists. However, for Paris' Turn 74, I see no mention of the discussed suggestion to switch either the Corn or a Clam (although I thought that we were doing the Corn, it doesn't matter as much which square we switch as does the fact that we make a switch) to a GH Mine. Then, I see that we're actually completing the Lighthouse in Paris later than indiciated in this discussion of the desire to build an early Lighthouse, such that the PPP has us completing the Ligththouse on Turn 79 while the approach that we discussed has us completing it on Turn 77, then growing while building a Work Boat on Turn 78, only then starting on Settler 2 on Turn 79.
We TALKED about pausing play for certain events, but then the conversation may or may not have made some of those pausing points irrelevant. For example, we had been thinking for a few days there that we would pause play before choosing research of Meditation or Polytheism. Now, it SEEMS that the discussion has gone towards purely Meditation, but MAYBE someone is expecting us to pause play there. It's currently ambiguous, so I wouldn't mind seeing a quick one-line of text in either the PPP document itself or in the PPP forum message stating the intended "pause play" timings.
Do we want live screenshot updates of any "interesting" results that the Work Boats find? Should we therefore be indicating "pause play" sessions not only based on a particular date that we will learn a tech, but also upon in-game events?
For example, should we aim to pause play whenever (if it happens) we happen to meet another AI? It's POSSIBLE that when we meet a new AI, we might want to do things like switching our Espionage Target, declaring war immediately, or other things, like trying to determine which techs that new AI has and then potentially altering our tech path as a result (if, for example, we see that the AI knows Priesthood--I'm not sure the "trick" to know how but I've seen some top players claim to know how--then we might try to research Priesthood before Masonry, so as to shave off some research and then possibly shave off some research if that AI learns Masonry before we finish Priesthood, allowing us to save on research on Masonry). It could even be as simple as needing to make the decision to "explore the lands close to that AI" versus "keep pushing the Work Boat further in the direction that it was traveling (east versus west)."
Do we want periodic screenshots of interesting things that the Work Boat reveals, such as every new Resource within a reasonable distance to our capital? Would we want the Active player to potentially pause play so that people will have a chance to suggest a different settling order? If yes, should we pause play at ANY new Resource or should we perhaps, say something like:
If you see a 2-Food-Resource location within a reasonable distance (say, the inner ring (which isn't possible anymore), the 2nd ring, and the 3rd ring of cities), pause play
If you see a pre-Calendar Commerce Resource within the same reasonable distance, pause play
It might be that the Active player feels that it is not worth building a City for a discovered Silver, but someone else on the team might want to argue for it, hence pausing play at least for a short time might not be a bad idea.
If any Wonder gets built, maybe we should inform the team and temporarily pause play?
Out of those "event-based" pause plays, I would think that we'd consider stopping the playing session if we met another AI, since there is the greatest potential for altering our approach if we meet one.
For the other two things, where we spot a new Commerce Resource (or a group of 2 Food Resources) within a reasonable distance or if a Wonder gets built, it would be nice to see a screenshot of the Resources and at least a message about the Wonder, then probably resuming play in 2 hours or less (probably less time if others are active at the time, potentially even more time if no one else seems to be reading LC's messages). The "2 hour" value is completely an arbitrary recommendation and can thus greatly vary, but it would be nice to have the Active player report this info and then give at least a short period of time for potential responses.
It's probably also a good idea to pause play once Writing is learned, so that we can confirm whether we'll stick with settling Pigs as 5th and Fur as 6th Cities. The techs that we will learn or not learn post-Writing will have an effect on how good these Cities will be to settle.
For example, we might even choose to settle 2-Clams in the east instead of Fur, should we skip Hunting.
I would still like a chance to try to see if I can further optimize the Science Rate for the first few turns of play. However, I can't really do so until I'm certain what those turns are going to be. Yes, it sounds like we're coming towards consensus of following LC's approach, so I can at least know which of the first techs we plan to research are, but until I know for certain what he plans to do with our citizens in Paris on Turn 74, which may or may not affect our Commerce, it's going to be hard to perform that particular optimization. I'd like to assume that he will switch the Corn to the GH Mine on Turn 74, but I don't feel like "making an azz out of you and me," as the saying goes for making assumptions.
I'm not 100% certain, but is the Turn 139, 525 BC date in the PPP the currently-planned Great Scientist birth date? Are the micro decisions for hiring and firing Scientists in Gold City up-to-date in the PPP? It sounded like LC made a slight optimization to the timing just before he uploaded the PPP, but I wasn't certain if he updated the PPP or not after coming up with the optimization, regardless of when he uploaded the file.
Pop-rushing non-Granaries is usually a pretty-straight-forward thing to time, but I would like to know if LC spent the time to optimize the timing of Granary-whipping. For example, would it be worth my while to double-check the timing and see if we could gain a bit by whipping a turn or two earlier or later? Or has this effort already been performed by LC?
So, I would greatly appreciate seeing an updated PPP. I would also appreciate having a chance to review some of the finer details of the updated PPP before the turnset gets played. Less details if LC has already done the work (Granary-whipping timing, for example) or more details if he didn't already try to optimize these dates and if he doesn't mind me volunteering in this way to help out.