LowtherCastle
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- Joined
- May 18, 2005
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mdy, could I see your ~300-400BC save for your Philo plan?
Having tried to play out this tech path while trying to Oracle Philosophy, I wound tend to agree that we'd want to get Writing first... Code of Laws just takes too long to research without Libraries to help us out and even a tiny bit of extra Commerce from Foreign Trade Routes would be welcome.From the beginning, it I'm not mistaken, because I'm reseaching mysticism-masnry-meditation-PH-wtg. Except that I keep the slider at 0% until T75.
Well, if we plan to switch to Pacifism and a State Religion in order to generate this second Great Person, then we're only really looking at saving 1 turn of Anarchy when switching into Representation + Caste System (and/or just Caste System because we switched into Representation at the same time as Pacifism).I'm wondering whether some kind of hybrid strategy might work: Oracle metal casting and build the pyramids a la LC, but then research writing-COL, generate at least 1 early GS to bulb philosophy for pacifism, whilst building GP points for a second prior to our switch to CS.
Philo MC/Pyramids
----- -----------
beakers +814
GSes +1
Hammers +540
(forges) +1
Cities +1
Used TRs yes no
bpt +75
GP farms +1
Happies +3 (5 cities)
Religion +1
1 GS @2400b/65bpt = 37t
I don't understand how you're drawing this conclusion. My understanding is the opposite:If we can trade for 1-2 techs with them the Oracle-philosophy strategy would be noticeably quicker.
Assuming we get Alpha+Math+IW in trade:
Philo MC/Mid
110bpt 175bpt
------ ------
revolt 4
Mach(1635) 10 0
Comp (936) 8.5 5.5
Calen(819) 7.5 4.5
Optc(1404) 0 8 (if not bulbed)
----- ----
Total 26t 22t
Delta +4t
-----------------------------------------
Assuming only ALpha in trade:
Philo MC/Mid
110bpt 175bpt
------ ------
revolt 4
Math (585) 5.5 0
Mach(1635) 10 3.5 (1030b already in it)
Comp (936) 8.5 5.5
Calen(819) 7.5 4.5
Optc(1404) 0 8 (if not bulbed)
----- ----
Total 31.5t 25.5t
Delta +6t
-----------------------------------------
Assuming no trades:
Philo MC/Mid
110bpt 175bpt
------ ------
revolt 4
Alpha(703) 6.5 0
Math (585) 5.5 0
Mach(1635) 10 7.5 (330b already in it)
Comp (936) 8.5 5.5
Calen(819) 7.5 4.5
Optc(1404) 0 8 (if not bulbed)
----- ----
Total 38t 29.5t
Delta +8.5t
You're getting wtg+ph 2t after I get ph, so that shouldn't delay the Oracle more than 2t or so, I think. We're also settling City4 on the same turn, so that handles Stone City. The main difference is you're poprushing the library, whereas I'm building the second worker together with City4, to immediately quarry the stone, and then poprushing the Paris forge. So the question is, how much would wtg-ph slow down the quarry and the forge, thus the Pyramids. Additional delays would be settling Pigs and Furs.I'm wondering whether some kind of hybrid strategy might work: Oracle metal casting and build the pyramids a la LC, but then research writing-COL, generate at least 1 early GS to bulb philosophy for pacifism, whilst building GP points for a second prior to our switch to CS.
I'm not really certain where the numbers in this table came from... are we talking Research rate at a 100% Science Slider or are you just going by the dates that techs were researched in your test run vs mdy's test run?Assuming we get Alpha+Math+IW in trade:
That's before Whipping Unhappiness is factored in, right? Still, I guess even if you were to have whipped 2 more times on average than mdy did, having +3 Happiness still comes out ahead Happiness-wise, after that period of Anarchy.7. The MC/Mids route has +3in 5 cities.
Is Alphabet a non-Monopoly tech, similar to techs like Animal Husbandry and Monarchy? Is this some special behaviour limited to some AIs like Vicky? I suppose that I end up researching Alphabet in most of my games and when I do get it in trade, usually a few AIs already have Alphabet, so I'm not really sure how this situation of getting Alpha in trade occurs.Vicky should trade alpha, if she researches it.
Is this situation because of going for 1 or 2 early Libraries? i.e. We wouldn't want Writing first if we aren't going to be building the Libraries, say, in the MC/Mids test run, since we'd then just be putting The Oracle's date at greater risk, right?You're getting wtg+ph 2t after I get ph
I think that we're basically at a point where we're allowing mdy to either:How are people feeling about MC vs. philo at this point? I don't have enough time to do testing for this so I have no strong opinion in either direction.
How are people feeling about MC vs. philo at this point? I don't have enough time to do testing for this so I have no strong opinion in either direction.
Same here. I'm thoroughly burnt out on testing, but I'd be delighted if mdy can reaise it to a new level.I am happy waiting until mdy makes his case.
I'm not wedded to either approach. Just trying to be as real as I can. Even if they're equal, I'd rather take the safer Oracle, though, that's for sure. But I've also got enough golds in my back pocket that I'm game for a gamble too. The thing is, I'm not convinced Philo is better, even as a gamble, because the REX is weaker and no Mids. Of course, MC/Mids is also a gamble in that the timing of trading Alpha from AIs might be better with Philo than with Mids.Based on the arguments presented so far, I'm leaning toward LC's MC/Pyramids approach. LC has a way of presenting compelling arguments.
@LC Is the PPP file you posted (post #859) still your current plan? If so, can you summarize the high-level plan (i.e. tech path, settling order, builds) in a post. The spreadsheet has all of the detailed info but it's hard to pull out the salient points. City MM, whipping cycles, worker actions, etc. can be left in the spreadsheet.
I don't understand how you're drawing this conclusion. My understanding is the opposite:
The MC/Route is ahead 540h, not surprisingly.
1. Interestingly, the MC/Mids is ahead in actual beakers produced by ~814b, roughly +5bpt, even though it built the Paris library much later and my save didn't use trade routes. Evidently, that's the power of REX (+ an early forge = fewer turns building settlers = faster regrowth = more turns spent working coastal tiles.)
Okay. I think there must also be somewhat of an intrinsic difference though, because the MC/Mids is free to focus on REX rather than beakers, starting with Priesthood. Then of course, there's also the early forge, which helps REXing cities 5 and 6.The reason the rex looks weaker in the philo save is because of some mistakes I made which I didn't realise until too late and I did not have time to go back and play again yesterday. This is a result of a couple of poor decisions I made and not something intrinsic to the Oracle metal casting plan.
The MC/Mids can bulb it too.Possibly because I was including engineering in the list of major techs we want for trebs. That's another 2340 beakers that the philosophy path can bulb which the MC route would have to research by hand.
No, but it does include the forge bonus.Does this include the bonus hammers we get for building the pyramids with stone?
I made no trades either. Also, I actually run 0% research for three extended periods: 1) right now (short period), 2) after writing, but before the Gold library, and 3) before the Paris library. So this also helps a lot. MC/Mids can do this, because there's never any research pressure.Maybe because I made absolutely 0 trades by this point in the game. Maths and ironworking I could easily trade for before we need them, so these should not be counted against the philo route. I also self teched animal husbandry and hunting which might also make a difference. Even then the only way I can see that you can conclude that MC is ahead of philo by around 800 beakers is if you neglect philosophy the beakers gained by Oracling philosophy but include those gained by Oracling metal casting which isn't really a fair comparison.
While you're completely right, somehow, that just doesn't concern me at all. The Oracle does. All it takes is a chop or two and Izzy's got it. The Pyramids aren't so vulnerable to a random chop or three. We're attacking it all out with a forge and stone.I will also point out that whilst the risk of losing the Oracle is obviuolsy significantly lower with a MC shot, LC's save does have an additional risk which the philo shot doesn't: Losing the pyramids. Whilst the chance of this are not that high I have seen the mids go earlier before. Had we lost the Oracle and failed to Oracle philosophy it would have taken us approximately 8 turns to research all the major techs. How much would this have set us back in LC's plan?
That's why I prefer an earlier Oracle, just to play it safe. In my tests, sometimes Izzy builds Stonehenge, sometimes, Oracle. Obviously, there's a random factor in there. Whenever she builds the Oracle, I have to retrace my steps back to 1500BC and nuke her city, because she finishes it in the 1400s. It's a testing PITA.On balance I think both my save and LC's save are roughly equal, and that given the uncertainties involved it is probably impossible to say for sure which would be better.
In my PPP, on T103 we finish writing and I go to 0% research (on hunting). I could play to that point, I suppose.However I do think that a hybrid strategy involving the building the pyramids, but setting things up in such a way that we could more easily generate GP's would be significantly stronger than either.
I think this can be done with only 1 early GS from gold, leaving the capital free to build the Pyramids, provided we research writing-COL directly after MC, and we succede in founding Confunicism. LC's save then indicates we would be in a position to generate 3-4GP's relatively quickly.
2GS in pigs/gold for astronomy, a GS/GE in Paris for engineering, and a GP/GS in the Oracle city for optics/golden age.