Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
Okay, let's think about it.Or should we consider Dhoom's idea of running a GA if the Gold/Oracle GP is a Prophet? After Gold has a library and a forge it can produce 11gppt, which might produce the second GP soon enough to precede our revolt to CS.
Let's assume that we plan to Oracle Philosophy and build the Oracle in Gold City.
By building Fur instead of Marble third, we can possibly get Code of Laws a bit faster, in that Research instead of production will be our bottleneck if we plan to put the Oracle in Gold City.
Presumably, Paris can still try to generate a Great Scientist, but it might wait to grow a little bit more before hiring Scientists until after we get our State Religion there and switch into Pacifism, so Paris can possibly be working another GH Mine in addition to running the Specialists, relative to LC's "Gold City Oracle Metal Casting" run... although the Specialists will be hired later... of course, we could still hire before Pacifism them if we're going to get too close to our Unhappiness limit. The point, though, is that we should still get a Great Scientist as our first Great Person for certain.
Gold could certainly try to get a Library up (would we STILL skip the Granary or get a Granary first?), so as to play the odds and hope for a Great Scientist.
If we got a Great Prophet, then sure, we could use it for a Golden Age. However, we wouldn't save on the Anarchy switches from:
a) choosing a State Religion
AND
b) choosing Pacifism
But, we could save 1 turn of Anarchy from switching into Caste System and possibly a second turn of switching out of it, if we didn't mind a 9-turn-stretch of Caste System... but probably, we'd stay in Caste System past the end of the Golden Age.
It's unlikely that we'd have Monarchy by that point, so really, we'd save 1 turn of Anarchy... nothing amazing, but usually you only save 1 or 2 turns of Anarchy when you run your first Golden Age anyway.
The real power of the Golden Age comes in from the extra GPP (although we'd get a few extra Hammers and Commerce, too, let's not worry about those things).
So, say that we could have a few Cities hiring several Specialists, how many GPP would we make?
Well, Paris could probably hire 4 to 5 Specialists, while other Cities might be limited by whipping unhappiness or Resources to 3 to 4 Specialists.
Gold City probably would NOT hire any Specialists during this time period, unless we figured that we could generate our Great Scientists/Great Merchants elsewhere before Gold City would be able to produce a second Great Person, in which case, we might as well hire Specialists during a time period when each Specialist's value is greater (i.e. during the Golden Age).
So, let's say that we had 4 Cities hiring somewhere between 3 to 5 Specialists, say, 3, 3, 4, and 5.
The Golden Age, assuming that we stayed in Caste System past the end of the Golden Age, would then give us an extra 3 GPP * 10 turns = 30 GPP per Specialist, or 90 GPP, 90 GPP, 120 GPP, and 150 GPP, respectively.
Add those up, and we get 90 + 90 + 120 + 150 = 450 GPP, just enough to cover the cost of our 3rd Great Person.
If you throw in that 1 turn of Anarchy saved, plus the extra Hammers and Commerce (which wouldn't be very much since we'd be hiring a lot of Specialists but would still count a bit), then maybe it's justifiable.
Still, I think that we'd greatly prefer to get a Great Scientist in that case.
So, we'd have to decide whether we'd prefer to "play the odds" and have an "acceptable" backup option if we got a Great Prophet or whether we'd rather just exclude Gold City from completing any Great People, which would, I imagine, relegate it to the role of Settler-pump.