THE SAVE
SGOTM 13 - Tao Turn Log # 2
Turn 0 - 1250 BC - Not much to change, all looks fine - Map Making due in 25
IBT: Carthage builds Statue of Zeus in Carthage
Turn 1 - 1225 BC - Curragh 1 reaches purple border - Curragh 2 heads south - Curragh 3 tries to cross to wines island - Curragh 4 heads S
IBT: Terminus builds a Curragh starts another - Seldon builds a Curragh starts wealth (we are at support limit)
Turn 2 - 1200 BC - We have met Portugal (see attached) - No deals available - Curragh 1 S - Curragh 2 S - Curragh 3 survives crossing and heads S - Curragh 4 SW - Curragh 5 SW - Curragh 6 SW
IBT: Not much
Turn 3 - 1175 BC - Currgh 1 S spots a new border (brown?) - Curragh 2 & 3 S - Curragh 4 tries the crossing - Curragh 5 & 6 setup for crossing
IBT: Trantor builds a Curragh starts another
Turn 4 - 1150 BC - Curragh 1 meets Spain (see attached) - No deals available - Curragh 2 & 3 S - Curragh 4 survives crossing heading S - Curragh 5 & 6 try the crossing - Curragh 7 heads S
IBT: Apologize to Isabella for trespassing - Terminus builds a Curragh starts wealth (at support limit) - Curragh 6 sinks in crossing
Turn 5 - 1125 BC - Change Terminus to a Curragh - Curragh 1 & 2 & 3 & 4 & 5 head S - Curragh 7 & 8 head for crossing
IBT: Hittites build Temple of Artemis in Hattusas - Dutch build Great Wall in Amsterdam
Turn 6 - 1100 BC - Curragh 1 heading S along Spainish coast - Curragh 2 & 3 & 4 & 5 heading for southern tip of Wineland, jumping off point for exploration - Curragh 7 tries the crossing - Curragh 8 moves into place to cross
IBT: Curragh 7 sinks during crossing
Turn 7 - 1075 BC - Curragh 1 still admiring the Spainish coastline - Note that both Spain & Portugal have horses - Curragh 2 & 3 at jump point - Curragh 4 & 5 on the way - Curragh 8 tries the crossing
IBT: Trantor builds a Curragh starts another - Terminus builds a Curragh starts another
Turn 8 - 1050 BC - Curragh 1 still next to Spain - Curragh 2 & 3 head S together - Curragh 4 & 5 heading for jump point - Curragh 8 survives crossing and heads for jump point - Curragh 9 & 10 head for crossing - Note that both Portugal & Spain have now added Map Making (Spain also has Code of Laws)
IBT: Dutch build Great Lighthouse in The Hague - Curragh 3 sinks
Turn 9 - 1025 BC - Curragh 1 finds currently unclaimed land - Curragh 2 S - Curragh 4 at jump point with Curragh 5 right behind - Curragh 8 heading for jump point - Curragh 9 & 10 prepare for crossing
IBT: No news is good news
Turn 10 - 1000 BC - Curragh finds more Spain - Curragh S-S - Currach 4 & 5 head off to open sea SE - Curragh 8 S - Curragh 9 & 10 try the crossing - Reviewing Portugal finds them both up Bronze Working, Masonry, Warrior Code, Mysticism, Philosophy, Code of Laws & Map Making that we know of, it might be worse - Map Making now due in 14 - My luck with curraghs means that we might soon be paying unit support - I also have to admit that if I was playing this as a solo game, I'd probably throw in the towel and wait for the next GOTM as I don't see a clear path to a spaceship win, unless the only aluminum or uranium is on our island. For those looking for a good laugh, current score: Portugal 612, Spain 500, Japan 178
Best of luck to Furiey
Furiey (up)
greatbeyond (on deck)
ignas
tao
TheOverseer714
ThinkTank
DenyD (just played)