Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
Well, if our Workers have the turns to spare (which they probably don't), then Calendar Resources are NICE to have... BUT...The one thing I wanted to consider is whether we gain anything with Calendar now, vs after Compass. Our workers are pretty occupied atm, and I haven't actually thought of plantations this early.
our focus right now is on the short term of getting a military force to the front lines, so I think that Road-building + Mine-building have to take priority.
If it weren't for that possibility, we could safely delay taking Calendar, but it's all too realistic for one or both AI teams to suddenly refuse to trade the tech with us (OR with any other AI team), meaning that it is POSSIBLE that our only window of opportunity to get that tech is the current turn.Good point about MoM, though. Maybe we should just take it now for that reason...
Yeah, Aesthetics is a good choice... let that AI team compete for the Aesthetics World Wonders.I just checked and we can get it for Aest from MM. Monte wants both Lit and HBR. Aest is obviously a good deal. Edit: I think we should just take that. Should've just checked before. It's the best deal we'll get.
Heck, you could even consider gifting around Aesthetics to the other teams after getting Calendar in trade. The biggest concern would be trading a tech to someone else's Worst Enemy.
So, after you make the Aesthetics <-> Calendar trade with Mansa + Shaka, then look to see (F4 -> GLANCE) if Genghis + Elizabeth are the Worst Enemies of anyone else... if they are not the worst enemies of anyone else, then you can gift them Aesthetics. Similarly, if Asoka and Ragnar are not the Worst Enemies of anyone else, you can gift them Aesthetics.
Alternatively, we COULD hang onto that tech, but ideally, we're looking to see the following benefits from gifting around Aesthetics:
a) Multiple AI teams investing Hammers in Wonders. If only 1 or 2 teams invest their Hammers this way, then the gains for the AIs getting said Wonders are overall larger, since less AI Hammers total went into the Wonders while one team will still benefit from it... it's like if you can get 5 out of 6 AIs in the early game competing for Stonehenge... your game will become a lot easier than if only 1 AI commits to building it
AND
b) Multiple AI teams chasing after Music, which they will be FAR more likely to do after learning the "gateway" tech of Aesthetics, a tech that many AIs often avoid
AND
c) Reducing the possibility of the Mansa + Shaka team trading away Aesthetics in exchange for Monarchy, which would be quite possible and also quite damaging to us
The "You have Traded with our Worst Enemy" penalties would suck, but incurring them might even be worth the benefits of a), b), and c), so we might want to gift around Aesthetics even if doing so will permanently mess up our relationships with some of the AI teams.