Btw, our WB discovered a cluster of peaks between Mongolia and England. Scouting it may be a touch dangerous with the barb galley following, but it could also potentially be the Wizard. I'll play that by ear and just see how it goes.
I think that BUFFY tells you the amount of War Weariness on the F4 -> GLANCE screen if you hover your mouse over top of the relationship between you and the relevant AI.LowtherCastle said:The WW points are:
1 per successful attack
3 per failed attack
2 per our unit attacked, live or die
6 per city we capture
-1 per turn while at war
Well, the thing to realise is that all is not lost if we don't win that battle. For one, the Archer might be unscratched, giving us an immediate second chance. Another more likely scenario is that our second War Elephant can just promote to Combat I and get 2 XP, then heal using his second promotion after winning, such that he is at 7 XP. If one of Asoka's units comes toward us, then we can either attack or defend with our 7 XP unit.LowtherCastle said:We get one shot with an unpromoted WE.
Well, that news is great. The important corollary here is that an empty Galleon will not threaten AI Cities either, thus an empty Galleon could make for a useful scout if we have one.LowtherCastle said:Our troops on galleys and galleons do NOT threaten AI cities, not even right next to the city center tile, within their borders.
If you're replacing an Axeman with an Archer, then that's a good choice. If you're replacing a Warrior with an Archer, I'd rather that the Archer go and plop itself down in Ivory City.babybluepants said:Archer in Panama was a good idea - I was gonna do a WE, but a cheap Maginot unit's better. 2 galley attack with 2 WE, 1 cat, 1 axe is the plan. Edit: we could swap out the catapult for a WE still. I haven't decided.
The good part about trading techs to the tech leaders (Monte/Gandhi) is that they are very unlikely to trade one tech for another... if they stay well ahead of the other AI Teams, we'll actually be reducing trading opportunities overall by giving them Compass. If we hang onto Compass, another team might learn Compass and thereby trade it to the Monte/Gandhi team for one of Monte/Gandhi's techs, such as Metal Casting, Code of Laws, etc.babybluepants said:Gandhi and Monte discovered Currency this turn. We could trade Compass for Currency + 110g right now.
I'd almost be interested in waiting until he'll only trade us Monotheism with less than 50 Gold (be careful, though, we don't want to click on Meditation by accident, so this idea might not be worth the potential risk of mucking about in the interface until after we have Lightbulbed Astronomy). Anyway, I was thinking that we could then wait for 1 to 2 more turns after the turn that Mansa will give us Monotheism plus a bit of Gold and then make the trade, so as to give him minimal value for it, even if we only get 30 or 40 Gold out of the sale, while also increasing his WFYABTA count with the other AI teams. However, I wouldn't worry about this goofiness until after we have Lightbulbed Astronomy, just to avoid any possible misclicks on Meditation or on "what would you give us" and him inadvertently giving us Meditation via a misclick. This idea is not worth that level of risk to our Lightbulbing strategy so you can even completely ignore this idea of mine if you prefer, or else just wait until after having Lightbulbed Astronomy and check things out then.babybluepants said:We could take 50g from Mansa, if we wanted to.
That's another good point... once we learn Currency, we'll open up other possible Gold trades... but we'll have to be VERY careful not to inadvertently set up possible AI-AI trades that will catapult some of the "medium tech level" AIs a few techs ahead within the span of a couple of turns.LowtherCastle said:Only consider other gold trades after we see what everyone has to offer.
Ahhh, okay, that makes sense.Dhoom, attacked means we got attacked. Otherwise, we attacked the AI.
Some things to look at here are:babybluepants said:Mansa will give only Medi+Mono+45g for COL, but not Monarchy. I'm pretty sure they're teching it and they are also no one's WE. I'd make a Mono+50g trade. We might as well get something for COL. Nothing else seems very appealing.
Yes, bbp, you have done your duty. Sit back and take a breather. It's very easy to get "caught up in the moment" of wanting to play one more turn, but sit back and let LC take over and you'll probably very quickly feel glad that you decided to take a break.LowtherCastle said:bbp, I think I might as well take a turnset now. 45t is extreme.