Deity player
Prince
Report
I played until T82.
Unfortunately, there was no more religion spread. At least, not in our land, since...
Our archer attacked the barbarian warrior, survived and is already healed on the hill again.
And then these excelent news came on T82... Very good timing!!!![Smile :) :)](/data/assets/smilies/smile.gif)
![Smile :) :)](/data/assets/smilies/smile.gif)
![Smile :) :)](/data/assets/smilies/smile.gif)
![](http://img703.imageshack.us/img703/359/civ4screenshot0033.jpg)
![](http://img190.imageshack.us/img190/8855/civ4screenshot0034u.jpg)
The save is uploaded, the Wizard of Oz is still alive.
Turn Log
Turn 74, 1040 BC: Atlanta has been founded.
Turn 74, 1040 BC: Chicago has been founded.
Turn 74, 1040 BC: Seattle has been founded.
Turn 75, 1000 BC: You have discovered Sailing!
Turn 76, 975 BC: The borders of Atlanta have expanded!
Turn 76, 975 BC: The borders of Seattle have expanded!
Turn 77, 950 BC: The borders of Chicago have expanded!
Turn 77, 950 BC: Good Witch of the North adopts Organized Religion!
Turn 77, 950 BC: Good Witch of the East adopts Hereditary Rule!
Turn 78, 925 BC: Dorothy's Archer (3.30) vs Barbarian's Warrior (2.00)
Turn 78, 925 BC: Combat Odds: 97.4%
Turn 78, 925 BC: (Extra Combat: -10%)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (75/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (50/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (25/100HP)
Turn 78, 925 BC: Dorothy's Archer is hit for 15 (85/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (0/100HP)
Turn 78, 925 BC: Dorothy's Archer has defeated Barbarian's Warrior!
Turn 78, 925 BC: Good Witch of the North converts to Confucianism!
Turn 80, 875 BC: Clearing a Forest has created 30 ℤ for Washington.
Turn 80, 875 BC: Seattle will grow to size 2 on the next turn.
Turn 80, 875 BC: The Great Lighthouse has been built in a far away land!
Turn 81, 850 BC: Seattle has grown to size 2.
Turn 81, 850 BC: Clearing a Forest has created 30 ℤ for Atlanta.
Turn 81, 850 BC: Clearing a Forest has created 30 ℤ for Atlanta.
Turn 81, 850 BC: Washington will grow to size 6 on the next turn.
Turn 81, 850 BC: New York will grow to size 5 on the next turn.
Turn 81, 850 BC: Atlanta will grow to size 2 on the next turn.
Turn 81, 850 BC: Chicago will grow to size 2 on the next turn.
Turn 81, 850 BC: Jeanne d'Arc (Great Prophet) has been born in a far away land!
Turn 81, 850 BC: Wicked Witch of the North adopts Organized Religion!
Turn 82, 825 BC: Washington has grown to size 6.
Turn 82, 825 BC: New York has grown to size 5.
Turn 82, 825 BC: Atlanta has grown to size 2.
Turn 82, 825 BC: Chicago has grown to size 2.
Turn 82, 825 BC: Good Witch of the South/Wicked Witch of the South is the worst enemy of Wicked Witch of the East/Good Witch of the East.
Turn 82, 825 BC: Wicked Witch of the East/Good Witch of the East is the worst enemy of Good Witch of the South/Wicked Witch of the South.
Turn 82, 825 BC: Good Witch of the South will trade Alphabet, Iron Working, Polytheism
Turn 82, 825 BC: Wicked Witch of the South will trade Alphabet, Iron Working, Polytheism
Turn 82, 825 BC: Will Sign Open Borders: Good Witch of the South, Wicked Witch of the South
I played until T82.
Unfortunately, there was no more religion spread. At least, not in our land, since...
Spoiler :
![](http://img263.imageshack.us/img263/8192/civ4screenshot0032m.jpg)
Our archer attacked the barbarian warrior, survived and is already healed on the hill again.
Spoiler :
![](http://img51.imageshack.us/img51/1913/civ4screenshot0030h.jpg)
And then these excelent news came on T82... Very good timing!!!
![Smile :) :)](/data/assets/smilies/smile.gif)
![Smile :) :)](/data/assets/smilies/smile.gif)
![Smile :) :)](/data/assets/smilies/smile.gif)
Spoiler :
![](http://img703.imageshack.us/img703/359/civ4screenshot0033.jpg)
![](http://img190.imageshack.us/img190/8855/civ4screenshot0034u.jpg)
![](http://img685.imageshack.us/img685/7789/civ4screenshot0035b.jpg)
The save is uploaded, the Wizard of Oz is still alive.
Turn Log
Turn 74, 1040 BC: Atlanta has been founded.
Turn 74, 1040 BC: Chicago has been founded.
Turn 74, 1040 BC: Seattle has been founded.
Turn 75, 1000 BC: You have discovered Sailing!
Turn 76, 975 BC: The borders of Atlanta have expanded!
Turn 76, 975 BC: The borders of Seattle have expanded!
Turn 77, 950 BC: The borders of Chicago have expanded!
Turn 77, 950 BC: Good Witch of the North adopts Organized Religion!
Turn 77, 950 BC: Good Witch of the East adopts Hereditary Rule!
Turn 78, 925 BC: Dorothy's Archer (3.30) vs Barbarian's Warrior (2.00)
Turn 78, 925 BC: Combat Odds: 97.4%
Turn 78, 925 BC: (Extra Combat: -10%)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (75/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (50/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (25/100HP)
Turn 78, 925 BC: Dorothy's Archer is hit for 15 (85/100HP)
Turn 78, 925 BC: Barbarian's Warrior is hit for 25 (0/100HP)
Turn 78, 925 BC: Dorothy's Archer has defeated Barbarian's Warrior!
Turn 78, 925 BC: Good Witch of the North converts to Confucianism!
Turn 80, 875 BC: Clearing a Forest has created 30 ℤ for Washington.
Turn 80, 875 BC: Seattle will grow to size 2 on the next turn.
Turn 80, 875 BC: The Great Lighthouse has been built in a far away land!
Turn 81, 850 BC: Seattle has grown to size 2.
Turn 81, 850 BC: Clearing a Forest has created 30 ℤ for Atlanta.
Turn 81, 850 BC: Clearing a Forest has created 30 ℤ for Atlanta.
Turn 81, 850 BC: Washington will grow to size 6 on the next turn.
Turn 81, 850 BC: New York will grow to size 5 on the next turn.
Turn 81, 850 BC: Atlanta will grow to size 2 on the next turn.
Turn 81, 850 BC: Chicago will grow to size 2 on the next turn.
Turn 81, 850 BC: Jeanne d'Arc (Great Prophet) has been born in a far away land!
Turn 81, 850 BC: Wicked Witch of the North adopts Organized Religion!
Turn 82, 825 BC: Washington has grown to size 6.
Turn 82, 825 BC: New York has grown to size 5.
Turn 82, 825 BC: Atlanta has grown to size 2.
Turn 82, 825 BC: Chicago has grown to size 2.
Turn 82, 825 BC: Good Witch of the South/Wicked Witch of the South is the worst enemy of Wicked Witch of the East/Good Witch of the East.
Turn 82, 825 BC: Wicked Witch of the East/Good Witch of the East is the worst enemy of Good Witch of the South/Wicked Witch of the South.
Turn 82, 825 BC: Good Witch of the South will trade Alphabet, Iron Working, Polytheism
Turn 82, 825 BC: Wicked Witch of the South will trade Alphabet, Iron Working, Polytheism
Turn 82, 825 BC: Will Sign Open Borders: Good Witch of the South, Wicked Witch of the South