SGOTM 15 - Xteam

I just played the set. Mids is due IBT. City 4 is founded and the WB is out.

AI placing 1(Hamu), 3(Toku) and 5(Hatti) ept on us and have 5, 4 and 5 cities respectivly.

Link to the save.
http://gotm.civfanatics.net/saves/civ4sgotm15/Xteam_SG015_BC0875_01.CivBeyondSwordSave

here are my notes:
Spoiler :

1120 BC(T72): Switch build to Mid in cap and Hire an Engineer. Workers start farm, road, 1 turn of cottage for Cap and start chop. Move 1 warrior to fid a barb warrior on the proposed city site. Grrrrrr.

IBT: Barb Warrior Kills our warrior. Grrrrrrrr

1080 BC(T73): Axe kills the warrior. Coast seem clear, All AI are annoyed at us.

IBT: Vijay expand.

1040 BC(T74): 2 chops in. Settler party move to tile. Fishing done. Start Writing @ 50% scince for 5 turns(no rounding loss>38/2=19). Worker pasturing the Pigs. All three AI are placing 1 esp points on us it seem.

IBT: Zzzzzz

1000 BC(T75): Founded Pataliputre SW of gold and start WB. Scince to 0%. Send FW to chop the WB. Well I am wrong about the espi points. Hamura placed 1 ept, Toku 3 ept and Hati +5(????? it went from 30 to 35) How can he place 5 ept?

IBT: Zzzz

975BC (T76): Ok the ept is correct. 1, 3 and 5 ept is being placed on us. How can that be? Did hattigava get a GSpy already to build a Spy academy? Moving an axe and the warrior NW. Gold city is starting started and axe and working a new farm. Scince to 100%.

IBT: Zzzz

950BC (T77): Axe kill a warrior. Nothing more. Espi points are correct.

IBT: Zzzz

925BC (T78): Writing in and starting Math at 50%. BTW, the Espi points are still correct. Crap....All Ai have 4 cities now. I can smell the smoke of burnt down cities. Axe healing and switch axe and warrior.

IBT: Zzzz

900BC (T79): Chop done for WB. Crap part 2. Hatigava got another city:5 total. I do not like this. Can whip Mids for 3 pop but no.

IBT: Zzzz

875BC (T80) WB done. Wkr start farm and gold mine for Patali. Another farming for Vijay. No one completed the Mids and it is due IBT. I am done for the day. Oh yeah. Hamigava has his city 5 now. Grrrrr.

BTW we may want to delay Vijay growing in 2 turns since the Granary is due in 3. I added a settler to the capital builds.


Here is the session log.
Spoiler :

Here is your Session Turn Log from 1120 BC to 875 BC:

Turn 72, 1120 BC: Barbarian's Warrior (2.00) vs Gandhi's Warrior 3 (Delhi) (2.00)
Turn 72, 1120 BC: Combat Odds: 50.0%
Turn 72, 1120 BC: Barbarian's Warrior is hit for 20 (80/100HP)
Turn 72, 1120 BC: Gandhi's Warrior 3 (Delhi) is hit for 20 (80/100HP)
Turn 72, 1120 BC: Gandhi's Warrior 3 (Delhi) is hit for 20 (60/100HP)
Turn 72, 1120 BC: Barbarian's Warrior is hit for 20 (60/100HP)
Turn 72, 1120 BC: Barbarian's Warrior is hit for 20 (40/100HP)
Turn 72, 1120 BC: Gandhi's Warrior 3 (Delhi) is hit for 20 (40/100HP)
Turn 72, 1120 BC: Gandhi's Warrior 3 (Delhi) is hit for 20 (20/100HP)
Turn 72, 1120 BC: Barbarian's Warrior is hit for 20 (20/100HP)
Turn 72, 1120 BC: Gandhi's Warrior 3 (Delhi) is hit for 20 (0/100HP)
Turn 72, 1120 BC: Barbarian's Warrior has defeated Gandhi's Warrior 3 (Delhi)!

Turn 73, 1080 BC: Gandhi's Axeman 1 (Delhi) (3.57) vs Barbarian's Warrior (0.26)
Turn 73, 1080 BC: Combat Odds: 100.0%
Turn 73, 1080 BC: (Extra Combat: -10%)
Turn 73, 1080 BC: (Combat: -50%)
Turn 73, 1080 BC: Barbarian's Warrior is hit for 41 (0/100HP)
Turn 73, 1080 BC: Gandhi's Axeman 1 (Delhi) has defeated Barbarian's Warrior!
Turn 73, 1080 BC: You have discovered Fishing!
Turn 73, 1080 BC: The borders of Vijayanagara have expanded!

Turn 75, 1000 BC: Pataliputra has been founded.
Turn 75, 1000 BC: You have constructed a Granary in Bombay. Work has now begun on a Axeman.

Turn 77, 950 BC: Gandhi's Axeman 2 (Delhi) (5.00) vs Barbarian's Warrior (2.50)
Turn 77, 950 BC: Combat Odds: 99.1%
Turn 77, 950 BC: (Plot Defense: +50%)
Turn 77, 950 BC: (Combat: -50%)
Turn 77, 950 BC: (River Attack: +25%)
Turn 77, 950 BC: Barbarian's Warrior is hit for 28 (72/100HP)
Turn 77, 950 BC: Barbarian's Warrior is hit for 28 (44/100HP)
Turn 77, 950 BC: Gandhi's Axeman 2 (Delhi) is hit for 14 (86/100HP)
Turn 77, 950 BC: Gandhi's Axeman 2 (Delhi) is hit for 14 (72/100HP)
Turn 77, 950 BC: Barbarian's Warrior is hit for 28 (16/100HP)
Turn 77, 950 BC: Gandhi's Axeman 2 (Delhi) is hit for 14 (58/100HP)
Turn 77, 950 BC: Barbarian's Warrior is hit for 28 (0/100HP)
Turn 77, 950 BC: Gandhi's Axeman 2 (Delhi) has defeated Barbarian's Warrior!
Turn 77, 950 BC: You have discovered Writing!
Turn 77, 950 BC: The borders of Bombay have expanded!

Turn 78, 925 BC: Bombay will grow to size 4 on the next turn.
Turn 78, 925 BC: Hatsegawa has founded Alexandria in a distant land.

Turn 79, 900 BC: Delhi can hurry The Pyramids for 3⇴ with 31ℤ overflow and +1⇤ for 10 turns.
Turn 79, 900 BC: Bombay has grown to size 4.
Turn 79, 900 BC: The borders of Delhi are about to expand.
Turn 79, 900 BC: Clearing a Forest has created 20 ℤ for Pataliputra.
Turn 79, 900 BC: The borders of Delhi have expanded!
Turn 79, 900 BC: Hammuragawa has founded Borsippa in a distant land.

Turn 80, 875 BC: Delhi has become healthy.
 
Well done Htadus.

Took a quick look at the save. Toku is about to settle his next city on the next turn 3S of corn at osaka.

Toku (and Hatshe) don't have IW. This means we're probably not getting rid of the copper from toku because he picked it up with a city in his backlines. :(

-edit-

Do we want the GP or the GE first??? Still no religion spread in bombay is unfortunate.
 
Thanks for kind words. I still have many chances to mess things :)

:goodjob: Nice work Htadus.

Is this a hand over or do you wish to play a few more turns? :crazyeye:

I am handing over since the rest of the week is busy.

Well done Htadus.

Took a quick look at the save. Toku is about to settle his next city on the next turn 3S of corn at osaka.

Toku (and Hatshe) don't have IW. This means we're probably not getting rid of the copper from toku because he picked it up with a city in his backlines. :(Except, we can pry it out of cold dead hands :)

-edit-

Do we want the GP or the GE first??? Still no religion spread in bombay is unfortunate.
You read my mind. Originaly, GE needed to be first. However, with the mids in the capital with a forge to run an engineer, now we want the GP first. So the next player please remove the engineer for 1 turn(only) Then we will get the GP and the GE 10-11 turns later.

Also I think I made a mistake when sending a FW to mine the gold. We should recall him to help complete the farm faster. We will not loose any worker turns.
 
Roster:
Cactus Pete - UP
zamint3 - On Deck
leif
Undecided
Mad Professor
The-Hawk
Htadus
- :hatsoff:

Toku (and Hatshe) don't have IW. This means we're probably not getting rid of the copper from toku because he picked it up with a city in his backlines. :(
Gotta get those Cats rolling. :mischief:


Do we want the GP or the GE first??? Still no religion spread in bombay is unfortunate.
:goodjob:

Wondered this myself when I looked at the save.
 
Won't have any time until Monday or possibly late Sunday to post a plan, but after that should be relatively free. Suggestions solicited.

Is the save posted in #501 an official one that I can download and play from?
 
Won't have any time until Monday or possibly late Sunday to post a plan, but after that should be relatively free. Suggestions solicited.
:thumbsup: Hope your wife is doing well.

Is the save posted in #501 an official one that I can download and play from?
Yes, the link is to the server at central.
 
Thanks for the good wishes. Better half had respiratory infection with kidney stone kicker -- not fun, but recovering well.

Will be out of touch for a couple of days now.
 
Thanks for the good wishes. Better half had respiratory infection with kidney stone kicker -- not fun, but recovering well.

Will be out of touch for a couple of days now.
Glad to hear she is better.

Kidney stones are really not very much fun as I had one last year and it was very painful. :cry:
 
There you go. Couple overview shots.

Spoiler :

Civ4ScreenShot0000.JPG


Civ4ScreenShot0001.JPG


Civ4ScreenShot0002.JPG


Civ4ScreenShot0003.JPG



 
Ok was it just me or did others had trouble logging on to the site for 2 days at the least?
The database for the forums were corrupted on Saturday and it took all day to rebuild them. Things are still not right but they are getting things back where they should be. Hoping that the server busy messages stop soon too? :please:

Sorry, have no free time today and will be tied up tonight. Should be able to get on it and post a plan tomorrow.
No problem. :)

I tried to get in Saturday to post but to no avail. Will try this evening.
 
Back from skiing, not much snow in Norway and even less snow bunnies :p

Like the progress. :goodjob:

Looks like barb trouble is over. :mischief:

We should agree where to put our EP. I would put them all on Hammu because we'll probably have to deal with Toku before we have spies.
 
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