we can consider 13 tiles for Chengdu (assuming it will expand the full BFC) plus some that will be taken by Bab culture in the S part of the BFC and 6 for Kaifeng or 9 if it can expand to full BFC.You will need more settler if the cities you keep are coastal cities since they do not cover 9 squares.
Another thing about Diplo:
- the population % dispayed in F8 is ours with a % of the one of our vassal or ours only? I think it is the combined population: our pop plus half of our vassal's pop. (For the land, the combined land is displayed, that is for sure.) But somebody should confirm this.
- the 151,002,000 in F9 is of any help, it seems
- the only useful thing is the F8 Members tab which we can see once the UN are built. I must keep our pop below that threshold before the vote or the Diplo would not even appear and watch to not pass it in the IBT. This must take account that the threshold will lower when we take or raze Chinese cities, so it'd be better to be low enough starting from the Sec Gen vote. I'll see if just starving is enough or if i need to revolt to slavery and whip something, possibly useful.
then This is the plan, period.
About war
if you think our bombers are enough coupled with tanks and infantry i think i can even start this turn, but i think it's better wait next one, some units are out of moves and the reinforcements can't be airlifted. Yes, I think next turn would be best.
PPP
- keep researching to FT1, satellites - plastics - composites - adv flight - stealth - FT1 in this order, so we can maybe use some MAWe won't have robotics, so no MAs...
- Start building UN on turn 257
- start the chinese fireworksnext turn, keep any city which finish revolt before turn 264, raze the rest, even Beijing
- i'll move to the front the 2 medic muskets and move some cannon from Bab to dur to compensate
- i must watch some chinese ship near our borders mainly to protect our nets
- build some settlers: we have 2 now and 1 ready next turn. How many? total This is hard to tell. You should see as you conquer. You can even settle some sooner, and give them a border pop, so we don't need that many settlers. Settling a city with its first ring gives us 9 tiles, and moves us ~0.8% closer to Dom limit. A city with all its BFC on land tiles gives 1.84%.
- can i build something in Thebes or we lose the overflow? In most cases we would decrease or lose the OF, so I would stick to research/wealth.
- is it worth spread Sushi to the new cities including Babylon and Dur? I don't think so. Sushi would give us more tiles, it would be difficult to calculate. A settler is the same cost but gives us 9 tiles at an exact time.
- i'd like to build a theather and a library in Bab and Dur to help with culture and with WW. maybe even a temple. If it helps against revolts maybe... Otherwise I don't think that it is a good investment. The game is over, really. Even if we get two revolts, we only lose half of those tiles (they would be Ham's again), so we could compensate with one or 2 more settlers in Chinese land.
If you give me a green (and the answers i need), i can play at any time. As usual, will report every few turns. surely i'll stop on turn 257.
THis can be an answer. 7 more settlers, or 5 if the 2 small cities come out of revolt in time for the diplo vote.
We plan to settle the turn of victory, correct?
It is not necessary to wait with all settlers until the final turn, but at least 4 or 5 should be settled then, so we make sure to not reach dom before.
Hammu has 77 and the BUFFY alert says 754. 77/2=38 (rounded down). 754-38=716 yes, it's right, but it's important only after the UN.The turn before victory is fine. Winning Domination won't cancel the vote.
(Really, it's preferable, since we can get 21 tiles per city (or 37 with Sushi) instead of just 9.) If you prefer to do it on the turn of victory, that's fine too - the cost won't hurt us.
I believe we currently have 716 population.
It gives 10h+60 culture, not bad. Much depend by when we get it. Since we can't control it, we can just hope. In any case it's not life or death.Qin has an inconvenient Frigate near Egypt. We can't declare this turn, for fear of losing Sushi resources. Next turn should be fine though.
Build whatever you like in Thebes, so long as it costs <200 hammers. However, I can't think of anything you'd want to build.
If we get a GE, then Creative Constructions should go in a LC.
The max i can do is satellites - adv flight, then plastics. It's a prerequisite for any other tech we need.Probably Gergovia since that city doesn't have hammer multipliers. Otherwise, a science corporation in Paris or a food corp anywhere.
It would be nice to delay Plastics as long as possible, if we can trade for Fur other than from Qin.
I think that any building which can be built in 1 turn will pay off. If we can spare units to avoid revolts it's a pay off. If we can avoid unhappy citizens it's a pay off. We don't have any problem of gold or research aiming for turn 265, so better safe than sorry.I don't consider any happiness or culture building in Babylon or Dur-K to be able to pay off in less than 12 turns. We might lose their tiles at an inconvenient time and have to trade for the resources with Hammy, but there's not much we can do about that except put advanced units in the cities.
edit: Green light, once you feel ready to play.
I did not posted the save tonight, but here it is. I don't think we have problems, but not any city has a clean GA chance. So any calculation can be wrong. >80% chance does not mean 100%. Only Ger has a GA guarantee. In some case chances are over 90%, but it's not 100%. I don't know who made this mess with specialists knowing we need only GA. We can only hope in my luck. Without luck, we can even generate 1 GA and that's it. Any calculation is based on the assumption that we can have all GA. But it's an assumption, not a guarantee.
Culture turn 255:
Gergovia 1430 cpt 15817 stored + 1430*9= 12870 = 28687 6 bombs
Orleans_ 1433 cpt 25793 stored + 1433*9= 12897 = 38690 3 bombs
1 bomb = 4000 Legend 50000
if only we have built culture or cultural buidings in those cities the situation would have been a lot better. Gergovia does not even has a University. Aside the 3 cpt it generates a lot of beakers with all those specialists. Too late now.
In any case i'll wait for your input.
Ok, I see what's happened in Gergovia. The numbers include the SoL specialist and the free Salon artist, so we've gone 36-35 instead of 35-36. No matter.
Orleans's culture per turn will increase massively once it can start starving. It will only need 2 culture bombs.
Yes, most of the great artists are uncertain. The odds will increase over what you see now, by virtue of running dozens of artists. That is why we couldn't try for a t263 victory.