Mining or Pottery first?
Well, obviously, if we're going for Bronze Working as our second tech, Mining-first is the way to go.
However, if we're going for a fast Library, then it looks like Pottery-first is the way to go.
Thus, until we decide whether we want the fast Chopping or the fast Library, we can't pick our first tech.
Here are the results of my initial test runs for answering the question of "Do we research Pottery or Mining first when going for a fast Library?":
Writing first
Tech path: Pottery -> Writing -> Mining -> Bronze Working
Turn 37, 2520 BC Stats
City Size 4, 24/28 Food
0 Hammers in any build item
Built Warrior 2 and a Library
72/187 Flasks in Bronze Working
Mining-Writing
Tech path: Mining -> Pottery -> Writing -> Bronze Working
Turn 37, 2520 BC Stats
City Size 4, 11/28 Food (-13 Food)
11/15 Hammers in Warrior 3 (+11 Hammers)
Built Warrior 2 and a Library
Flood Plains square needs 4 turns to be Farmed
Growth is limited to 2 Food per turn until that FP gets Farmed
67/187 Flasks in Bronze Working (-5 Flasks)
Using both paths, we built the Library on the same Turn, Turn 37, 2520 BC.
Possible minor variations to try:
1. For the Writing-first Scenario: In 2840 BC, we completed Warrior 2. In the Pottery-first scenario, we could instead try building the Library before completing Warrior 2, using the Writing first BC-2960 Writing--Mining.CivBeyondSwordSave saved game.
2. For the Mining-Writing Scenario: After building the first Mine, we could send the Worker directly to the second PH square to get the Mine 1 turn sooner. I don't think that it will matter, as we can always work the PHFor square for one turn, so it's only a difference of 1 Hammer. Instead of losing 1 Worker action to movement, I used two Worker actions to build partial Roads, which meant getting the Mine 1 turn slower but bought us 1 extra Worker action in a useful area (the Road toward Fish City). I'm pretty sure that this extra Hammer won't help, but to check I'd use the Mining-Writing BC-3080 Building the Mine.CivBeyondSwordSave saved game.
I'll have to do that checking tonight (unless someone else does it before me), but it looks like Pottery-first is the clear winner for a fast-Library approach, given that our goals are:
Primary Goal: Library ASAP
Secondary Goal: Bronze Working ASAP
The big difference seems to be that not having that Flood Plains square Farmed early on really hurts us, as we only use the Mines for a short period of time but we are constantly working that Flood Plains square. So, the extra turns that need to be invested to Farm the Flood Plains square appear to be worthwhile.
Meanwhile, going for Pottery-first only has us waiting 1 turn before we can Farm the Corn -> Farm the Flood Plains square -> Mine the PH square (with some minor Road building mixed in there to gain some free Worker actions). That 1 turn doesn't seem to matter as we have the PHFor square available to work prior to having the PH square Mined, meaning only a difference of 1 Hammer.
The first possible variation to try is the one that interests me the most; if we can get the Library out even a turn sooner, then it will be worth it to delay the completion of Warrior 2.
Note that I documented the Worker actions and other important changes right inside of the saved games using signs (Alt + s).
It will be nice to get an "early Library" test run that we're happy with to compare against an "early Bronze Working" test run that we're happy with, given similar goals (such as Oracling Metal Casting, building The Great Lighthouse, and getting 1 Great Person), so that we can fairly compare the approaches.
ingentingg said:
pottery - writing -mining -bronze working - math - etc...
Idea is to run two scientist and build academy.
That's a neat idea. I wonder how much it might delay our Oracling of Metal Casting and whether or not we'll need to fit Fishing in there before Math.
We definitely need to test it.
ingentingg said:
Idea is to run two scientist and build academy. Probably have one/two early cottages on riverside grassland in capital.
I'm not convinced that we can afford to run Cottages if we build an Academy. We'll already have slowed our REX by going for the early Library and Scientist Specialists. At that point, being at a Hammer deficit, every Hammer (say, by working a PH Mine instead of a GRiv Cottage) will help out in getting us our Settler for City 2, our additional Workers, and the Oracle itself.
It'll be worth it to at least try a test run with Cottages, but I have a feeling that we just don't have enough time or citizens to work them, especially given that we will be hurting more for Hammers at that point.
That said, if we can speed up Math by 2 turns or something, it may be arguable that the extra Chopping Hammers from completing Math a bit sooner could help to make up for working a GRiv Cottage square or two.