Here is your Session Turn Log from 1130 AD to 1160 AD:
Turn 173, 1130 AD: Louis XIV's Trebuchet 3 (Clams) (4.00) vs Brennus's Longbowman (3.15)
Turn 173, 1130 AD: Combat Odds: 81.0%
Turn 173, 1130 AD: (Fortify: +10%)
Turn 173, 1130 AD: (City Defense: +45%)
Turn 173, 1130 AD: (City Attack: -145%)
Turn 173, 1130 AD: Louis XIV's Trebuchet 3 (Clams) is hit for 17 (83/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 22 (78/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 22 (56/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 22 (34/100HP)
Turn 173, 1130 AD: Louis XIV's Trebuchet 3 (Clams) is hit for 17 (66/100HP)
Turn 173, 1130 AD: Louis XIV's Trebuchet 3 (Clams) is hit for 17 (49/100HP)
Turn 173, 1130 AD: Louis XIV's Trebuchet 4 (Paris) (4.00) vs Brennus's Longbowman (3.23)
Turn 173, 1130 AD: Combat Odds: 79.9%
Turn 173, 1130 AD: (Fortify: +5%)
Turn 173, 1130 AD: (City Defense: +45%)
Turn 173, 1130 AD: (City Attack: -120%)
Turn 173, 1130 AD: Louis XIV's Trebuchet 4 (Paris) is hit for 18 (82/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 21 (71/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 21 (50/100HP)
Turn 173, 1130 AD: Louis XIV's Trebuchet 4 (Paris) is hit for 18 (64/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 21 (29/100HP)
Turn 173, 1130 AD: Louis XIV's Trebuchet 4 (Paris) is hit for 18 (46/100HP)
Turn 173, 1130 AD: Louis XIV's Maceman 10 (Barb City) (6.80) vs Brennus's Gallic Warrior (3.15)
Turn 173, 1130 AD: Combat Odds: 99.4%
Turn 173, 1130 AD: (Extra Combat: +10%)
Turn 173, 1130 AD: (Fortify: +25%)
Turn 173, 1130 AD: (City Attack: -45%)
Turn 173, 1130 AD: (Combat: -50%)
Turn 173, 1130 AD: Brennus's Gallic Warrior is hit for 28 (56/100HP)
Turn 173, 1130 AD: Louis XIV's Maceman 10 (Barb City) is hit for 13 (72/100HP)
Turn 173, 1130 AD: Brennus's Gallic Warrior is hit for 28 (28/100HP)
Turn 173, 1130 AD: Brennus's Gallic Warrior is hit for 28 (0/100HP)
Turn 173, 1130 AD: Louis XIV's Maceman 10 (Barb City) has defeated Brennus's Gallic Warrior!
Turn 173, 1130 AD: Louis XIV's Maceman 7 (Clams) (6.80) vs Brennus's Longbowman (1.65)
Turn 173, 1130 AD: Combat Odds: 100.0%
Turn 173, 1130 AD: (Fortify: +10%)
Turn 173, 1130 AD: (City Defense: +45%)
Turn 173, 1130 AD: (City Attack: -45%)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 26 (0/100HP)
Turn 173, 1130 AD: Louis XIV's Maceman 7 (Clams) has defeated Brennus's Longbowman!
Turn 173, 1130 AD: Louis XIV's Pikeman 1 (Barb City) (6.98) vs Brennus's Spearman (3.52)
Turn 173, 1130 AD: Combat Odds: 98.0%
Turn 173, 1130 AD: (Extra Combat: -20%)
Turn 173, 1130 AD: (Extra Combat: +10%)
Turn 173, 1130 AD: Louis XIV's Pikeman 1 (Barb City) is hit for 15 (82/100HP)
Turn 173, 1130 AD: Brennus's Spearman is hit for 26 (54/100HP)
Turn 173, 1130 AD: Brennus's Spearman is hit for 26 (28/100HP)
Turn 173, 1130 AD: Brennus's Spearman is hit for 26 (2/100HP)
Turn 173, 1130 AD: Brennus's Spearman is hit for 26 (0/100HP)
Turn 173, 1130 AD: Louis XIV's Pikeman 1 (Barb City) has defeated Brennus's Spearman!
Turn 173, 1130 AD: Louis XIV's Maceman 13 (Clams) (8.80) vs Brennus's Longbowman (2.25)
Turn 173, 1130 AD: Combat Odds: 100.0%
Turn 173, 1130 AD: (Extra Combat: -10%)
Turn 173, 1130 AD: (Fortify: +5%)
Turn 173, 1130 AD: (City Defense: +45%)
Turn 173, 1130 AD: Louis XIV's Maceman 13 (Clams) is hit for 16 (84/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 24 (1/100HP)
Turn 173, 1130 AD: Brennus's Longbowman is hit for 24 (0/100HP)
Turn 173, 1130 AD: Louis XIV's Maceman 13 (Clams) has defeated Brennus's Longbowman!
Turn 173, 1130 AD: You have captured Gergovia!!!
Turn 173, 1130 AD: You have discovered Drama!
Turn 173, 1130 AD: You have discovered Music!
Turn 173, 1130 AD: You have constructed a Salon in West Fish. Work has now begun on Buddhist Missionary.
Turn 173, 1130 AD: You have constructed a Salon in Zhou. Work has now begun on University of Sankore.
Turn 173, 1130 AD: You have constructed a Salon in West Coast Silk. Work has now begun on a Buddhist Temple.
Turn 173, 1130 AD: You have constructed a Buddhist Temple in Sugar Gems. Work has now begun on a Buddhist Monastery.
Turn 173, 1130 AD: Barbarian's Galley (2.00) vs Louis XIV's Trireme 1 (Production) (3.40)
Turn 173, 1130 AD: Combat Odds: 3.6%
Turn 173, 1130 AD: (Extra Combat: +10%)
Turn 173, 1130 AD: (Plot Defense: +10%)
Turn 173, 1130 AD: (Class Defense: +50%)
Turn 173, 1130 AD: Barbarian's Galley is hit for 25 (75/100HP)
Turn 173, 1130 AD: Barbarian's Galley is hit for 25 (50/100HP)
Turn 173, 1130 AD: Barbarian's Galley is hit for 25 (25/100HP)
Turn 173, 1130 AD: Louis XIV's Trireme 1 (Production) is hit for 15 (85/100HP)
Turn 173, 1130 AD: Louis XIV's Trireme 1 (Production) is hit for 15 (70/100HP)
Turn 173, 1130 AD: Louis XIV's Trireme 1 (Production) is hit for 15 (55/100HP)
Turn 173, 1130 AD: Barbarian's Galley is hit for 25 (0/100HP)
Turn 173, 1130 AD: Louis XIV's Trireme 1 (Production) has defeated Barbarian's Galley!
Turn 174, 1140 AD: The enemy has been spotted near Stone!
Turn 174, 1140 AD: The enemy has been spotted near Production!
Turn 174, 1140 AD: Clams can hurry Buddhist Temple for 1⇴ with 10ℤ overflow and +1⇤ for 91 turns.
Turn 174, 1140 AD: West Fish can hurry Buddhist Missionary for 2⇴ with 12ℤ overflow and +1⇤ for 73 turns.
Turn 174, 1140 AD: Barb City has grown to size 7.
Turn 174, 1140 AD: Barb City can hurry Market for 3⇴ with 8ℤ overflow and +1⇤ for 90 turns.
Turn 174, 1140 AD: West Coast Silk can hurry Buddhist Temple for 3⇴ with 14ℤ overflow and +1⇤ for 73 turns.
Turn 174, 1140 AD: Bibracte has grown to size 4.
Turn 174, 1140 AD: Bibracte can hurry Market for 2⇴ with 16ℤ overflow and +1⇤ for 22 turns.
Turn 174, 1140 AD: Camel Dumdum can hurry Forge for 1⇴ with 11ℤ overflow and +1⇤ for 10 turns.
Turn 174, 1140 AD: Stone has been pacified.
Turn 174, 1140 AD: Stone can hurry Granary for 2⇴ with 14ℤ overflow and +1⇤ for 10 turns.
Turn 174, 1140 AD: Ramesses II will trade Corn
Turn 174, 1140 AD: Clearing a Forest has created 24 ℤ for Production.
Turn 174, 1140 AD: Your Trebuchet 14 (Production) has reduced the defenses of Durocortorum to 4%!
Turn 174, 1140 AD: Louis XIV's Maceman 4 (GP Farm) (8.00) vs Brennus's Gallic Warrior (6.90)
Turn 174, 1140 AD: Combat Odds: 71.0%
Turn 174, 1140 AD: (Extra Combat: +10%)
Turn 174, 1140 AD: (Fortify: +25%)
Turn 174, 1140 AD: (City Attack: -20%)
Turn 174, 1140 AD: (Combat: -50%)
Turn 174, 1140 AD: (Amphibious Attack: +50%)
Turn 174, 1140 AD: Brennus's Gallic Warrior is hit for 21 (79/100HP)
Turn 174, 1140 AD: Louis XIV's Maceman 4 (GP Farm) is hit for 18 (82/100HP)
Turn 174, 1140 AD: Brennus's Gallic Warrior is hit for 21 (58/100HP)
Turn 174, 1140 AD: Brennus's Gallic Warrior is hit for 21 (37/100HP)
Turn 174, 1140 AD: Louis XIV's Maceman 4 (GP Farm) is hit for 18 (64/100HP)
Turn 174, 1140 AD: Brennus's Gallic Warrior is hit for 21 (16/100HP)
Turn 174, 1140 AD: Louis XIV's Maceman 4 (GP Farm) is hit for 18 (46/100HP)
Turn 174, 1140 AD: Brennus's Gallic Warrior is hit for 21 (0/100HP)
Turn 174, 1140 AD: Louis XIV's Maceman 4 (GP Farm) has defeated Brennus's Gallic Warrior!
Turn 174, 1140 AD: Your Maceman 4 (GP Farm) has destroyed a Gallic Warrior!
Turn 174, 1140 AD: You have captured Vienne!!!
Turn 174, 1140 AD: You have pillaged 10 ℴ from the destruction of Vienne!!!
Turn 174, 1140 AD: You have destroyed the city of Vienne!!!
Turn 174, 1140 AD: Clams will grow to size 6 on the next turn.
Turn 174, 1140 AD: Barb City will grow to size 8 on the next turn.
Turn 174, 1140 AD: Zhou will grow to size 10 on the next turn.
Turn 174, 1140 AD: Fake Humbaba will grow to size 4 on the next turn.
Turn 174, 1140 AD: Red Fish Blue F will grow to size 5 on the next turn.
Turn 174, 1140 AD: Sugar Gems will grow to size 3 on the next turn.
Turn 174, 1140 AD: Ski Resort will grow to size 3 on the next turn.
Turn 174, 1140 AD: Camel Dumdum will grow to size 3 on the next turn.
Turn 174, 1140 AD: You have constructed a Salon in Paris. Work has now begun on Notre Dame.
Turn 174, 1140 AD: You have constructed a Forge in Camel Dumdum. Work has now begun on a Harbor.
Turn 174, 1140 AD: You have constructed a Granary in Stone. Work has now begun on a Library.
Turn 174, 1140 AD: Islam has been founded in Akkad!
Turn 174, 1140 AD: Nain Singh (Great Engineer) has been born in Borsippa (Hammurabi)!
Turn 175, 1150 AD: The enemy has been spotted near Stone!
Turn 175, 1150 AD: The enemy has been spotted near Production!
Turn 175, 1150 AD: Clams has grown to size 6.
Turn 175, 1150 AD: Barb City has grown to size 8.
Turn 175, 1150 AD: Zhou has grown to size 10.
Turn 175, 1150 AD: Fake Humbaba has grown to size 4.
Turn 175, 1150 AD: Fake Humbaba can hurry Buddhist Monastery for 2⇴ with 30ℤ overflow and +1⇤ for 49 turns.
Turn 175, 1150 AD: Red Fish Blue F has grown to size 5.
Turn 175, 1150 AD: Sugar Gems has grown to size 3.
Turn 175, 1150 AD: Sugar Gems can hurry Buddhist Monastery for 1⇴ with 22ℤ overflow and +1⇤ for 24 turns.
Turn 175, 1150 AD: Ski Resort has grown to size 3.
Turn 175, 1150 AD: Durnovaria will be pacified on the next turn.
Turn 175, 1150 AD: Saladin has 60 gold available for trade.
Turn 175, 1150 AD: Ramesses II is the worst enemy of Brennus.
Turn 175, 1150 AD: Your Trebuchet 14 (Production) has reduced the defenses of Durocortorum to 0%!
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) (4.00) vs Brennus's Longbowman (5.45)
Turn 175, 1150 AD: Combat Odds: 25.8%
Turn 175, 1150 AD: (Plot Defense: +25%)
Turn 175, 1150 AD: (Fortify: +15%)
Turn 175, 1150 AD: (City Defense: +45%)
Turn 175, 1150 AD: (Hills Defense: +25%)
Turn 175, 1150 AD: (City Attack: -120%)
Turn 175, 1150 AD: Your Trebuchet 9 (Production) has caused collateral damage! (2 Units)
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) is hit for 23 (77/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 17 (83/100HP)
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) is hit for 23 (54/100HP)
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) is hit for 23 (31/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 17 (66/100HP)
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) is hit for 23 (8/100HP)
Turn 175, 1150 AD: Louis XIV's Trebuchet 9 (Production) is hit for 23 (0/100HP)
Turn 175, 1150 AD: Brennus's Longbowman has defeated Louis XIV's Trebuchet 9 (Production)!
Turn 175, 1150 AD: Your Trebuchet 9 (Production) has died trying to attack a Longbowman!
Turn 175, 1150 AD: Louis XIV's Trebuchet 11 (Production) (4.00) vs Brennus's Longbowman (3.59)
Turn 175, 1150 AD: Combat Odds: 76.5%
Turn 175, 1150 AD: (Plot Defense: +25%)
Turn 175, 1150 AD: (Fortify: +15%)
Turn 175, 1150 AD: (City Defense: +45%)
Turn 175, 1150 AD: (Hills Defense: +25%)
Turn 175, 1150 AD: (City Attack: -120%)
Turn 175, 1150 AD: Your Trebuchet 11 (Production) has caused collateral damage! (2 Units)
Turn 175, 1150 AD: Louis XIV's Trebuchet 11 (Production) is hit for 21 (79/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 18 (48/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 18 (30/100HP)
Turn 175, 1150 AD: Your Trebuchet 11 (Production) has withdrawn from combat with a Longbowman!
Turn 175, 1150 AD: Louis XIV's Maceman 2 (Wheat) (6.64) vs Brennus's Axeman (3.55)
Turn 175, 1150 AD: Combat Odds: 94.8%
Turn 175, 1150 AD: (Extra Combat: +10%)
Turn 175, 1150 AD: (Plot Defense: +25%)
Turn 175, 1150 AD: (Fortify: +25%)
Turn 175, 1150 AD: (City Attack: -75%)
Turn 175, 1150 AD: (Combat: -50%)
Turn 175, 1150 AD: (Combat: +50%)
Turn 175, 1150 AD: Brennus's Axeman is hit for 27 (55/100HP)
Turn 175, 1150 AD: Brennus's Axeman is hit for 27 (28/100HP)
Turn 175, 1150 AD: Louis XIV's Maceman 2 (Wheat) is hit for 14 (69/100HP)
Turn 175, 1150 AD: Louis XIV's Maceman 2 (Wheat) is hit for 14 (55/100HP)
Turn 175, 1150 AD: Brennus's Axeman is hit for 27 (1/100HP)
Turn 175, 1150 AD: Brennus's Axeman is hit for 27 (0/100HP)
Turn 175, 1150 AD: Louis XIV's Maceman 2 (Wheat) has defeated Brennus's Axeman!
Turn 175, 1150 AD: Your Maceman 2 (Wheat) has destroyed a Axeman!
Turn 175, 1150 AD: Louis XIV's Maceman 11 (Wheat) (7.36) vs Brennus's Gallic Warrior (3.46)
Turn 175, 1150 AD: Combat Odds: 99.4%
Turn 175, 1150 AD: (Plot Defense: +25%)
Turn 175, 1150 AD: (Fortify: +5%)
Turn 175, 1150 AD: (Hills Defense: +20%)
Turn 175, 1150 AD: (City Attack: -45%)
Turn 175, 1150 AD: (Combat: -50%)
Turn 175, 1150 AD: Brennus's Gallic Warrior is hit for 28 (56/100HP)
Turn 175, 1150 AD: Brennus's Gallic Warrior is hit for 28 (28/100HP)
Turn 175, 1150 AD: Brennus's Gallic Warrior is hit for 28 (0/100HP)
Turn 175, 1150 AD: Louis XIV's Maceman 11 (Wheat) has defeated Brennus's Gallic Warrior!
Turn 175, 1150 AD: Your Maceman 11 (Wheat) has destroyed a Gallic Warrior!
Turn 175, 1150 AD: Louis XIV's Pikeman 3 (Wheat) (6.60) vs Brennus's Longbowman (3.15)
Turn 175, 1150 AD: Combat Odds: 97.7%
Turn 175, 1150 AD: (Extra Combat: -10%)
Turn 175, 1150 AD: (Plot Defense: +25%)
Turn 175, 1150 AD: (Fortify: +15%)
Turn 175, 1150 AD: (City Defense: +45%)
Turn 175, 1150 AD: (Hills Defense: +25%)
Turn 175, 1150 AD: Louis XIV's Pikeman 3 (Wheat) is hit for 21 (79/100HP)
Turn 175, 1150 AD: Louis XIV's Pikeman 3 (Wheat) is hit for 21 (58/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 18 (7/100HP)
Turn 175, 1150 AD: Brennus's Longbowman is hit for 18 (0/100HP)
Turn 175, 1150 AD: Louis XIV's Pikeman 3 (Wheat) has defeated Brennus's Longbowman!
Turn 175, 1150 AD: Your Pikeman 3 (Wheat) has destroyed a Longbowman!
Turn 175, 1150 AD: You have captured Durocortorum!!!
Turn 175, 1150 AD: Louis XIV's Galleon 3 (Zhou) (4.00) vs Barbarian's Galley (2.20)
Turn 175, 1150 AD: Combat Odds: 98.7%
Turn 175, 1150 AD: (Plot Defense: +10%)
Turn 175, 1150 AD: Barbarian's Galley is hit for 26 (74/100HP)
Turn 175, 1150 AD: Louis XIV's Galleon 3 (Zhou) is hit for 14 (86/100HP)
Turn 175, 1150 AD: Barbarian's Galley is hit for 26 (48/100HP)
Turn 175, 1150 AD: Barbarian's Galley is hit for 26 (22/100HP)
Turn 175, 1150 AD: Barbarian's Galley is hit for 26 (0/100HP)
Turn 175, 1150 AD: Louis XIV's Galleon 3 (Zhou) has defeated Barbarian's Galley!
Turn 175, 1150 AD: Your Galleon 3 (Zhou) has destroyed a Galley!
Turn 175, 1150 AD: Paris will grow to size 10 on the next turn.
Turn 175, 1150 AD: Production will grow to size 9 on the next turn.
Turn 175, 1150 AD: West Fish will grow to size 5 on the next turn.
Turn 175, 1150 AD: Wheat will grow to size 5 on the next turn.
Turn 175, 1150 AD: Red Fish Blue F will grow to size 6 on the next turn.
Turn 175, 1150 AD: Ramesses II adopts Bureaucracy!
Turn 175, 1150 AD: Hammurabi has completed Notre Dame!
Turn 176, 1160 AD: The enemy has been spotted near Stone!
Turn 176, 1160 AD: Paris has grown to size 10.
Turn 176, 1160 AD: Production has grown to size 9.
Turn 176, 1160 AD: West Fish has grown to size 5.
Turn 176, 1160 AD: Barb City will become unhappy on the next turn.
Turn 176, 1160 AD: Wheat has grown to size 5.
Turn 176, 1160 AD: Wheat can hurry Buddhist Monastery for 2⇴ with 32ℤ overflow and +1⇤ for 44 turns.
Turn 176, 1160 AD: Red Fish Blue F has grown to size 6.
Turn 176, 1160 AD: Durnovaria has been pacified.
Turn 176, 1160 AD: Hammurabi is the worst enemy of Saladin.
Turn 176, 1160 AD: The borders of Clams are about to expand.
Turn 176, 1160 AD: The borders of Stone are about to expand.
Turn 176, 1160 AD: Your Trebuchet 3 (Clams) has reduced the defenses of Isca to 4%!
Turn 176, 1160 AD: Louis XIV's Trebuchet 5 (Production) (4.00) vs Brennus's Longbowman (9.24)
Turn 176, 1160 AD: Combat Odds: 1.6%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +25%)
Turn 176, 1160 AD: (Hills Defense: +75%)
Turn 176, 1160 AD: (City Attack: -100%)
Turn 176, 1160 AD: Your Trebuchet 5 (Production) has caused collateral damage! (2 Units)
Turn 176, 1160 AD: Louis XIV's Trebuchet 5 (Production) is hit for 29 (71/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (87/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (74/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (61/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (48/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 13 (35/100HP)
Turn 176, 1160 AD: Your Trebuchet 5 (Production) has withdrawn from combat with a Longbowman!
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) (4.00) vs Brennus's Longbowman (7.04)
Turn 176, 1160 AD: Combat Odds: 8.5%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -120%)
Turn 176, 1160 AD: Your Trebuchet 12 (Barb City) has caused collateral damage! (1 Unit)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (74/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (77/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (48/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (22/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (63/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 12 (Barb City) is hit for 26 (0/100HP)
Turn 176, 1160 AD: Brennus's Longbowman has defeated Louis XIV's Trebuchet 12 (Barb City)!
Turn 176, 1160 AD: Your Trebuchet 12 (Barb City) has died trying to attack a Longbowman!
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) (4.00) vs Brennus's Longbowman (5.63)
Turn 176, 1160 AD: Combat Odds: 40.5%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -100%)
Turn 176, 1160 AD: Your Trebuchet 6 (Commerce) has caused collateral damage! (1 Unit)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (74/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (48/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (49/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (22/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 14 (35/100HP)
Turn 176, 1160 AD: Louis XIV's Trebuchet 6 (Commerce) is hit for 26 (0/100HP)
Turn 176, 1160 AD: Brennus's Longbowman has defeated Louis XIV's Trebuchet 6 (Commerce)!
Turn 176, 1160 AD: Your Trebuchet 6 (Commerce) has died trying to attack a Longbowman!
Turn 176, 1160 AD: Louis XIV's Maceman 7 (Clams) (7.36) vs Brennus's Longbowman (3.65)
Turn 176, 1160 AD: Combat Odds: 97.3%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +70%)
Turn 176, 1160 AD: (Hills Defense: +25%)
Turn 176, 1160 AD: (City Attack: -75%)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (15/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 7 (Clams) has defeated Brennus's Longbowman!
Turn 176, 1160 AD: Your Maceman 7 (Clams) has destroyed a Longbowman!
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) (8.00) vs Brennus's Longbowman (3.13)
Turn 176, 1160 AD: Combat Odds: 99.6%
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Defense: +25%)
Turn 176, 1160 AD: (Hills Defense: +75%)
Turn 176, 1160 AD: (City Attack: -45%)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) is hit for 19 (81/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (5/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) is hit for 19 (62/100HP)
Turn 176, 1160 AD: Brennus's Longbowman is hit for 20 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 6 (Commerce) has defeated Brennus's Longbowman!
Turn 176, 1160 AD: Your Maceman 6 (Commerce) has destroyed a Longbowman!
Turn 176, 1160 AD: Louis XIV's Maceman 10 (Barb City) (5.76) vs Brennus's Spearman (2.07)
Turn 176, 1160 AD: Combat Odds: 99.4%
Turn 176, 1160 AD: (Extra Combat: +10%)
Turn 176, 1160 AD: (Plot Defense: +29%)
Turn 176, 1160 AD: (Fortify: +25%)
Turn 176, 1160 AD: (City Attack: -45%)
Turn 176, 1160 AD: (Combat: -50%)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (37/100HP)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (6/100HP)
Turn 176, 1160 AD: Brennus's Spearman is hit for 31 (0/100HP)
Turn 176, 1160 AD: Louis XIV's Maceman 10 (Barb City) has defeated Brennus's Spearman!
Turn 176, 1160 AD: Your Maceman 10 (Barb City) has destroyed a Spearman!
Turn 176, 1160 AD: You have captured Isca!!!
Turn 176, 1160 AD: Commerce will grow to size 13 on the next turn.
Turn 176, 1160 AD: Clams will grow to size 7 on the next turn.
Turn 176, 1160 AD: Barb City will grow to size 9 on the next turn.
Turn 176, 1160 AD: West Coast Silk will grow to size 7 on the next turn.
Turn 176, 1160 AD: Bibracte will grow to size 5 on the next turn.
Turn 176, 1160 AD: Sugar Gems will grow to size 4 on the next turn.
Turn 176, 1160 AD: Ski Resort will grow to size 4 on the next turn.
Turn 176, 1160 AD: Camel Dumdum will grow to size 3 on the next turn.