pigswill
fly (one day)
Its so Schrondiger's cat...
I'll be free to play a few turns.
I'll be free to play a few turns.
In the meaning that we'll be nuked?Its so Schrondiger's cat...
No, we cannot.We are in a bad diplo situation, we will need to please at least a few immediate neighbours so we have trade routes and they trade techs with us. We could try city gifting.
Or maybe yes, but this does not fit with a war of expansion.Please recall that it is still forbidden to gift/liberate cities to a civilization you are at war with except as part of a Peace Treaty.
Golmember is Ragnar and has the Colossus. He can have a second city, but we can't see it in the score because we're at war. ATM the only AI with more than 1 city is Evil.I think we need to plan for an early war against the minor nation. They are south of us and have the great lighthouse and the colossus. Either they can be reached by galleys or they are going to be a non influence on the game.
On the other hand one AI which I think is goldmember has disturbingly large GNP. But with 2 cities and only 6 food Are they working 1F4C coastal tiles or some kind of improved valuable metal. 45 GNP should be more then 20 raw commerce. With 2 from trade, 8 from palace and 2 from city square so the tiles are probably better then coastal. Perhaps one PH gold mine and a coastal food resource. I'm not certain this is useful information at all. I was wrong. With only 2 hammers this can't be the case. My guess will be 2 non resource coastal tiles. Unless they have very nice second ring Goldmember cities does not look that impressive. Seems like most of our opponents are working 2F1C tiles.
Does anyone know how the demographics screen is rounded? It is just truncated or rounded to closes integer?
I would much rather attack Mongolia then Joao. He is more dangerous to my plan of diplo victory then Joao. With the railroad he is about as far away.
I do not see how playing this as AW and going for space could be faster then a diplomatic victory.
We are not at war with the minor nations, and those are the ones that we should try to please. I see no chance befriending dr. evil or goldmemeber in the near future.
Minor nation are in permanent war with everyone else. The only minor nation in the game is Goldmember. And he will attack us since it is likly he is isolated and unable to attack anyone else. I can see how you could refer to other nations as minor.
City gift is not a huge investment: it only costs one settler, (100 hammer) and can be done once we have a 3-4 cities and we are ready to road into neighbours. It could give us hundreds of beakers via tech trade and commerce via trade routes. Why would we pass on that opportunity?
It makes sense to me. But we might have problem to reach others than Joao or Mongolia. I think we should have it in mind and discuss it again later
I still can't see how space race can be competititve here, I see no reason for us to plan for that yet. Setting up a strong economy and expanding to ~10 cities is good for any win condition, so we should focus on that for now.
If we want to have a shot at diplomatic victory we need avoid getting negative modifier with our intended friends.
Our first target shouldn't be that far away, city maintenance would slow us down considerably. For now Joao looks like our best bet... but he as also the best ally we can see for now. This won't be an easy decision.
Don't count on my support for a Diplo VC.Sorry, mixed up, I obviously thought about the normal nations (yeah, Joao and Mongolia looks like best gifting targets)
It can be, because without warring with Joao and - probably - Gengis we can't expand, so we can't be competitive.I guess you missed that we can see Goldmember south of us in the live save.
Yes i did. I didn't looked S of Wash, i was so sure there was nothing. But i can bet it's not the GLH/Colossus city.
We can get Ghandi and Mansa to +8 by running free religion, universal suffrage and free market. If they ask for help or tribute it will just be easier. As long as we are careful not to get negative modifier diplo victory should not be difficult.
Yes, Gold started with 2 cities. I must revise the test.I'm certain Goldmember is the one that started with two cities. Evil probably had 1 city and then captured our city and settled Ulundi outside of it.
Can we assume that we need paratroopers? Is seems plausible see the mountains around the Lair.Befriending a couple of AIs is certainly good advice. Until religion spread works out it will be hard to plan this in any kind of detail.
In terms of diplo/space/culture a lot will depend on which units we'll need to defeat Dr Evil (or at least capture his lair) because that'll determine how far we go down the tech tree. On that subject does anyone know if Internet is affected by no tech brokering?