Yup MM is high on Artist bulbs (but we only need 1, can tech up before).
List
AP vote and MM final bulb can be timed easily, same turn (first select reli victory vote, then finish MM and rush tower).
Overflow and ~3 chops should also work (with forge and maybe OR), i assume we are in a golden age for those last turns for crucial civic switches. 175h so GE shouldn't be needed and he's certainly worth more than rush buy gold with Kremlin.
We need all techs, Drama too (Globe in Artist city).
Rushbuy without Kremlin: 789g, with K 525g. Not that bad.
Yup UN is out, no question about that imo.
Good cos we want GLH.
With conquest as backup option only, we cannot build Oracle..i think that would be the verdict?
MM also giving Jewel corp fits greatly into that plan
We just need 2 Artists overall.
Def., other corps could never make up for more techs needed (and SP loss) in that short time period.
Oh we only need 1 Artist for MM (so we can plop the tech on AP turn, cannot wait for turn end), we can tech the rest of MM normally.
I was thinking 1 Artist for that, and one for Jewels.
1030 Artist bulb beakers on test, certainly a loss compared to GS but not terrible.
NW city
Not entirely clear, by moving sea for Moai we give up closer forests (1 early would help a lot) and furs mine (not great but something). We gain whales (+1 food) and plenty more Moai tiles, if we want them.
Small correction Lymo, MM bulb and BTower rush must be on the exact AP voting turn (when Religious victory option pops up), cos next turn our game will be over.
Tower must be built in between those turns or we have it rushed but not showing.