Here is your Session Turn Log from 1400 BC to 1200 BC:
Turn 65, 1400 BC: You have declared war on Asoka!
Turn 65, 1400 BC: Trumpster's Axeman 2 (Case Départ) (5.00) vs Asoka's Archer (3.00)
Turn 65, 1400 BC: Combat Odds: 94.8%
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (75/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (50/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (25/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (0/100HP)
Turn 65, 1400 BC: Trumpster's Axeman 2 (Case Départ) has defeated Asoka's Archer!
Turn 65, 1400 BC: Trumpster's Axeman 14 (Case Départ) (5.50) vs Asoka's Archer (3.30)
Turn 65, 1400 BC: Combat Odds: 94.8%
Turn 65, 1400 BC: (Extra Combat: -10%)
Turn 65, 1400 BC: (Extra Combat: +10%)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (75/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (50/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (25/100HP)
Turn 65, 1400 BC: Trumpster's Axeman 14 (Case Départ) is hit for 15 (85/100HP)
Turn 65, 1400 BC: Trumpster's Axeman 14 (Case Départ) is hit for 15 (70/100HP)
Turn 65, 1400 BC: Trumpster's Axeman 14 (Case Départ) is hit for 15 (55/100HP)
Turn 65, 1400 BC: Asoka's Archer is hit for 25 (0/100HP)
Turn 65, 1400 BC: Trumpster's Axeman 14 (Case Départ) has defeated Asoka's Archer!
Turn 65, 1400 BC: Tokugawa adopts Hereditary Rule!
Turn 67, 1320 BC: You have discovered Literature!
Turn 67, 1320 BC: You have trained a Settler in Case Départ. Work has now begun on a Market.
Turn 67, 1320 BC: Alexander adopts Hereditary Rule!
Turn 68, 1280 BC: The enemy has been spotted near Sheepish!
Turn 68, 1280 BC: Sheepish has grown to size 5.
Turn 68, 1280 BC: Constantinople can hurry Granary for 2⇴ with 20ℤ overflow and +1⇤ for 10 turns.
Turn 68, 1280 BC: You are the worst enemy of Asoka.
Turn 68, 1280 BC: Asoka is the worst enemy of Alexander.
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: Will Sign Peace Treaty: Asoka
Turn 68, 1280 BC: You are the worst enemy of Asoka.
Turn 68, 1280 BC: Asoka is the worst enemy of Alexander.
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: Will Sign Peace Treaty: Asoka
Turn 68, 1280 BC: Clearing a Forest has created 20 ℤ for Constantinople.
Turn 68, 1280 BC: You are the worst enemy of Asoka.
Turn 68, 1280 BC: Asoka is the worst enemy of Alexander.
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: Will Sign Peace Treaty: Asoka
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) (5.00) vs Asoka's Archer (2.85)
Turn 68, 1280 BC: Combat Odds: 95.7%
Turn 68, 1280 BC: (Plot Defense: +20%)
Turn 68, 1280 BC: (City Defense: +50%)
Turn 68, 1280 BC: (City Attack: -75%)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (85/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (70/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 26 (74/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (55/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (40/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (25/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 26 (48/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) is hit for 15 (10/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 26 (22/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 26 (0/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 5 (Case Départ) has defeated Asoka's Archer!
Turn 68, 1280 BC: Robert E. Lee (Great General) has been born in Case Départ (Trumpster)!
Turn 68, 1280 BC: Your Axeman 5 (Case Départ) has destroyed a Archer!
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) (5.00) vs Asoka's Archer (4.67)
Turn 68, 1280 BC: Combat Odds: 60.7%
Turn 68, 1280 BC: (Plot Defense: +20%)
Turn 68, 1280 BC: (Fortify: +5%)
Turn 68, 1280 BC: (City Defense: +50%)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (81/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (62/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 20 (69/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (43/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (24/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 20 (49/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (5/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 13 (Sheepish) is hit for 19 (0/100HP)
Turn 68, 1280 BC: Asoka's Archer has defeated Trumpster's Axeman 13 (Sheepish)!
Turn 68, 1280 BC: Your Axeman 13 (Sheepish) has died trying to attack a Archer!
Turn 68, 1280 BC: Trumpster's Axeman 4 (Case Départ) (6.00) vs Asoka's Archer (2.69)
Turn 68, 1280 BC: Combat Odds: 99.8%
Turn 68, 1280 BC: (Extra Combat: -20%)
Turn 68, 1280 BC: (Plot Defense: +20%)
Turn 68, 1280 BC: (Fortify: +25%)
Turn 68, 1280 BC: (City Defense: +50%)
Turn 68, 1280 BC: Trumpster's Axeman 4 (Case Départ) is hit for 16 (84/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 4 (Case Départ) is hit for 16 (68/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 23 (23/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 23 (0/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 4 (Case Départ) has defeated Asoka's Archer!
Turn 68, 1280 BC: Your Axeman 4 (Case Départ) has destroyed a Archer!
Turn 68, 1280 BC: Trumpster's Axeman 2 (Case Départ) (5.00) vs Asoka's Archer (2.57)
Turn 68, 1280 BC: Combat Odds: 97.0%
Turn 68, 1280 BC: (Plot Defense: +20%)
Turn 68, 1280 BC: (Fortify: +5%)
Turn 68, 1280 BC: (City Defense: +50%)
Turn 68, 1280 BC: Trumpster's Axeman 2 (Case Départ) is hit for 17 (83/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 2 (Case Départ) is hit for 17 (66/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 22 (27/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 22 (5/100HP)
Turn 68, 1280 BC: Asoka's Archer is hit for 22 (0/100HP)
Turn 68, 1280 BC: Trumpster's Axeman 2 (Case Départ) has defeated Asoka's Archer!
Turn 68, 1280 BC: Your Axeman 2 (Case Départ) has destroyed a Archer!
Turn 68, 1280 BC: You have captured Thessalonica!!!
Turn 68, 1280 BC: The Byzantine Civilization has been destroyed!!!
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: Clearing a Forest has created 20 ℤ for Constantinople.
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: The borders of Constantinople are about to expand.
Turn 68, 1280 BC: The borders of Constantinople have expanded!
Turn 68, 1280 BC: You have trained Buddhist Missionary in Constantinople. Work has now begun on a Granary.
Turn 68, 1280 BC: Napoleon has founded Samsun in a distant land.
Turn 69, 1240 BC: The enemy has been spotted near Sheepish!
Turn 69, 1240 BC: Sheepish will become unhappy on the next turn.
Turn 69, 1240 BC: You are the worst enemy of Alexander.
Turn 69, 1240 BC: Clearing a Forest has created 20 ℤ for Case Départ.
Turn 69, 1240 BC: Sheepish will become unhappy on the next turn.
Turn 69, 1240 BC: You are the worst enemy of Alexander.
Turn 69, 1240 BC: Case Départ will grow to size 7 on the next turn.
Turn 69, 1240 BC: Rice Pudding will grow to size 6 on the next turn.
Turn 69, 1240 BC: Golden Sands will grow to size 3 on the next turn.
Turn 69, 1240 BC: Sheepish will grow to size 6 on the next turn.
Turn 69, 1240 BC: Cornish Cow will grow to size 2 on the next turn.
Turn 69, 1240 BC: Case Départ will grow to size 7 on the next turn.
Turn 69, 1240 BC: Rice Pudding will grow to size 6 on the next turn.
Turn 69, 1240 BC: Golden Sands will grow to size 3 on the next turn.
Turn 69, 1240 BC: Sheepish will grow to size 6 on the next turn.
Turn 69, 1240 BC: Cornish Cow will grow to size 2 on the next turn.
Turn 70, 1200 BC: The enemy has been spotted near Sheepish!
Turn 70, 1200 BC: The enemy has been spotted near Thessalonica!
Turn 70, 1200 BC: Case Départ has grown to size 7.
Turn 70, 1200 BC: Rice Pudding has grown to size 6.
Turn 70, 1200 BC: Golden Sands has grown to size 3.
Turn 70, 1200 BC: Sheepish has grown to size 6.
Turn 70, 1200 BC: Sheepish has become unhappy.
Turn 70, 1200 BC: Sheepish can hurry Library for 3⇴ with 20ℤ overflow and +1⇤ for 16 turns.
Turn 70, 1200 BC: Cornish Cow has grown to size 2.
Turn 70, 1200 BC: Thessalonica will be pacified on the next turn.
Turn 70, 1200 BC: You are the worst enemy of Alexander.
Turn 70, 1200 BC: Thessalonica will be pacified on the next turn.
Turn 70, 1200 BC: You are the worst enemy of Alexander.
Turn 70, 1200 BC: Thessalonica will be pacified on the next turn.
Turn 70, 1200 BC: You are the worst enemy of Alexander.
Turn 70, 1200 BC: Clearing a Forest has created 20 ℤ for Cornish Cow.
Turn 70, 1200 BC: Thessalonica will be pacified on the next turn.
Turn 70, 1200 BC: You are the worst enemy of Alexander.
Turn 70, 1200 BC: Thessalonica will be pacified on the next turn.
Turn 70, 1200 BC: You are the worst enemy of Alexander.