namliaM
Deity
I found farming the cow sped up the warrior enough to allow the scout some freedom. Are you able to have the warrior fogbust the Corinth site?
This would be the situation with grow to 5, if allowed "naturaly" ... Where the warrior has moved and the settler hasnt
The warrior can be rushed a turn at the expense of 2 food (working the mine over the Cow)
Or the settler from Athens for Corinth can be "set back" by 1 or 2 turns.
Either by part building a warrior (1 turn) or complete it (2 turns) to get the MP happy face and start claiming our investment of +1 hammer faster.
It still takes 7 turns for the settler, so he is delayed by 2 turns but the Worker (3) has 10 more hammers into it and indeed finish in 3 turns instead of 4
Basicaly changing 2 hammers (and some commerce) from Corinth into 10 hammers and 10 commerce for Athens
How about chopping/whipping TGL in Athens at this point?
Will probably delay settling of Beaver Isle, but with 100 hammers available from chops, could speed TGL up considerably.