So this is how it goes for t40 settler and t41 city
PPP t24-40
t24
worker --> hills
City works: GFH + fish
City starts LH
t28
worker finishes mining, forest --> mine
t29 city grows, works pigs
worker pastures
t32 pasture finished
t33 LH ready
city starts warrior
worker roads pigs
t34 city grows to GFH, starts settler
t40
settler ready, 3 warriors near Rome (1 constantly on pigtile to fogbust within 2 tiles
pigs --> GFH to finish 4th warrior in 1 turn
..... and further toward new city
t40 settler moves on pig.
t41:
4th warrior ready. settler moves to desired location.
If no barb warrior in 1 tile: a) warrior from pigs moves back to Rome (so we have 4 in Rome), b) take screenshot of Rome
c) Settler founds a city.
d) 2 warriors move toward new city
e) change research back to BW
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Worker sentence:
moves to hill
mines
moves to pig and pastures
roads pigs
moves to hills and roads
moves to foresthill and roads
moves toward new city hills for mining
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Worker steal:
move toward Carthage and hopefully steal a worker
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Teching: the wheel, BW
At t40 we are 1 turn to complete BW, cancel it
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EP: Carthage?
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Stop conditions: worker steal possible
warrior ost to animal