LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,632
An example of the fairness of this scenario. The multiple starting explorers meant that teams saw the starting resources and had settling choices. The most powerful of the choices were balanced and included future copper in the city limits and horses nearby. That meant that the three most obvious tech paths were also balanced.
The weakest choice, Mng-BW, gave instant axes for slow but powerful warring, so a team opting for this wasn't at a severe disadvantage, conceivably at a huge advantage since the AIs were so weak and we started with The Wheel.
The next choice, AH, gave powerful REX with the cows and a second city access to chariots for later-starting but faster warring.
The third choice, Alpha beeline, sacrificed early REX and warring for more advanced research.
BSP managed to create a relative balance to all three tech paths, which is quite uncommon. Usually the "right" tech path gives a significant advantage, but knowing the right tech path from the beginning can be quesswork.
This is easy for me to analyze in hindsight. How BSP managed to create that though eludes me.
The weakest choice, Mng-BW, gave instant axes for slow but powerful warring, so a team opting for this wasn't at a severe disadvantage, conceivably at a huge advantage since the AIs were so weak and we started with The Wheel.
The next choice, AH, gave powerful REX with the cows and a second city access to chariots for later-starting but faster warring.
The third choice, Alpha beeline, sacrificed early REX and warring for more advanced research.
BSP managed to create a relative balance to all three tech paths, which is quite uncommon. Usually the "right" tech path gives a significant advantage, but knowing the right tech path from the beginning can be quesswork.
This is easy for me to analyze in hindsight. How BSP managed to create that though eludes me.