Turn 138, 560 AD: Joao II is willing to negotiate.
Turn 138, 560 AD: Stalin is willing to negotiate.
Turn 138, 560 AD: Kublai Khan is the worst enemy of Frederick.
Turn 138, 560 AD: The borders of Yar are about to expand.
Turn 138, 560 AD: Darius I will trade Corn
Turn 138, 560 AD: Will Trade Map: Joao II, Stalin
Turn 138, 560 AD: Will Sign Peace Treaty: Joao II, Stalin
Turn 138, 560 AD: Clearing a Forest has created 24 ℤ for St. Pete.
Turn 138, 560 AD: Christianity has spread in Thebes.
Turn 138, 560 AD: You have plundered 4ℴ from the Pasture!
Turn 138, 560 AD: Kublai Khan refuses to talk.
Turn 138, 560 AD: You are the worst enemy of Churchill, Gandhi, Kublai Khan, Joao II, Stalin.
Turn 138, 560 AD: Mao Zedong is the worst enemy of Hatshepsut.
Turn 138, 560 AD: Gandhi is the worst enemy of Saladin, Mao Zedong.
Turn 138, 560 AD: Kublai Khan is the worst enemy of Frederick, Darius I.
Turn 138, 560 AD: Darius I will trade Corn
Turn 138, 560 AD: Saladin will trade Clam
Turn 138, 560 AD: Mao Zedong will trade Crab
Turn 138, 560 AD: Will Trade Map: Darius I, Hatshepsut, Joao II, Mao Zedong, Stalin
Turn 138, 560 AD: Will Sign Peace Treaty: Joao II, Stalin
Turn 138, 560 AD: Clearing a Forest has created 24 ℤ for St. Pete.
Turn 138, 560 AD: You have captured Moscow!!!
Turn 138, 560 AD: The borders of Moscow have expanded!
Turn 138, 560 AD: Your Catapult 12 (Orleans) has reduced the defenses of Novgorod to 46%!
Turn 138, 560 AD: Your Catapult 14 (Cologne) has reduced the defenses of Lisbon to 52%!
Turn 138, 560 AD: Your Catapult 15 (Lyons) has reduced the defenses of Lisbon to 49%!
Turn 138, 560 AD: You have captured Transylvania!!!
Turn 138, 560 AD: The borders of Transylvania have expanded!
Turn 138, 560 AD: You have discovered Chemistry!
Turn 138, 560 AD: You have constructed a Taoist Monastery in Paris. Work has now begun on a Jewish Monastery.
Turn 138, 560 AD: You have trained a Spy in XO Cognac. Work has now begun on a Spy.
Turn 138, 560 AD: The borders of Yar have expanded!
Turn 138, 560 AD: You have trained a Trebuchet in Argent. Work has now begun on a Catapult.
Turn 138, 560 AD: You have trained a Spy in Ivory Coast. Work has now begun on a Spy.
Turn 138, 560 AD: You have constructed a Forge in Thebes. Work has now begun on a Theatre.
Turn 138, 560 AD: You have trained a Spy in Aberdeen. Work has now begun on a Spy.
Turn 138, 560 AD: You have trained a Spy in York. Work has now begun on a Spy.
Turn 138, 560 AD: You have trained Islamic Missionary in Edirne. Work has now begun on a Courthouse.
Turn 138, 560 AD: Confucianism has spread in Transylvania.
Turn 138, 560 AD: St. Augustine (Great Prophet) has been born in Berlin (Frederick)!
Turn 138, 560 AD: Aryabhata (Great Scientist) has been born in Pataliputra (Gandhi)!
Turn 138, 560 AD: Jerusalem (Barbarian) has been captured by the Arabian Empire!!!
Turn 138, 560 AD: Sir Alexander Mackenzie (Great Merchant) has been born in Lisbon (Joao II)!
Turn 138, 560 AD: Mao Zedong adopts Bureaucracy!
Turn 138, 560 AD: Mao Zedong adopts Organized Religion!
Turn 139, 580 AD: St. Pete can hurry National Epic for 1⇴ with 24ℤ overflow and +1⇤ for 59 turns.
Turn 139, 580 AD: Thebes can hurry Theatre for 1⇴ with 26ℤ overflow and +1⇤ for 19 turns.
Turn 139, 580 AD: Rostov has grown to size 6.
Turn 139, 580 AD: Rostov has become unhappy.
Turn 139, 580 AD: Aberdeen can hurry Spy for 2⇴ with 21ℤ overflow and +1⇤ for 15 turns.
Turn 139, 580 AD: Moscow will be pacified on the next turn.
Turn 139, 580 AD: York has grown to size 4.
Turn 139, 580 AD: York can hurry Spy for 2⇴ with 6ℤ overflow and +1⇤ for 27 turns.
Turn 139, 580 AD: Istanbul can hurry Granary for 1⇴ with 36ℤ overflow and +1⇤ for 10 turns.
Turn 139, 580 AD: Memphis will be pacified on the next turn.
Turn 139, 580 AD: Gandhi has 50 gold available for trade.
Turn 139, 580 AD: Kublai Khan has 6 gold per turn available for trade.
Turn 139, 580 AD: Kublai Khan is willing to negotiate.
Turn 139, 580 AD: Kublai Khan is the worst enemy of Hatshepsut.
Turn 139, 580 AD: The borders of Hamburg are about to expand.
Turn 139, 580 AD: The borders of Moscow are about to expand.
Turn 139, 580 AD: Will Trade Map: Kublai Khan
Turn 139, 580 AD: Will Sign Peace Treaty: Kublai Khan
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.00) vs Kublai Khan's Scout (1.85)
Turn 139, 580 AD: Combat Odds: 100.0%
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +75%)
Turn 139, 580 AD: Kublai Khan's Scout is hit for 39 (61/100HP)
Turn 139, 580 AD: Kublai Khan's Scout is hit for 39 (22/100HP)
Turn 139, 580 AD: Kublai Khan's Scout is hit for 39 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer has defeated Kublai Khan's Scout!
Turn 139, 580 AD: Your Musketeer has destroyed a Scout!
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.00) vs Kublai Khan's Keshik (7.20)
Turn 139, 580 AD: Combat Odds: 70.0%
Turn 139, 580 AD: (Extra Combat: +20%)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 17 (83/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 17 (66/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 17 (49/100HP)
Turn 139, 580 AD: Kublai Khan's Keshik is hit for 22 (78/100HP)
Turn 139, 580 AD: Kublai Khan's Keshik is hit for 22 (56/100HP)
Turn 139, 580 AD: Kublai Khan's Keshik is hit for 22 (34/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 17 (32/100HP)
Turn 139, 580 AD: Kublai Khan's Keshik is hit for 22 (12/100HP)
Turn 139, 580 AD: Kublai Khan's Keshik is hit for 22 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer has defeated Kublai Khan's Keshik!
Turn 139, 580 AD: Your Musketeer has destroyed a Keshik!
Turn 139, 580 AD: You have captured Orenburg!!!
Turn 139, 580 AD: You have made peace with Kublai Khan!
Turn 139, 580 AD: Your Catapult 20 (Yar) has reduced the defenses of Novgorod to 42%!
Turn 139, 580 AD: Your Catapult 12 (Orleans) has reduced the defenses of Novgorod to 38%!
Turn 139, 580 AD: Your Catapult 14 (Cologne) has reduced the defenses of Lisbon to 45%!
Turn 139, 580 AD: Napoleon REAL's Catapult 15 (Lyons) (5.00) vs Joao II's Longbowman (12.90)
Turn 139, 580 AD: Combat Odds: 0.4%
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +25%)
Turn 139, 580 AD: (City Defense: +45%)
Turn 139, 580 AD: Your Catapult 15 (Lyons) has caused collateral damage! (3 Units)
Turn 139, 580 AD: Napoleon REAL's Catapult 15 (Lyons) is hit for 31 (69/100HP)
Turn 139, 580 AD: Napoleon REAL's Catapult 15 (Lyons) is hit for 31 (38/100HP)
Turn 139, 580 AD: Napoleon REAL's Catapult 15 (Lyons) is hit for 31 (7/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 12 (88/100HP)
Turn 139, 580 AD: Napoleon REAL's Catapult 15 (Lyons) is hit for 31 (0/100HP)
Turn 139, 580 AD: Joao II's Longbowman has defeated Napoleon REAL's Catapult 15 (Lyons)!
Turn 139, 580 AD: Your Catapult 15 (Lyons) has died trying to attack a Longbowman!
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.90) vs Joao II's Longbowman (11.35)
Turn 139, 580 AD: Combat Odds: 35.0%
Turn 139, 580 AD: (Extra Combat: -10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +25%)
Turn 139, 580 AD: (City Defense: +45%)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 22 (78/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 22 (56/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 22 (34/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 22 (12/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 18 (70/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 22 (0/100HP)
Turn 139, 580 AD: Joao II's Longbowman has defeated Napoleon REAL's Musketeer!
Turn 139, 580 AD: Your Musketeer has died trying to attack a Longbowman!
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.70) vs Joao II's Longbowman (10.10)
Turn 139, 580 AD: Combat Odds: 40.7%
Turn 139, 580 AD: (Extra Combat: -10%)
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +5%)
Turn 139, 580 AD: (City Defense: +25%)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 20 (78/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 19 (72/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 19 (53/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 19 (34/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 20 (58/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 19 (15/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 20 (38/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 20 (18/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer is hit for 20 (0/100HP)
Turn 139, 580 AD: Joao II's Longbowman has defeated Napoleon REAL's Musketeer!
Turn 139, 580 AD: Your Musketeer has died trying to attack a Longbowman!
Turn 139, 580 AD: Napoleon REAL's Horse Archer 13 (Ivory Coast) (7.20) vs Joao II's Maceman (11.40)
Turn 139, 580 AD: Combat Odds: 4.6%
Turn 139, 580 AD: (Extra Combat: -20%)
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 13 (Ivory Coast) is hit for 25 (75/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 13 (Ivory Coast) is hit for 25 (50/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 13 (Ivory Coast) is hit for 25 (25/100HP)
Turn 139, 580 AD: Your Horse Archer 13 (Ivory Coast) has withdrawn from combat with a Maceman!
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) (7.20) vs Joao II's Maceman (9.56)
Turn 139, 580 AD: Combat Odds: 22.1%
Turn 139, 580 AD: (Extra Combat: -20%)
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Combat: -25%)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) is hit for 23 (77/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) is hit for 23 (54/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) is hit for 23 (31/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) is hit for 23 (8/100HP)
Turn 139, 580 AD: Joao II's Maceman is hit for 17 (75/100HP)
Turn 139, 580 AD: Joao II's Maceman is hit for 17 (58/100HP)
Turn 139, 580 AD: Joao II's Maceman is hit for 17 (41/100HP)
Turn 139, 580 AD: Joao II's Maceman is hit for 17 (24/100HP)
Turn 139, 580 AD: Joao II's Maceman is hit for 17 (7/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 12 (York) is hit for 23 (0/100HP)
Turn 139, 580 AD: Joao II's Maceman has defeated Napoleon REAL's Horse Archer 12 (York)!
Turn 139, 580 AD: Your Horse Archer 12 (York) has died trying to attack a Maceman!
Turn 139, 580 AD: Napoleon REAL's Horse Archer 4 (Paris) (7.80) vs Joao II's Longbowman (9.03)
Turn 139, 580 AD: Combat Odds: 41.2%
Turn 139, 580 AD: (Extra Combat: -30%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +25%)
Turn 139, 580 AD: (City Defense: +45%)
Turn 139, 580 AD: Joao II's Longbowman is hit for 16 (54/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 16 (38/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 16 (22/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 16 (6/100HP)
Turn 139, 580 AD: Joao II's Longbowman is hit for 16 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 4 (Paris) has defeated Joao II's Longbowman!
Turn 139, 580 AD: Your Horse Archer 4 (Paris) has destroyed a Longbowman!
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) (4.40) vs Joao II's Axeman (3.74)
Turn 139, 580 AD: Combat Odds: 71.9%
Turn 139, 580 AD: (Extra Combat: -10%)
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +25%)
Turn 139, 580 AD: (Class Attack: -100%)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (82/100HP)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (64/100HP)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (46/100HP)
Turn 139, 580 AD: Joao II's Axeman is hit for 21 (69/100HP)
Turn 139, 580 AD: Joao II's Axeman is hit for 21 (48/100HP)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (28/100HP)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (10/100HP)
Turn 139, 580 AD: Joao II's Axeman is hit for 21 (27/100HP)
Turn 139, 580 AD: Napoleon REAL's Chariot 1 (Lyons) is hit for 18 (0/100HP)
Turn 139, 580 AD: Joao II's Axeman has defeated Napoleon REAL's Chariot 1 (Lyons)!
Turn 139, 580 AD: Your Chariot 1 (Lyons) has died trying to attack a Axeman!
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.00) vs Joao II's Axeman (2.43)
Turn 139, 580 AD: Combat Odds: 100.0%
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +25%)
Turn 139, 580 AD: Joao II's Axeman is hit for 25 (2/100HP)
Turn 139, 580 AD: Joao II's Axeman is hit for 25 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer has defeated Joao II's Axeman!
Turn 139, 580 AD: Your Musketeer has destroyed a Axeman!
Turn 139, 580 AD: Napoleon REAL's Horse Archer 15 (Gold Coast) (6.00) vs Joao II's Longbowman (1.66)
Turn 139, 580 AD: Combat Odds: 100.0%
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: (Fortify: +5%)
Turn 139, 580 AD: (City Defense: +25%)
Turn 139, 580 AD: Joao II's Longbowman is hit for 19 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Horse Archer 15 (Gold Coast) has defeated Joao II's Longbowman!
Turn 139, 580 AD: Your Horse Archer 15 (Gold Coast) has destroyed a Longbowman!
Turn 139, 580 AD: Napoleon REAL's Musketeer (9.70) vs Joao II's Maceman (0.86)
Turn 139, 580 AD: Combat Odds: 100.0%
Turn 139, 580 AD: (Extra Combat: -10%)
Turn 139, 580 AD: (Extra Combat: +10%)
Turn 139, 580 AD: (Plot Defense: +45%)
Turn 139, 580 AD: Joao II's Maceman is hit for 24 (0/100HP)
Turn 139, 580 AD: Napoleon REAL's Musketeer has defeated Joao II's Maceman!
Turn 139, 580 AD: Your Musketeer has destroyed a Maceman!
Turn 139, 580 AD: You have captured a Worker
Turn 139, 580 AD: You have captured Lisbon!!!
Turn 139, 580 AD: Napoleon REAL adopts Bureaucracy!
Turn 139, 580 AD: Napoleon REAL adopts Pacifism!
Turn 139, 580 AD: You have trained a Settler in Orleans. Work has now begun on a Spy.
Turn 139, 580 AD: You have trained a Catapult in Argent. Work has now begun on a Courthouse.
Turn 139, 580 AD: The borders of Hamburg have expanded!
Turn 139, 580 AD: You have trained a Spy in Gold Coast. Work has now begun on a Spy.
Turn 139, 580 AD: You have constructed National Epic in St. Pete. Work has now begun on a Theatre.
Turn 139, 580 AD: The borders of Moscow have expanded!
Turn 139, 580 AD: You have constructed a Granary in Istanbul. Work has now begun on a Islamic Monastery.
Turn 139, 580 AD: Joao II refuses to talk.
Turn 139, 580 AD: Hatshepsut adopts Caste System!
Turn 139, 580 AD: Hatshepsut has agreed to become a vassal state of Mao Zedong
Turn 139, 580 AD: The Apostolic Palace voting members have announced their decision: Assign the French city of Thebes to Hatshepsut (Requires 96 of 155 Total Votes)
Turn 140, 600 AD: Paris has grown to size 14.
Turn 140, 600 AD: Lyons has become happy.
Turn 140, 600 AD: Argent has grown to size 13.
Turn 140, 600 AD: Argent can hurry Courthouse for 3⇴ with 43ℤ overflow and +1⇤ for 43 turns.
Turn 140, 600 AD: Cologne has grown to size 7.
Turn 140, 600 AD: Moscow has been pacified.
Turn 140, 600 AD: Jackpot has grown to size 3.
Turn 140, 600 AD: Memphis has been pacified.
Turn 140, 600 AD: Darius I has 50 gold available for trade.
Turn 140, 600 AD: Saladin has 50 gold available for trade.
Turn 140, 600 AD: You are the worst enemy of Hatshepsut.
Turn 140, 600 AD: The borders of Memphis are about to expand.