On Eastern Standard time here.
Worker stealing could help a lot. It might be less useful to do if:
i. The AIs are far away, and we apparently have a lot of room around us Concur, but I proposed early stealing as a likely priority because there are 12 AIs on a standard Pangaea map, so there shouldn't be much room around us, unless the map maker has created it.
I would tend to think that stealing 1 Worker for the sake of stealing a Worker is going to be a questionable tactic. But, going all-in, say, with a Woodsman II Axeman, where we'd capture multiple Workers, would almost certainly be a tactic that we should be using/abusing. I'm proposing a worker steal ASAP, long before an axe is available or trading has come into play. An early worker steal might pose some risk of a counterattack, but taking calculated risks is likely necessary to win. At least in Vanilla, most AI start with a worker (plus a settler and two archers), so if an AI is close, a worker could be available to our warrior very early. In Vanilla, the worker is not likely to be protected by an archer, and a worker would likely be extremely helpful (and would set the nearby AI back for follow up conquest, so diplo hit might not be a consideration). Are workers protected more in BtS?
Worker stealing could help a lot. It might be less useful to do if:
i. The AIs are far away, and we apparently have a lot of room around us Concur, but I proposed early stealing as a likely priority because there are 12 AIs on a standard Pangaea map, so there shouldn't be much room around us, unless the map maker has created it.
I would tend to think that stealing 1 Worker for the sake of stealing a Worker is going to be a questionable tactic. But, going all-in, say, with a Woodsman II Axeman, where we'd capture multiple Workers, would almost certainly be a tactic that we should be using/abusing. I'm proposing a worker steal ASAP, long before an axe is available or trading has come into play. An early worker steal might pose some risk of a counterattack, but taking calculated risks is likely necessary to win. At least in Vanilla, most AI start with a worker (plus a settler and two archers), so if an AI is close, a worker could be available to our warrior very early. In Vanilla, the worker is not likely to be protected by an archer, and a worker would likely be extremely helpful (and would set the nearby AI back for follow up conquest, so diplo hit might not be a consideration). Are workers protected more in BtS?