Indeed! This week seemed like a soap opera.
OK, the long awaited PPP is here... I will edit this post as I put it together, but broadly it is:
- Fight Stalin without building too many more units
- research along the path Education, Philo, Lib (bismark has Philo and can research Edu so we need some luck here to get Nationalism)
- try to fix economy with courthouses and harbors
War: Our newly conquered core cities will continue to have happiness issues until Darius is dead, but our older cities are suffering from war weariness. As Darius is offering us nothing for peace I propose simply to make a cease fire, at least until we regroup.
I propose to have 2 stacks, the first will be for stabbing direct at Moscow and/or cleaning up Stalins units, this will/should become the focus for Stalin to send his units so it will need good defenders. The second stack will just work its way around the north south of his lands and contain a lot of cats.
Techs: Education, Philo, Lib (Nationalism), Music, Mil Tradition ?
Trade: Sell Gandhi our pig and cancel our pig to bismark trade and replace with gems in a few turns when Ectabana's gems are connected.
Cities: obviously there is a big focus here on economic recovery and not much on new units. I feel we should use our existing units to take what we can from Stalin. We need to get to Liberalism/Nationalism asap to regain the tech lead and get ourselves to Cuirs. Obviously if we can pick up Engineering in a trade before then we can step up the war effort again.
Persopolis: Currently 6t from Palace, as it currently generates almost exactly the same commerce/hammers as Cahokia, I will delay Palace and instead finish the barracks and produce a Mace for Moscow stack defence.
Cahokia: finish observatory then HA's, courthouse
PovP: harbor, courthouse, 3 WB's (for Chaco Canyon)
MC: finish cat, courthouse, observatory FP
Fishy: switch to courthouse, harbor and then finish observatory
Stoned: units (Maces/XBows), then a harbor/courthouse at some point
Eye Land: observatory (whip after 1t) then colloseum
Phant Land: courthouse (whip before palace finished), harbor
Pork Chop: finish market, then courthouse
Clish: finish courthouse, then harbor
WorkerGraveyard: finish lighthouse, courthouse & harbor
Pasargadae: forge, barracks, units
Ectabana: library (whip when available), granary
Gordium: library (whip when available), barracks, units
Susa: barracks, units