yea, I was thinking 4f tile is not very useful. Probably look at the horse.Cowboy camps deer in Silver city (2 turns to complete) rather than another chop or hooking up horses or furs in Whales.
yea, I was thinking 4f tile is not very useful. Probably look at the horse.Cowboy camps deer in Silver city (2 turns to complete) rather than another chop or hooking up horses or furs in Whales.
yeah, then he can hop back on if it's a small island. We sometimes do these scouting moves before upload, but not sure what we would learn that affects us. Meet an AI?Any exploration advice? I was planning to drop the scout off in the NW as soon as possible
Workboat 10 (Born in Cow City on Turn 77)
T77 - Sail for Whale City to net 3rd seafood on Turn 87
SilverCity :
T79 : 2-whip lh for maxOF
Mids/Moai
Probably when Cows is ready to whip a Dun into the Mids after the granary and LH are done.I think you get the point tho. Make sure this city is ready to contribute to the next Stone-less turn. When is that?
It could sail towards 2 clam and if we don't get Confusianism founded there, it can sail on to net the seafood in Canal.I don't know what Whales is going to do with +11 food. How about sending this to 2Clams so it can focus on granary, lh, library?
edit: oh, borders.. someone said that already. Hmm.
RogerAlso watch for SB completing a settler. Need to close borders then.
Done. Nothing too interesting yet.yeah, then he can hop back on if it's a small island. We sometimes do these scouting moves before upload, but not sure what we would learn that affects us. Meet an AI?
Maybe you should move now.
I think we can get IW in 2 turns (with some overflow from CoL) So that would be T83 we start on gems with 4 workers.
Someone should finish Science's 3rd farm before then. Ideally T81 (then on to gems)
Before consider playing, you should test ahead to see how that IW lands or if we need to massage it.
SB has 2 roaded rice himself and he is willing to trade that rice.Rex uses his spare turns to build a road connecting the rice (via the horse tile). This might be something SB demands or we could possibly use the extra health down the road anyway.
OK. We could use the Rice anyway; a single worker has time to road it now and finish the farm in Science before IW comes in.SB has 2 roaded rice himself and he is willing to trade that rice.
Agree.There is no way to pull in IW to 2 turns u
Well, we're not really planning to use Pacifism until MIds(Rep + return to caste)Does that make early Philosophy/Pacifism less lucrative?
Yep, I tested it all the way to size 8. We have food to spare (22 in the bin to be exact)EDIT: I haven't worked through the details to know if growing to the required pops is possible or not. Looks like you plan to grow 2 turns in a row??
The dun math keeps surprising me.48/50h for dun maximizes the return.
Is there an article explaining how it works? This one doesn't explain the change in 3.19 patch. My rusty memory tells me that some of the excess hammer can be wasted, i.e. not converted to OF hammer or gold.The dun math keeps surprising me.
Ya, Profit City can totally put 4 moreinto Dun on T75 and it will turn into 8
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