[BTS] SGOTM 26 - The Indecisive

Concur about abundance of fail gold. Getting the GMs you want is difficult We have not been running GMs in our specialist cities (other than Bib), so other GMs are real probabilities.
I thought you meant courthouse. Customs house is 100% of base trade route yield. So will be 2-3 right now and increase to double with corporation and free trade.
 
Do you have a gp plan or shall I make one when I get home?
I have a rough outline in mind and can fill it out a bit and post, but the spread-sheet-like version you came up with before would be preferable.

If you want to keep playing, that's fine, but, if you would like me to play next, that's fine too -- just give me some feedback on post #573.
 
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I have been on a funeral today and am on the train home. I will give feedback in a few hours.
 
“Peter has somehow wrecked his economy.” He settled four poor and distant cities.

“Should we just gift all our techs to everyone to increase the tech pace of the AIs? If we tech everything ourselves we will not be competitive.” I’d look for opportunities to sell them, of course, and we would need to hold onto some to trade for techs they research, but, other than someone else building the ETower, don’t see what we would be risking?
Only thing I think we need to GG from Facism and Eiffel Tower.

Do you want to continue playing? If not, here is the essence of my planning. Will fill out with feedback.
You may go ahead and play tonight.

Tech path: RP>ST>AL>EL
I guess ST is Steam Power? Or Are you referring to Steel? Let us get steel in trade. How will you get all prereqs for AL? I doubt we will be able to trade for nationalism, constitution and corporation in 10 turns. Go Replaceable Parts, Steam Power then Electricity and Radio.

Time for GA with a GSc and a GM. Cities to run specialists: Bib, CC, 6R, and CC

Which GPs are optimal to create?
3 GM and 4 GS. 3 GS need to be created before we start Electricity.

Need one for Corp but perhaps from our next GA. (BTW, can we create Cereal Mills in IT even though it has no cereals in its area?)
We have rice and wheat. I do not think they are needed in the city cross.

Thinking we can speed research some if we get superfluous GPs: GSCs could bulb Electricity and/or Refrigeration; GM Industrialism, GE with Electricity (if we don’t have Steel). At least that’s the way I think it works in Vanilla. Needs to be double checked.
GS to bulb electricity I think is the way to go.

Do we want to put some spy points on Bis so we will know his research when we get him to Friendly?
Yes, we want that. We need 100 EP on him soon. How soon that is is up to you.

Concur with getting to Friendly with Bis. You are not building more Jewish missionaries, so will two converted cities (making three) be sufficient. Do we want a backup missionary? Target cities: Cologne and Hamburg? We could go to Free Religion for a while within a GA (not going to be building much then). Thinking that would help but would the Friendly last after we switched back to OR?
I have failed with one so far. Chances are good that we can succed with both. Should be about 80% (89% each if I remember correctly. ). But building one more is good as sending one more to secure Russia is not bad.

Whip barracks in IT into harbor.
Don't like whipping when we are starting a golden age.

Why UofS in CC? Is it for failed gold or science from religious buildings? Why wouldn’t a Customs House be about the same cost and more valuable, especially if we go to Free Market?
Fail gold.

Propose building CHs in CC and in BB (whipping Jewish Temple into it). Workers on BB forests – are they farming and chopping to completion?
They are just preparing for chops into Eiffel Tower.

5W: Chop one forest into Kremlin, to take two turns off finish date, and build CH
With 44 turns left I do not see that a CH will pay for itself. It will cost 150 gold/research and give us 2,5+ research a turn.

6R: Globe
Yes

Bib: Complete Jewish Temple and build science
Yes

Aqueduct in TC, then CH;
University give twice as much science then CH.

Possible win turns:
187, 188, 189, 190
201, 202, 203, 204
215, 216, 217, 218
229, 230, 231, 232
Let us aim at 229-232 window. We can cause a failed victory vote to reschedule votes and win 225, 226 or 227 instead but we can do that if we are doing very good on turn 215. I should have look at this earlier. We have way more gold then we need. Should have built more universities and less fail gold. Let us build what we need, anything that pay back in less than 44 turns and science. If anyone would like to calculate which turn we need facism by that would be great. Facism gives us access to west point and heroic epic.

I will make a new post for GP plan.
 
GA plan
specialists turn 1 turn 2 turn 3 turn 4 turn 5 turn 6 turn 7 turn 8 turn 9 turn 10 turn 11 turn 12
Bib 2 2 2 2 2 8 8 12 0 0 0 0
BB 0 0 0 0 0 0 0 0 0 0 0 0
TC 5 5 5 5 14 14 17 16 15 0 0 0
6R 9 9 9 9 9 9 9 9 9 9 9 3
CC 4 4 4 4 8 8 8 8 8 18 17 0
5W 10 10 10 10 10 14 13 0 0 0 0 0
IT 0 0 0 0 0 0 0 0 0 0 0 0

GPPs turn 1 turn 2 turn 3 turn 4 turn 5 turn 6 turn 7 turn 8 turn 9 turn 10 turn 11 turn 12 turn 13
Bib 468 498 528 558 588 618 702 786 6 18 30 42 54
GS turn 9
BB 22 22 22 22 22 22 22 22 22 22 22 22 22
TC 141 192 243 294 345 477 609 768 918 59 65 71 77
GE/GM turn 10
6R 501 621 41 161 281 401 521 641 761 881 1001 1121 1169
GS/GE turn 3
CC 294 339 384 429 474 555 636 717 798 879 1050 12 21
GP/GE/GS turn 12
5W 111 201 291 381 471 561 687 4 4 4 4 4 4
GM/GE turn 8
IT 15 15 15 15 15 15 15 15 15 15 15 15 15
 
I do not know how to make tables here but You may check my calculations. I think a small number of starving is just good manners. We need a GS and a GE/GM for the third GA. Extra GS can bulb electricity. GMs can bulb Constitution or Corperation. GE can bulb Assembly Line or rush a wonder.
 
This is terrific feedback. Thanks for putting in so much time. [Never knew starving folks was good manners. There are strange customs in Sweden.]

I have limited free time today, so will probably be playing into the night. If a save is not up when you arise, be patient. I will get as far as I can and post.
 
I do not know how to make tables here
Like this:-

Code:
[table=head]
[B]Rank[/B]|[B]Player[/B]|[B]Date[/B]|[B]Score[/B]
1| @swordnboard |1680 BC|32,131
2| @Tonny |1520 BC|26,227
3| @lymond|550 BC|31,979
[/table]
 
This is terrific feedback. Thanks for putting in so much time. [Never knew starving folks was good manners. There are strange customs in Sweden.]

I have limited free time today, so will probably be playing into the night. If a save is not up when you arise, be patient. I will get as far as I can and post.
Always worth starving your cities during GA. even better switching in pacifism but I didn't check if this applies here (vs OR I mean)
Awesome work Folket. Thank you for following the ROI approach, I was afraid we were just gonna build stuff so our cities look pretty.

I won't be available now untill sunday evening. But I can comment deeper and check you math (will just start an excel sheet) then.

Good luck guys with your sets (I am assuming you will take at least one during the week end). :thumbsup:
 
Always worth starving your cities during GA. even better switching in pacifism but I didn't check if this applies here (vs OR I mean)
Awesome work Folket. Thank you for following the ROI approach, I was afraid we were just gonna build stuff so our cities look pretty.

I won't be available now untill sunday evening. But I can comment deeper and check you math (will just start an excel sheet) then.

Good luck guys with your sets (I am assuming you will take at least one during the week end). :thumbsup:
I have assumed Pacifism and Mercantilism during the GA.
 
This is terrific feedback. Thanks for putting in so much time. [Never knew starving folks was good manners. There are strange customs in Sweden.]

I have limited free time today, so will probably be playing into the night. If a save is not up when you arise, be patient. I will get as far as I can and post.
Good luck.
 
Cactus Pete. How is your set going? With 5 days left we need to communicate any delay fast so that someone else can take over.
 
Wish you had mentioned Mercantilism, because I switched to Free Trade and that made life difficult. (Should have been obvious, but never crossed my mind.)

Here is report and will post at Central momentarily.

T185 (1250 AD): Trade Education to Peter for 150 gold; trade Bis Divine Right for 10 gold; trade CS to Rome for 50 gold; start GA, change Civics, and run specialist according to plan

T186: Trade Music to SB for 50 gold; trade DR to Rome for 10 gold; trade Louis CS for 10 gold; gift techs to various civs that lead to our needs

T187: GS in 6R; Judaism spread to Cologne and Hamburg; Trade ED to Bis to get him to convert to Judaism; trade Peter Economics for 140 gold; trade SB Engineering for 30 gold

T188: RParts>StPo; trade CS to both Saladin and Louis for 10 each; trade SB Guilds for 30 gold; trade SB Banking for 10 gold; trade Guilds to Rome for 10 gold; gift techs

T189: Trade Gunpowder to Louis for 30 gold; Germany now researching Military Tradition but not yet Friendly

T190: Great Prophet born in Rome; [Note sent to NZ: Game crashed on me again – same as last time, it just disappeared from my task bar -- when I got out of it to record that Russia got a Great Prophet at the beginning of turn 190. This was at the very beginning of the turn before I had done anything (including saving the game, which I’m doing often now) and so the Auto Save got me back to just where I was] trade Sioux DR for 20 gold; trade Louis Chem for 20 gold; Calculations for 5W didn't work out (one citizen and therefore one turn too few), so had to adjust the other cities NO MERCANTILISM!

T191: Louis adopts Bureau; Saladin adopts Bureau and Caste;

T192: AP vote; stop> Electricity and have 6R GS bulb it; coal where we now have windmills

T193: Win AP election; GM born in 5W (a turn later than planned)

T194: GS born in Bib and used to bulb Electricity; GM born in Russia;

T195: Electricity>Refrigeration; Bis completes the Wat; Bis has completed Military Tradition but still not Friendly

T196: Gained a small fortune from the Wat; a GE is born in TC; saw mistake after one turn and switched from Refrigeration to Radio

Note that we are gaining 1,159 beakers per turn right now; [Game crashed from task bar again as I was writing, during turn 196, . This time I saved before writing, so nothing lost.] Bis now researching Astro, so gifted that to him

Pausing game to turn over with one turn left in GA.

Problem with 5W made it complicated, and I probably should have starved CC last turn. As it is, we bulbed a GS and have three different GPs for another GA, and there are two more GPs to be gained in a few turns: one from CC and the other from 6R. Better to get the one from CC first, of course.

Getting Bis Friendly would be helpful.
 
We lost at most 2 turns from the mercantilism misstake. At the moment I think we should just save our GE for wonder rushing. It will probably be 10 turns before Bismark is friendly so we need the GE for wonder rushing. We can get one or two GP outside of GA in a couple of turn and then start the second GA.
 
We lost at most 2 turns from the mercantilism misstake. Don't think we had the turns to waste, but certainly appreciate the supportive response. At the moment I think we should just save our GE for wonder rushing. It will probably be 10 turns before Bismark is friendly so we need the GE for wonder rushing. We can get one or two GP outside of GA in a couple of turn and then start the second GA.
We would only need one, but waiting for two would protect against the unlikely Great Priest or Artist.

We have little to build or whip right now, so do we want to stay in Caste and Pacifism and perhaps even switch to Merc this turn?

Would Peter's research benefit from a gift of gold?

I will be out of town most of Monday. Don't we need to ask NZ for that extension?
 
Either way is fine with me. It would allow us to take some time to make sure we understand the AP. We also need to plan the building of Eiffel Tower, wall street, heroic epic and west point.

But other than that we are building science so we do not have much to do.
 
I'm taking the save now and will start to plan.
 
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