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[BTS] SGOTM 26 - The Indecisive

Discussion in 'Civ4 - Succession GOTM' started by AlanH, Apr 23, 2020.

  1. Folket

    Folket Deity

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    I thought you meant courthouse. Customs house is 100% of base trade route yield. So will be 2-3 right now and increase to double with corporation and free trade.
     
  2. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    I have a rough outline in mind and can fill it out a bit and post, but the spread-sheet-like version you came up with before would be preferable.

    If you want to keep playing, that's fine, but, if you would like me to play next, that's fine too -- just give me some feedback on post #573.
     
    Last edited: Sep 25, 2020
  3. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    Understood. Not well stated by the game. Sorry to have created a rabbit hole.
     
  4. RRRaskolnikov

    RRRaskolnikov Goldfish

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    @Cactus: the gold converts to beakers :)
     
  5. Folket

    Folket Deity

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    I have been on a funeral today and am on the train home. I will give feedback in a few hours.
     
  6. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    When you can.
     
  7. Folket

    Folket Deity

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    Possible win turns:
    187, 188, 189, 190
    201, 202, 203, 204
    215, 216, 217, 218
    229, 230, 231, 232
    Let us aim at 229-232 window. We can cause a failed victory vote to reschedule votes and win 225, 226 or 227 instead but we can do that if we are doing very good on turn 215. I should have look at this earlier. We have way more gold then we need. Should have built more universities and less fail gold. Let us build what we need, anything that pay back in less than 44 turns and science. If anyone would like to calculate which turn we need facism by that would be great. Facism gives us access to west point and heroic epic.

    I will make a new post for GP plan.
     
  8. Folket

    Folket Deity

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    GA plan
    specialists turn 1 turn 2 turn 3 turn 4 turn 5 turn 6 turn 7 turn 8 turn 9 turn 10 turn 11 turn 12
    Bib 2 2 2 2 2 8 8 12 0 0 0 0
    BB 0 0 0 0 0 0 0 0 0 0 0 0
    TC 5 5 5 5 14 14 17 16 15 0 0 0
    6R 9 9 9 9 9 9 9 9 9 9 9 3
    CC 4 4 4 4 8 8 8 8 8 18 17 0
    5W 10 10 10 10 10 14 13 0 0 0 0 0
    IT 0 0 0 0 0 0 0 0 0 0 0 0

    GPPs turn 1 turn 2 turn 3 turn 4 turn 5 turn 6 turn 7 turn 8 turn 9 turn 10 turn 11 turn 12 turn 13
    Bib 468 498 528 558 588 618 702 786 6 18 30 42 54
    GS turn 9
    BB 22 22 22 22 22 22 22 22 22 22 22 22 22
    TC 141 192 243 294 345 477 609 768 918 59 65 71 77
    GE/GM turn 10
    6R 501 621 41 161 281 401 521 641 761 881 1001 1121 1169
    GS/GE turn 3
    CC 294 339 384 429 474 555 636 717 798 879 1050 12 21
    GP/GE/GS turn 12
    5W 111 201 291 381 471 561 687 4 4 4 4 4 4
    GM/GE turn 8
    IT 15 15 15 15 15 15 15 15 15 15 15 15 15
     
  9. Folket

    Folket Deity

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    I do not know how to make tables here but You may check my calculations. I think a small number of starving is just good manners. We need a GS and a GE/GM for the third GA. Extra GS can bulb electricity. GMs can bulb Constitution or Corperation. GE can bulb Assembly Line or rush a wonder.
     
  10. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    This is terrific feedback. Thanks for putting in so much time. [Never knew starving folks was good manners. There are strange customs in Sweden.]

    I have limited free time today, so will probably be playing into the night. If a save is not up when you arise, be patient. I will get as far as I can and post.
     
  11. Noble Zarkon

    Noble Zarkon Elite Quattromaster - Emperor (BTS) Super Moderator Hall of Fame Staff Supporter GOTM Staff

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    Like this:-

    Code:
    [table=head]
    [B]Rank[/B]|[B]Player[/B]|[B]Date[/B]|[B]Score[/B]
    1| @swordnboard |1680 BC|32,131
    2| @Tonny |1520 BC|26,227
    3| @lymond|550 BC|31,979
    [/table]
     
  12. RRRaskolnikov

    RRRaskolnikov Goldfish

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    Always worth starving your cities during GA. even better switching in pacifism but I didn't check if this applies here (vs OR I mean)
    Awesome work Folket. Thank you for following the ROI approach, I was afraid we were just gonna build stuff so our cities look pretty.

    I won't be available now untill sunday evening. But I can comment deeper and check you math (will just start an excel sheet) then.

    Good luck guys with your sets (I am assuming you will take at least one during the week end). :thumbsup:
     
  13. Folket

    Folket Deity

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    I have assumed Pacifism and Mercantilism during the GA.
     
  14. Folket

    Folket Deity

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    Good luck.
     
  15. Folket

    Folket Deity

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    Cactus Pete. How is your set going? With 5 days left we need to communicate any delay fast so that someone else can take over.
     
  16. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    Wish you had mentioned Mercantilism, because I switched to Free Trade and that made life difficult. (Should have been obvious, but never crossed my mind.)

    Here is report and will post at Central momentarily.

    T185 (1250 AD): Trade Education to Peter for 150 gold; trade Bis Divine Right for 10 gold; trade CS to Rome for 50 gold; start GA, change Civics, and run specialist according to plan

    T186: Trade Music to SB for 50 gold; trade DR to Rome for 10 gold; trade Louis CS for 10 gold; gift techs to various civs that lead to our needs

    T187: GS in 6R; Judaism spread to Cologne and Hamburg; Trade ED to Bis to get him to convert to Judaism; trade Peter Economics for 140 gold; trade SB Engineering for 30 gold

    T188: RParts>StPo; trade CS to both Saladin and Louis for 10 each; trade SB Guilds for 30 gold; trade SB Banking for 10 gold; trade Guilds to Rome for 10 gold; gift techs

    T189: Trade Gunpowder to Louis for 30 gold; Germany now researching Military Tradition but not yet Friendly

    T190: Great Prophet born in Rome; [Note sent to NZ: Game crashed on me again – same as last time, it just disappeared from my task bar -- when I got out of it to record that Russia got a Great Prophet at the beginning of turn 190. This was at the very beginning of the turn before I had done anything (including saving the game, which I’m doing often now) and so the Auto Save got me back to just where I was] trade Sioux DR for 20 gold; trade Louis Chem for 20 gold; Calculations for 5W didn't work out (one citizen and therefore one turn too few), so had to adjust the other cities NO MERCANTILISM!

    T191: Louis adopts Bureau; Saladin adopts Bureau and Caste;

    T192: AP vote; stop> Electricity and have 6R GS bulb it; coal where we now have windmills

    T193: Win AP election; GM born in 5W (a turn later than planned)

    T194: GS born in Bib and used to bulb Electricity; GM born in Russia;

    T195: Electricity>Refrigeration; Bis completes the Wat; Bis has completed Military Tradition but still not Friendly

    T196: Gained a small fortune from the Wat; a GE is born in TC; saw mistake after one turn and switched from Refrigeration to Radio

    Note that we are gaining 1,159 beakers per turn right now; [Game crashed from task bar again as I was writing, during turn 196, . This time I saved before writing, so nothing lost.] Bis now researching Astro, so gifted that to him

    Pausing game to turn over with one turn left in GA.

    Problem with 5W made it complicated, and I probably should have starved CC last turn. As it is, we bulbed a GS and have three different GPs for another GA, and there are two more GPs to be gained in a few turns: one from CC and the other from 6R. Better to get the one from CC first, of course.

    Getting Bis Friendly would be helpful.
     
    Noble Zarkon likes this.
  17. Folket

    Folket Deity

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    We lost at most 2 turns from the mercantilism misstake. At the moment I think we should just save our GE for wonder rushing. It will probably be 10 turns before Bismark is friendly so we need the GE for wonder rushing. We can get one or two GP outside of GA in a couple of turn and then start the second GA.
     
  18. Cactus Pete

    Cactus Pete Deity GOTM Staff

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    We would only need one, but waiting for two would protect against the unlikely Great Priest or Artist.

    We have little to build or whip right now, so do we want to stay in Caste and Pacifism and perhaps even switch to Merc this turn?

    Would Peter's research benefit from a gift of gold?

    I will be out of town most of Monday. Don't we need to ask NZ for that extension?
     
  19. Folket

    Folket Deity

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    Either way is fine with me. It would allow us to take some time to make sure we understand the AP. We also need to plan the building of Eiffel Tower, wall street, heroic epic and west point.

    But other than that we are building science so we do not have much to do.
     
  20. Folket

    Folket Deity

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    I'm taking the save now and will start to plan.
     

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