[BTS] SGOTM 26 - The Indecisive

Let us just do maximum food in Bibracte. every pop above 10 is worth 0.525 of 200 gold for each GM. We should be able to get it to size 12 before using our next GM for 200 extra gold. That will pay for any lost research. I suggest we build 3 more farms and a windmill.

France is Friendly with Arabia. They may be targeting HRE for their war.

I suggest selling deer to Sitting Bull. Peter already has deer so it will not impact him. We are selling other resources so it will not hurt relations.

We are lucky with Peter starting banking. Let us hope he starts Nationalism next.
 
Got it, will look at the save shortly. Did you not chop the forests into the MoM? Also why Mecca? think there were smaller cities. no biggies though :)
Mecca has a castle so it may be hard to capture. We also suspected France to join the war and they could capture Medina and Najran very fast.
 
Germany is building a new wonder in Berlin. Could give us a chunk of money with some luck.
 
We will soon be able to build the Kremlin. Time to prepare a whip chain.
 
Peter only has 8 votes. We should probably send two more Christian missionaries to him. But no need to rush.
 
Techs:

Communism, then either Economics or physics?

Bibracte: ND to one turn. Then either an aqueduc (can still wait a bit, but we will need the health since we will grow) or the Sistine Chapel (maybe Peter will build it)?
BB: finish the university
TC: finish the observatory. Note we will loose the market hammers in 4 turns but it doesn't matter I guess
6R: finish the harbor. Then either continue the NE or start the Globe.
CC: AW to one turn then prolly an aqueduc. Note the city lacks its dun and a cathedral.
5W: continue chicken pizza to one turn. Then start on a Jewish missionary to be whipped into the Kremlin. There is already a dun and a temple set to overflow into the wonder.
IT: research or resume temple? We can produce another jewish missionary there too.

Units:
Workers finish farming, and prechopping.

Chrisian missionaries are heading Germany and Mali I guess.
Not sure I will have a jewish one during my set, unless I whip one in IT. I guess that's not a big deal.


Trades & diplo:
Get banking as Peter finishes it. Sell some old techs to get cash when available.

GP: The GM can wait we grow cities a bit (will micro to max food everywhere but in 5W).


I can play in 9 hours or so if I get feedbacks :)
 
Did chop the forests into MoM.

Advocating that we do not rush to build the Kremlin. It's not clear to me how much hurrying production costs will help us until next GA is completed. Suggest that we build the Intelligence agency in 5W first, while building the Kremlin for failed gold in Bib or possibly elsewhere while Bib takes a turn carefully building the Wat.

Techs:

Communism, then either Economics or physics? Like Eco>Corp first for trade-route yield

Bibracte: ND to one turn. Then either an aqueduc (can still wait a bit, but we will need the health since we will grow) or the Sistine Chapel (maybe Peter will build it)? Kremlin -- it's guaranteed to be completed fairly soon, so consider quickly chopping Bib forests into it (best use of them, I think) while the IA is being built (6 turns at most).
BB: finish the university Thinking we should complete at least one chop where we can farm and then eventually whip university into bank.
TC: finish the observatory. Note we will loose the market hammers in 4 turns but it doesn't matter I guess Don't think we're going to run out of gold.
6R: finish the harbor. Whip it into NE in 2 turns. If you use the beaver for one of those two turns it will maximize overflow. Then either continue the NE or start the Globe. Globe will take too long to complete right now. We are not that far from two GPs (merchant and spy) for another GA and will want the NE for that.
CC: AW to one turn then prolly an aqueduc. Note the city lacks its dun and a cathedral. .Perhaps build and whip dun into aqueduct and aqueduct into university
5W: continue chicken pizza to one turn. Then start on a Jewish missionary to be whipped into the Kremlin. Or into IAgency. There is already a dun and a temple set to overflow into the wonder.
IT: research or resume temple? We can produce another jewish missionary there too. Temple is there to be whipped into HE, but that's certainly not critical. Whip it into a missionary if you think that is.

Units:
Workers finish farming, and prechopping.

Chrisian missionaries are heading Germany and Mali I guess. Missionaries were built for future conversion of one Sioux and one German city and are just standing in place until time for that arrives. My understanding is that, once everyone has a Christian city then a critical AP vote occurs, and we don't want that now. So, if we were to spread to either the Sioux or Germany now and the other had a city convert randomly, that would not be good. Since we can build more, they can be put to use now if there is a good reason. I see no logic to converting another Russian city before we convert IT.
Not sure I will have a jewish one during my set, unless I whip one in IT. I guess that's not a big deal.


Trades & diplo:
Get banking as Peter finishes it. Sell some old techs to get cash when available.

GP: The GM can wait we grow cities a bit (will micro to max food everywhere but in 5W).


I can play in 9 hours or so if I get feedbacks :)
Green light here.
 
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Tx for the feedback.

I missed a uni is available in CC. Will do some turns of Kremlin in Bibracte yeah. Definately better than the Sistine.

I might play tmr morning (in about 10 hours) to wait for Folket's comments.

PS: weird about the MoM. I guess my maths were off (you did whip the wb too?) :lol:
 
Tx for the feedback.

I missed a uni is available in CC. Will do some turns of Kremlin in Bibracte yeah. Definately better than the Sistine. So is 1 turn of Wat while Bib is growing and won't complete it.

I might play tmr morning (in about 10 hours) to wait for Folket's comments. Folket has planned to play Tomorrow, so, if you have RL issues again, please let that be known immediately.

PS: weird about the MoM. I guess my maths were off (you did whip the wb too?) :lol:
I did both whip and chop.
 
If we have too many votes there will be no victory vote. So to me spreading to Russia makes more sense then converting IT especially since we will be growing our cities now.
 
t164: Reconfigure Bibracte for max growth. Board the christian missionary and arrange a boat chain to send him to Russia asap.
t165: We are elected AP resident (79/95). HRE captures Basra. Farm done in TC
t166: Whip harbor into NE at 6R. Pick up the worker near silver to help near BB (all forests prechopped in 6RW). Sell COL to Louis for 60g and world maps.
t167:Bismarch completes Notre Dame, which nets us 369 gold. Charly gets a GG. Bibracte starts on an aqueduct. Chop on forest from BB into the uni and starts the plain farm. We prolly want to keep the rest for WS/Eiffel.
CC starts a dun. We sell silver to Louis for 3gpt.
t168: Peter gets Banking but we hold the trade since he has no gold to go with it (only big techs available to trade on our side), and we don't need it right away.
Whip dun into aqueduct in CC.
t169: Peter starts DR :blush:
Sally switchs into theocracy, and Peter in mercantilism. Send horses to SB for 3gpt (he has clams now).
t170: Starts a temple in 6R to be whipped into the Globe. Gift Christian missionary to Peter (he is in theo). Send a worker back to 5W for chopping the IA/Kremlin.
Trade Drama to Louis for 50 gold.
t171: Sally wants us to declare on HRE: refused. He drops to annoyed. Starts missionaries (Christian) in Bibracte and 5W.

Communism due in 1 turn and I run out of time so I stop.
All units unmoved.
We prolly wants to rework Bibracte micro (I didn't do the math to check how many farms we can remove and still grow to size 13 as fast as possible) to improve commerce/hammers.
Galleon 1 supposed to go back 4W1N of BB, and galley 2 on the clams 2S of 6R.
I think we should still hold to trade banking so Peter gets more gold. We don't need it untill 2 turns, at least.

Save posted in central. :)

Cheers,
Ras
 
Nevermind, I have just uploaded the game, paused this time :)
 
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Maybe we should consider giving Peter Scientific Method to prevent him from spreading Islam.

We are we running specialists in 6R. I think we are better off to grow it for our golden age.

We have lost some commerce but I think growing our cities now is better for the long run.

I think we are looking good. I will make a plan tonight.
 
We are we running specialists in 6R. I think we are better off to grow it for our golden age.

Yeah, I hired some when we completed the NE and went unhappy. The city has been whipped to death but maybe you are right and it's better to let it grow anyway for the GA. We did loose some commerce growing Bibracte, but as you said it's better to do it now and also the GM gold may make up for it.

Side note: I will be afk from friday lunch to sunday evening, but can comment till then, and can take several sets next week to end the game in time.
 
Workers: on top of my head, one is on Bibrate's hill to mill it, another (or 2) are around the fur NE of Bibracte to hook it up (I think we can see it to an AI, can't remember which but we can for sure). Others are heading BB to prefarm the riverside tundra forest, and also prechop the forest Pete roaded (north of the city, near the shore). And the last one has been landed in 6R (is it? the city which completed the MoM).
 
Maybe we should consider giving Peter Scientific Method to prevent him from spreading Islam.

Good idea if he stays in theo and we wait to be sure to bag physics (imo the scientist is worth one or 2 muslim missionaries... at worst, we can send a couple of jewish missionaries too)
 
Overview:
CC: Cathedral (150 hammers)
BB: Dun, Temple, Bank, Wall Street, Eiffel Tower (2155 hammers)
6R: Temple, Globe Theatre (380 hammers)
Bib: Temple, Lab, (330 hammers)
IT: Dun, Temple, Barracks, Drydock, Heroic Epic, Corporation HQ (475)
TC: Dun, Industrial Park, Ironworks (1152)
5W: Dun, Temple, Intelligence Agency, West Point, Kremlin (1005 hammers)

techs
Eco 2184 / Get GM and enable free trade for next golden age, at the moment Free trade looks better but if the rest of the world adopts mercantilism it will be better. We can bribe Peter to adopt free trade.
Physics 6240 / Get GS for golden age
Nationalism 2808 / needed for corps
Constitution 3120 / needed for corps
Corporation 2496 / Extra trade routes should be valuable.
Replaceable Parts 2808 / I think we should see if we have any coal.
Steam Power 4992 / Reveal coal
Assembly Line 7800 / If we have coal +75% hammers will help any city that still need to build (BB)
Electricity 7020 / Need to get to Eiffel Tower. Should this be earlier?
Radio 9360 / Eiffel Tower
Fascism 3744 / Need a GG for lvl 6 unit.
Military Tradition 3120 / Last expensive building needed.
Steel 4368 / Should be able to get this via trade much earlier
Refrigeration 6240 / Cereal Mills, I do not think we will make much from corps. Do anyone think we could make a good use of corps?
Superconductors 10140 / Just needed for victory
Industrialism 10140 / Just needed for victory

72150 research needed. We can save 334 on Nationalism by trading for divine right. Hopefully Russia decides to tech Nationalism next and then Steel.
Will we be able to reach 1000 research a turn. At the moment it feels like we are stalling at 500. Maybe 24 turns of GA can give us a massive boost.

PPP:
Once Russia has 50 gold I will trade Printing Press for Banking.
I will research Physics until then.
Give Scientific Method for Divine Right once it is finished.
Use GM once Bib is at size 14 for 1900 gold.
Give tech to Russia until they research something of use.

Cities:
bib
work maximum food.
Build Christian Temple. It will pay for itself in 20 turns.
Should we build the national Park here? I really like this idea now.

BB
Build university
Slow build wall street?

TC
Work cottages and maximum food.
Build observatory and then university.

6R
Work silver and maximum food. Getting ready to starve a bunch of GPs here.
Build jewish temple and fail gold.

CC
Build Aqueduct
Work food and make sure it has a full food bar for the GA.
After the GA this city should stabilize on health limit and run specialists.
Do we want to build a grocer to be able to run merchants and get 1 health?

5W
Build missionaries and observatory.
 
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