Techs:
Communism, then either Economics or physics?
Like Eco>Corp first for trade-route yield
Bibracte: ND to one turn. Then either an aqueduc (can still wait a bit, but we will need the health since we will grow) or the Sistine Chapel (maybe Peter will build it)?
Kremlin -- it's guaranteed to be completed fairly soon, so consider quickly chopping Bib forests into it (best use of them, I think) while the IA is being built (6 turns at most).
BB: finish the university
Thinking we should complete at least one chop where we can farm and then eventually whip university into bank.
TC: finish the observatory. Note we will loose the market hammers in 4 turns but it doesn't matter I guess
Don't think we're going to run out of gold.
6R: finish the harbor.
Whip it into NE in 2 turns. If you use the beaver for one of those two turns it will maximize overflow. Then either continue the NE or start the Globe.
Globe will take too long to complete right now. We are not that far from two GPs (merchant and spy) for another GA and will want the NE for that.
CC: AW to one turn then prolly an aqueduc. Note the city lacks its dun and a cathedral.
.Perhaps build and whip dun into aqueduct and aqueduct into university
5W: continue chicken pizza to one turn. Then start on a Jewish missionary to be whipped into the Kremlin.
Or into IAgency. There is already a dun and a temple set to overflow into the wonder.
IT: research or resume temple? We can produce another jewish missionary there too.
Temple is there to be whipped into HE, but that's certainly not critical. Whip it into a missionary if you think that is.
Units:
Workers finish farming, and prechopping.
Chrisian missionaries are heading Germany and Mali I guess.
Missionaries were built for future conversion of one Sioux and one German city and are just standing in place until time for that arrives. My understanding is that, once everyone has a Christian city then a critical AP vote occurs, and we don't want that now. So, if we were to spread to either the Sioux or Germany now and the other had a city convert randomly, that would not be good. Since we can build more, they can be put to use now if there is a good reason. I see no logic to converting another Russian city before we convert IT.
Not sure I will have a jewish one during my set, unless I whip one in IT. I guess that's not a big deal.
Trades & diplo:
Get banking as Peter finishes it. Sell some old techs to get cash when available.
GP: The GM can wait we grow cities a bit (will micro to max food everywhere but in 5W).
I can play in 9 hours or so if I get feedbacks