OK, then on with Plan A for now. When deciding where/when to place cities, we need to be thinking about what gets a big stack onto galleys fastest, without too much sacrifice on the long game.
"The question to me is whether we can get to a "ready-to-conquer" state faster with E SIP or E 1-E. Yes, this is the question."
OK, I'm all caught up now. I guess A will drive the economy/tech, and E should be a high production city. Not sure... my guess is SIP for E gives more hammers.
"The question to me is whether we can get to a "ready-to-conquer" state faster with E SIP or E 1-E. Yes, this is the question."
OK, I'm all caught up now. I guess A will drive the economy/tech, and E should be a high production city. Not sure... my guess is SIP for E gives more hammers.