1600 (0): We abandon Delhi.
The Spanish ally with the Indians and sneak-attack us, ineffectively. The Indians are thus cut off from both uranium and aluminum.
The Indians take Tromso and don't raze it, so gaining control of Adam Smith.
The Indians wipe out a stack of three warriors by attacking with three different units, so the scheme of getting their MA to promote to elite this way seems unlikely to work.
Five Indian MA and a TOW land on the island off our old homeland.
Two Indian MA die attacking New Farsund (2-0).
1605 (1): We raze Zaragosa, held by three MA and three TOW (8-0). We replace it with Alesund.
We take Neu Farsund, Neu Risor, Neu Svolvaer, Copenhagen, New Bergen, Thunderfall, New Trondheim, Augustodurum, and New Hareid (with a Berserker, after bombing), and raze Valencia and Vitoria. We destroy 11 mech inf, 4 TOW, and 3 inf, losing 1 MA (26-1). We capture two workers and a settler. We generate the Great Leader Healfdene, used for a factory in Elverurn.
We pick off an Indian swordsman to teach Gandhi to make his attacks with serious units (27-1).
The Indians attack vigorously (and luckily) on the eastern island and at New Farsund, destroying six of our mech inf for the loss of two MA (29-7).
We lose an empty transport to India's AEGIS cruisers (29-8).
1610 (2): We raze Salamanca, held by a TOW (30-8).
We take Lindum, held by two TOW (32-8).
We wipe out the Indian presence on the eastern island (four MA and a mech inf; 37-8). We gain 132 gold and 135 gold for the two minor towns we retake, so Gandhi has plenty of cash.
We take New Oslo (again with bombers and then a Berserker) and Ratae Cor., eliminating a mech inf and two TOW, and sinking a destroyer in port (41-8).
We overrun a Spanish MDI/warrior stack with MA (43-8).
We lose an MA as the Indians continue attacking around New Farsund (43-9).
1615 (3): We take Southern Pike and raze Pamplona, extirpating a TOW, two spearmen, five destroyers, and three transports, while losing a bomber (54-10).
We lose a mech inf and an inf around New Farsund (54-12).
1620 (4): We take Lapurdum and Neu Tromso, destroying two TOW, and reduce Isabella to one city (56-12).
We found Bodo to give to Isabella when we make peace, and Karasjok on the ruins of Pamplona.
We sink a Spanish nuclear submarine with bombers (57-12).
Ugh, the Indians are in fascism.
Around New Farsund we destroy an MA and lose a mech inf (58-13). The Indians gain a Great Leader in this fighting, and don't use him immediately (i.e. I see him in 1625).
1625 (5): Isabella will make peace. We gift her six cities, all with harbours (unless landlocked), so that she controls two uranium, two aluminum, two gems, and two furs. We also send her 50 gpt and wool, in hope of controlling her stupid habit of selling harbours. We do this--the peace treaty, a RoP, and the gifting--as five separate deals. After this we still control Alesund (uranium) and Southern Pike (aluminum) with which to tempt the Indians.
We found three fill-in cities in the former Spanish homeland.
Well, my apologies. I should have posted this half-round a few days ago, but I kept thinking I'd have the chance to play the rest. RL didn't work out that way.

At least I've restored the position we had before Isabella's PITA sneak attack, so I hope the turns to come will go a lot more quickly than the ones I've played.
Three elite victories this round produced one Great Leader.