Well, whatever. It worked, and we moved on
Pre-turn
We've got so much money that I fall to the temptation of rushing settlers in the russian cities and libraries where border expansion can help us.
Ah, ok. We *are* at war with the English
Switch a couple more inland cities from Library to Settler, then press Enter.
English Swordsman kills veteran Knight.
English Archer redlines Knight but leaves single Spear in Liverpool
Turn 1 - 660 AD
Liverpool is taken with no losses.
Move troops, workers and settlers.
Order a few more Galleys, send a couple of Knights north in preparation for an attack on the Japanese outposts.
Make some plans to settle the tundra island north of Bonn too.
IT
Nothing much
Turn 2 - 670 AD
Keep on moving troops.
Found New
A stupid Swordsman of ours gets killed attacking Coventry.
IT
Nothing really
Turn 3 - 680 AD
Coventry is taken. Attack Newcastle and Dover. The former is brought down to one spearman (no losses on our side), the second is guarded by Pikemen and resists a two-Knight-attack (one Pike dead, the second redlines our unit).
Move three Galleys south-east from Bonn.
IT
Huge border expansion.
Our Palace looks really good with a middle-eastern wing...
Turn 4 - 690 AD
Little Sense founded in the tundra island
Just Because founded on the coast north of Frankfurt
Coventry and Newcastle taken for no losses (but no great leader!)
IT
Saw the French Galley sailing. Where is she going?
Turn 5 - 700 AD
She thinks I still Care founded not far from See the pretty fishies
Wait for troops to heal before launching the final attack on England.
IT
We discover Gunpowder from the Great Library. Now I don't know what to do with research: Education at max to reach Astronomy and be able to invade the other continent? Or Chemistry? It would take about 15-20 turns to reach Military Tradition even at max science,
Turn 6 - 710 AD
Name founded to fill a gap
Hastings and Brighton are taken for the loss of one (elite) Knight.
And the English are no more? No! They've got a Settler in a Galley, who has just left the harbour of Brighton. I can't believe this. There are two civs floating around...
Anyway. They know Education, so I believe it will come around shortly, and goodbye Great Libary.
I set research to Chemistry at 60% (due in 9 turns)
IT
Rouen flips to France. You only let me put my hands on their Galley...
Turn 7 - 720 AD
This town founded
Troops march towards Rouen
IT
Rien du tout
Turn 8 - 730 AD
Everybody has the blues and Green River founded
Well, the Japanese cities on "our" islands have all reached pop 2, so why not declare the Japanese...
IT
Nada
Turn 9 - 740 AD
We liberate Rouen and gain 490 gold
Capture Bizen
IT
Nuffin'
Turn 10 - 750 AD
Attack the elite French Galley with a regular one, redline it but horribly sink.
Rush two more Galleys in Dover and Born Again Avignon. The French are surrounded.
Chase the English galley (I think we should keep it alive until we get Education)
Capture Fukushima with a Japanese Settler.
Resistance ends in a couple of French cities in the west, which riot.
Notes
Sorry -once again, I left some units on auto-move. They are mainly knights, going towards our east coast, and Settlers heading to free coastal spots on our continent.
There is still one easy Japanese city to take. After that, we could either sign peace or ally with someone on their continent just to entertain them a little bit while they are waiting for us...
I am not really sure that we can or even need to reach Military Tradition to win the game. I kept research on at a relatively high rate not to waste turns, but if can decide to switch it off completely it's ok with me. We haven't invested too much yet.
** The save! **